IceMirror Posted June 9, 2014 Share Posted June 9, 2014 I'm still tweaking it some and would like some feedback on this First add Star Citizen to the Nvidia control panel (manage 3D settings, add, then select Star Citizen in the bin64) anisotropic filtering = 0ff antialiasing - gamma correction = on antialiasing - mode = application controlled antialiasing - Transparency = off maximum pre-rendered frames = 2 Multi-display / mixed-GPU acceleration = single display power management mode preder maximum performance preferred refresh rate = highest shader Cache = on texture filtering - anisotropic sample = off texture filtering - negative LOD bias = allow texture filtering - quality = performance texture filtering - trilinear optimization = on threaded optimization = on triple buffering = off (on if you have more then 4GB Vram) vertical sync = adaptive then in console command add this r_MotionBlur = 0 r_SSReflections = 0 r_HDRBrightLevel = 0 r_fogshadows = 0 should see a big improvement shadowstepper, Ashielf Pi, TurboMad and 5 others 8 Link to comment Share on other sites More sharing options...
Nord Posted June 9, 2014 Share Posted June 9, 2014 I can confirm these settings, got a decent boost in frames :-) I would imagine lower tier gpus benefits more from this? Link to comment Share on other sites More sharing options...
Sylvanic Munk Posted June 9, 2014 Share Posted June 9, 2014 higher resolutions which are not running @ max frame rate also see significant improvement. can confirm Link to comment Share on other sites More sharing options...
MisterBusy Posted June 9, 2014 Share Posted June 9, 2014 Mine is woefully un-playable unless it's running in SLI mode, then I get the flashing and the triangular artifacts... Link to comment Share on other sites More sharing options...
Aethernaut Posted June 9, 2014 Share Posted June 9, 2014 My Freelancer is very dark inside, would this help with that? Link to comment Share on other sites More sharing options...
Juntau Posted June 9, 2014 Share Posted June 9, 2014 Mine is woefully un-playable unless it's running in SLI mode, then I get the flashing and the triangular artifacts... Switching to windowed mode while in SLI remedies the anomalies. Link to comment Share on other sites More sharing options...
Imperius Posted June 9, 2014 Share Posted June 9, 2014 dont work for me Switching to windowed mode while in SLI remedies the anomalies. Link to comment Share on other sites More sharing options...
tristan Posted June 9, 2014 Share Posted June 9, 2014 thanks for the info after i made the changes my gameplay went from "only playable when not moving" to smooth Link to comment Share on other sites More sharing options...
SnIpEdUn0oB555 Posted June 9, 2014 Share Posted June 9, 2014 I can confirm these settings, got a decent boost in frames :-) I would imagine lower tier gpus benefits more from this? How Low are we talking about? if 600 or 500 Series, then I might try this out. Link to comment Share on other sites More sharing options...
shadowstepper Posted June 9, 2014 Share Posted June 9, 2014 thx, gonna try it later today Link to comment Share on other sites More sharing options...
Rellim Posted June 9, 2014 Share Posted June 9, 2014 I already get good framerates on my single gtx 660. however might check this out when later modules get heavier with multiplayer added to them.But if I see this right, you are disabling motion blur SSreflections and fog shadows, motion blur makes it more realistic for me, so id rather not switch that off.And then again in later builds it could be highly possible the devs add in some advanced graphical settings in the game itself. Id reccomend resetting these nvidia settings first when that happens. Link to comment Share on other sites More sharing options...
Scotterius Posted June 9, 2014 Share Posted June 9, 2014 This is great, thanks for posting this. Is there anyway to incorporate the console commands into a cfg file or something so I don't have to keep typing it? Link to comment Share on other sites More sharing options...
CC-Corp Posted June 9, 2014 Share Posted June 9, 2014 My Freelancer is very dark inside, would this help with that? Has a console command that will help you This also has extra console commands that help make your frames go up in combination with these nvidea settinga Link to comment Share on other sites More sharing options...
Aethernaut Posted June 9, 2014 Share Posted June 9, 2014 Has a console command that will help you This also has extra console commands that help make your frames go up in combination with these nvidea settinga That worked, Thanks! CC-Corp 1 Link to comment Share on other sites More sharing options...
Yaseen Posted June 9, 2014 Share Posted June 9, 2014 This is great, thanks for posting this. Is there anyway to incorporate the console commands into a cfg file or something so I don't have to keep typing it? you can write directly those command to system.cfg, the engine will load the file when it start. Scotterius 1 Link to comment Share on other sites More sharing options...
Sylvanic Munk Posted June 9, 2014 Share Posted June 9, 2014 you can write directly those command to system.cfg, the engine will load the file when it start. i think this method will be over-written when the game is closed. you can create a user.cfg file for all command prefs, which you can make "read-only" to save your preferences. Link to comment Share on other sites More sharing options...
IceMirror Posted June 9, 2014 Author Share Posted June 9, 2014 Mine is woefully un-playable unless it's running in SLI mode, then I get the flashing and the triangular artifacts... SLI does not work you only have one card working so having it enabled is pointless Link to comment Share on other sites More sharing options...
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