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Juntau

Media Officer
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Juntau last won the day on June 20 2018

Juntau had the most liked content!

About Juntau

  • Rank
    Juntau@RSI
  • Birthday 03/16/1972

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  • Gender
    Male
  • Location
    Detroit, MI USA

Contact Methods

  • Skype
    juntau_imperium

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  1. Juntau

    Anvil Carrack - Dedicated exploration ship

    Probably @Devil Khan, but I'd rather it take longer and not be reworked 4 times.
  2. Juntau

    Anvil Carrack - Dedicated exploration ship

    Exactly. So we should all freak out and trash CIG for...(insert your "concern" here)!
  3. Juntau

    3 screen setup

    I've done it on a 980ti with a 4790k before with 3 1080p monitors, but SC is not optimized for a triple monitor setup so you will see stretching of the image halfway from the edges of each peripheral monitor. It's not bad once you get used to it but certainly something to keep in mind.
  4. Juntau

    Eviction [DOOM style cinematic]

    The cinematic story telling is superb. Did you apply for that CIG job you were hoping for yet?
  5. I said the same thing when I bought the 1080ti. The again, I just need a card that can run Star Citizen at a decent framerate and even though I probably over paid for the card, I'm thinking it will likely do the job barring any premature failures. Fingers crossed. So for me, since I doubt Star Citizen will adopt ray tracing tech anytime soon it isn't really a selling point for me, but if/when they do I suppose I'll just drop another grand on another card.
  6. Only if you know what you're looking for and if you have the power to use it. Also, the best art and effects are the ones you don't notice!
  7. It's coming. Unless they Tag and Bag Elon Musk...It's coming
  8. Juntau

    New external MFD capability

    looks pretty good
  9. Juntau

    300i rework

    Yep, looks like they nailed down the origin look. I like it, I think...
  10. Juntau

    After the 12 pillars

    It really comes down to the answer to the unanswerable question, "How long"? I am of the opinion that as long as they continue to develop and deploy new systems, it can be worked into the game in such a way that it makes sense. Considering the fact that, the first time you try to complete a new task almost always takes the longest and each consecutive attempt become progressively easier and therefore faster, then we will see from CIG the same pipeline progress as we did from the ship pipeline. The problem is, will it be efficient enough to deliver the promised 100+ systems before we, or the game DIES? Impossible to tell, but I'm sure they will try like hell to meet that goal.
  11. Juntau

    After the 12 pillars

    I'm on the fence on this one. There's no way to give a good, definitive answer. First off, they should not have done the question at all, because they really don't know how long it's going to take. There are just too many variables. Not to mention the fact they don't have one system complete yet. So how could anyone possibly use that as a gauge. I think it was handled as well as it could have been, but it does seem to leave more questions than answers. I think the point was to let people know that they know it's an issue that needs to address. One thing is certain. There will NOT be 100 systems at launch, which I am okay with. Provided there is enough content in the play space to keep everyone busy, it will be just fine. The concern of whether or not all systems are complete before you die is likely irrelevant as one person would not likely be able to visit them all in any meaningful way anyways. It is another case of over promising from years ago before they knew exactly what they we building. If it were just space stations, it would be easy enough, but with ultra detailed planets and landing zones on these planets the difficulty has increased by an insanely large amount.
  12. Juntau

    Origin 890 JUMP

    So much up talking in this video. Makes want to punch someone.
  13. Juntau

    After the 12 pillars

    The above assumption is based on the premise that all star systems are created equal, which they are not. Some will have cities, some will not. Some will have multiple planets, some will not. However, the Op's math is accurate and it should be assumed that it will take considerable time to complete all systems shown in the current star map. How much time depends on what @Boildown has pointed to. Tools! Tools, tools and more tools! The SOLed tool as demonstrated is very powerful and showed that a very basic system can be created in a less than one hour. With more refinement I believe this tool will have the ability to create more detailed features in any given system, such as predefined biomes, fauna and other key feature of a planetary body. This is unfortunately only a part of the equation. What about cities, outposts, missions? They will certainly need procedural assistance in all aspects of creation if, as stated by the Op, we would like to see the star map realized in less than 25 years. Good thoughts @Dwenos
  14. It's amazing to me, the mindset of the modern gamer. Do you want to "finish" the game like you would in say Tomb Raider? Or do you want to live in "the game"? How long do you want playability? 1 month, 1 year, 10 years? If it takes a month or two of casual game play to catch you next ship upgrade at the start, is that too long for an MMO? As has been stated above and by CR during the presentation, the ship prices shown are not final. Hell, nothing is final. We have no idea, and at this point neither does CIG, regarding how long it should take to earn credits, what mission payouts should be, ect. Advice. Relax and enjoy the ride.
  15. Juntau

    CitizenCon 2948 Trailer

    Well done good sir, well done. Just like the prospector commercial. Please keep them coming, I enjoy watching!
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