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  1. So, I was on eBay just checking out if people are actually selling their ships. When I stumbled on a buy it now for $1. Which said that he/she would upgrade your normal insurance ship to a LTI ship. I was very skeptical at first but I did some research and I went for it. I knew I was risking $46 but from the reviews he/she had, I made the gamble. Turned out they were legit and now I am a proud owner of an LTI Aurora ship. Anyone else doing this? Also is this "legal" with RSI?
  2. ~ ~ ~ Welcome to Valinor Aerospace Ltd. ~ ~ ~ Valinor Aerospace Corporate Advertisement Videos ~ ~ ~ Valinor Aerospace Employee Roster Exploration & Charting Division Elbereth E. Silmaril (elbereth): 300i, Role-Play (Heavy), USA PST Corwin Robeki: Aurora LX, Role-Play (Medium), USA EST Draco Argentum: Aurora, Role-Play (Medium), Australia Jeannie Catazonon (catazonon): Aurora LX, Role-Play (Heavy), USA EST Science & Research Division AgentSnow: Role-Play (Light), USA Central DrakeBloodwright: Freelancer, Role-Play (Medium), Australia Jud Wright (octacube): Freelancer & Aurora LX, Role-Play (Medium), USA EST Interstellar Commerce & Logistics Division Lorien E. Silmaril (bagheera): Freelancer & 300i, Role-Play (Heavy), USA PST Michael Garret (chayak): Constellation, Role-Play (Heavy), USA Central Fleet Security Division Gurislav Stone (arjentstone): Aurora LX, Role-Play (Heavy), USA PST James "SnakeEyes" Burton (snakeeyes): Hornet, Role-Play (Medium), Spain Josh "Jarfond" Kailias (jarfond123): Role-Play (Medium), USA EST Sol Verimun (aruvella): Hornet, Role-Play (Heavy), USA PST
  3. So, I was musing over the different ways cargo is handled in most trading games, and I realized that I had no idea how the cargo will be handled in SC. I tried a brief search of the forums (both here and RSI), but I didn't see anything that immediate answered my question, so I figured I'd put it to you guys. Given that all the ships seem to hold cargo in discrete increments of tonnes, and that tonnage does not fluctuate too broadly (The Starfarer goes to 75 tonnes, but the Constellation only has 35, only 7 times the Aurora's 5), I'm curious if cargo will be in similar discrete tonne increments. That is, will a ship with a 5 tonne capacity basically be limited to 5 cargo "slots" or not. In a lot of games, goods seem to be slotted by price rather than mass or volume, so they'll have 10000 credits worth of electronics or weapons taking up the same cargo space as 1000 credits worth of rocks. I hope this won't happen in SC, since it is kind of annoying for low-capacity ships to be limited not only by what amount they can carry, but also to be regulated to a few types of cargo at any given time. A tonne is a lot for many types of goods, and I would hope that smaller ships would be able to transport small but expensive items for a higher turnover than large cargo vessels, which would create a more varied market dynamic for different ship types. For example, if construction materials can only be efficiently transported by 10 guys in the galaxy with huge ships while everyone else wants to carry expensive diamonds or electronics to make the trip worthwhile, the markup for transport will be much higher than if everyone is regulated to cargo goods limited in comparable price points. tl;dr version: Will cargo always be in integer multiples of tonnes as are the ship capacities? Has anyone seen this answered? Elsewhere?
  4. In the last LiveStream and prior in some interviews from CR we know that CIG shoots for a complete Player driven Market. That means that most components or goods will be selled and buyed by Players ranging from minerals over components to Weapons and Ships. The only MMO with such a Market system is EVE Online so I suggest that new Players should download EVE to have a market roundtrip there. Here some points of the marketsystem in EVE Online: Blueprints and few things get seeded/dropped by NPCs (SellOrders, NPC wrecks, Missions) Sellers need to pay a tax (Buy orders maybe too) Buy Orders Sell Orders WTB/WTS/WTT Contracts Delivery Contracts CCP (the developers of EVE Online) had (have?) a Economist working for them to analyse the market in EVE Online. He did made Quartal reports for the players: ALL: http://wiki.eveonline.com/en/wiki/Quarterly_Economic_Newsletter Latest from 2010: http://cdn1.eveonline.com/community/QEN/QEN_Q4-2010.pdf Lot of Numbers
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