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Found 60 results

  1. Who are we? Originally created at the release of Planetside back in 2003, BRTD is one of the most successful and active communities throughout the games history. Our focus is to create a fun, casual, and rewarding environment for all our members while ensuring we have the ability to knuckle down and get serious when necessary. These ideals have given way for our mantra; "Have fun and get shit done". We are now expanding our community into the Star Citizen universe looking for like minded players to join us. Structure - Two Organisations, Working Together Due to the diversity of careers Star Citizen will provide, we have opted to create two separate organisations. These orgs will focus on different aspects of the game while also being able to support each other. We want to give our members the option to be fluid with how they play, these two orgs will allow us to cover a large majority of available careers in an organised fashion. Jumping between the two at any time is permitted. - Better Red Than Dead Private Military Company - Planetary & Space Based Military Operations Anti-Piracy/Vanduul Militia Trade & Logistics Industry BRTD will be our main branch carrying on our militaristic history from Planetside. Primarily acting as both a Private Military Company and anti-Vanduul/anti-piracy Militia during non-contracted periods. It will also have secondary ties to conducting trade and establishing logistical and industrial networks.All fighter pilots, tank commanders, riflemen, drop ship gunners, cargo loaders, asteroid miners, and long-distance space truckers are welcome to join BRTD! Organisation page link: https://robertsspaceindustries.com/orgs/BRTD - Silverwolf Exploration Science/Research Outpost & Colony Construction Surveillance & Reconnaissance Silverwolf will be our organisation for the less combat-intensive roles in Star Citizen. The organisation's primary mission is exploration; going out into the great unknowns of the universe and making them known. If you have a passion for discovery, a thirst for knowledge, the will to expand humanity's frontiers, and a low tendency for psychotic breakdowns after months of solitude while lost in space - You have a home in Silverwolf Organisation page link: https://robertsspaceindustries.com/orgs/Silverwolf What we can offer Organised game-play - During operations we aim to work as one to achieve our goals Outside of ops, all other activities are encouraged - Non-combative roles will support the organisation and grow the community Our own dedicated forums and Discord server for voice comms Staying power - We're a long-standing community of over 10 years with experience in maintaining and growing a community - We wont be disappearing any time soon Mature (18+), relaxed, but determined gaming community A gaming community - Many of our members have become long standing friends who come together to play various other online and table-top games Feel free to message me with any questions! Check out our forums for more information Click here to join us! Our current Fleet (29th March 2018 fleet roster - Update coming after 2018 anniversary sale)
  2. Dwenos

    Beyond beacons

    In the Calling All Devs - Robbit Season episode at the end of August, Rob Reininger responded to the question, "Will we be able to place a waypoint on the map, even if there is nothing there, and then quantum travel to it?" There was a short discussion, but the bottom line answer seemed to be, "We're not ruling it out right now." Mr. Reininger was also hesitant to state that quantum drive could be activated without a waypoint. I'm a bit concerned about this answer. I would understand if the answer was, "That's not currently on the roadmap, so don't look for it anytime soon." Resources are limited. But it seems as if they're undecided whether this will ever be a possibility, and I just don't understand that. This should be a "no-brainer". The answer should have been, "OF COURSE players will be able to do that, but not yet." A few points: 1. Quantum travel is the only effective means of traveling significant distances within a system. Even on full afterburner, it will take many, many hours to travel even a short distance across the system, and you will likely run out of fuel well before you reach your destination. 2. One of the selling points of Star Citizen is that the 'verse is huge. There is so much room in space, it will never feel cramped. But if players can only quantum travel to certain select points, the 'verse becomes much smaller. Even if there are dozens or even hundreds of beacons in each system, that would still place only a tiny portion of space within players' reach. 3. This will have a huge impact on explorers. How can space be explored, if it's impossible to quantum travel to any location that doesn't already have a beacon? 4. If a beacon is required to quantum travel anyplace, and a beacon transmits an active signal that can be intercepted by anyone, there will be no such thing as a secret location. That hidden pirate base? Not hidden. The fleet rendezvous point, where we assemble and organize prior to making our final quantum jump to our objective? Not secret; there goes the element of surprise. There is a related issue, which is a coordinate system. This has also been discussed on Calling All Devs and elsewhere. I understand that this is not a simple system to implement, especially since object orbit (or will eventually orbit) around a star. I won't go into the coordinate system discussion here, since it's a separate issue. I will probably post a version of this on the RSI forums, after getting your input.
  3. So exploration won the vote apparently: Anvil Carrack – The Anvil Carrack has been the vanguard of every UEE exploration effort in recent years. Featuring reinforced fuel tanks for long-duration flight, a highly advanced jump drive array and a dedicated computer core room that allows it to put the maximum processing power into jump charting operations. Originally a military exclusive, the Carrack is now available for civilian use as a pathfinder spacecraft. Features on-board accommodations to allow for truly self-sufficient flight, including crew medical and repair facilities, and a mapping-oriented sensor suite capable of always charting a route home!This sounds like a pretty sweet ship, It's about time we had a dedicated ship for such a popular profession, instead of just a variant or two. I will certainly looking to acquire one of these for myself and the fleet.
  4. AstroJak

    Want to Sell Package Sale

    Hello again, its your friendly neighborhood Astrojak coming to you with yet another fantastic sale on past opportunities. Currently i have several awesome packages up for grabs all at cost + PP fee of 4.5%. Pls see below for further information and as always i have LTI tokens on sale for $35 = 4.5 % PP fee. Please read the Terms & Conditions of Service: Transactions through PayPal (Verified PayPal only). All prices plus paypal fees of 4.5% (Excluding PayPal fees). All sales are conducted via Paypal invoices. Item will be delivered to buyer's PayPal email address after payment has cleared. No returns or refund as the gifting system only allows a 1 time gifting and it will be account bound to the buyer's account. If you are unsure about the item or have any questions, feel free to ask. You must own a copy of Star Citizen, and are required to have an account in order to accept item (ship/upgrade). Item will be delivered to the buyer's PayPal email address. You can claim the item by clicking on the link provided in the email about "gift" and sign in your RSI account. Be careful to be logged into the correct RSI account when you redeem your email about "gift" containing the transmitted ship/upgrade. Tracking is provided by "Hangar Log" on RSI website and will be used as a proof of delivery. Prices are not negotiable. - Cat & Dragon Combo - LTI $300 + 4.5% PP Fee (Contains; Caterpillar, Dragonfly - yellow, Dragonfly - black) Current RSI Value = $375 - UEE Exploration Pack - LTI $495 + 4.5% PP fee (Contains; Carrack, Terrapin, Dragonfly Black, 20k UEC + both games) Current RSI Value = $660.00 - Exploration Mega Pack - LTI $895 + 4.5% PP fee (Contains; Carrack, Terrapin, Dur, Aquila, 315P, Dragonfly Black, 20k UEC, + both games) Current RSI Value = $1160.00
  5. Verified PayPal -- buyer pays fees. -- $475 + fees -- Looking to sell my limited, discounted UEE Exploration Package. All ships included have LTI. Comes with: Carrack Terrapin Dragonfly (Black) Star Citizen and SQ42 Digital Downloads 20,000 UEC
  6. Ostia

    Game Day, July 28th

    Hello Once More @Imperium Members! This month we’ll be continuing the format from last time! In case you missed it, here is the explanation of the changes and some new information related to how Game Days will operate in the near future: We wanted to improve the experience of Game Day overall and felt that with Star Citizen in its current state just doesn’t warrant the amount of effort that we had once been able to put into it. IE. Custom Scenarios, Hype Trailers, Streaming, Competitions. Eventually that will change again and we can get back to the game that we are so anxiously awaiting. Until that time we would like to keep Game Day’s focus as a team building event that gives us a regular time each month that we can set aside to play games as an org. You’ll notice at the top of this post there is a poll with several games as options. If you plan on taking part in this Game Day, please vote for your favorite choice from this list, and those that play in the chosen game will be added into a raffle! The poll will close on this next Friday, the 25th of May. You’ll still be free to join in with anyone else that would be playing Star Citizen, so don’t worry if you don’t have any of the games in the list. If you would like to suggest game to play together as an org on future Game Day’s please leave us suggestions in this thread and we will add them to the poll for the next event. We’ll also be shortening the duration of Game Day for this month. Instead of 1600 UTC through 0400 UTC, we’ll be starting at 1800 UTC and run to 0400 UTC. Joining Game Day For those of you that want to make a return visit, or show up for the first time, you only need to enter the Landing Channel on Teamspeak (ts.starcitizenbase.com), and one of our Hosts will direct you to the action! Raffles As for most other Game Day’s, we will be providing raffles for participants that play games in Star Citizen. However, this month we will be only conducting a participation raffle, so if you join any Star Citizen games created by other Imperium members, you’ll be entered into the raffle! As mentioned above, we will also be conducting a participation raffle for the winning game from the poll. Said game will have several TS channels created for players to meet up and play together, and doing so will enter you into this second raffle as well! Since we are hosting two games at once, be sure to check in with an officer or specialist that your name was added to the raffle of the game you played in! (As much as we may pretend otherwise, our Game Day hosts are still human, and you wouldn’t want to miss out on your chance to win free stuff) The prizes for both raffles will be $10 Star Citizen gift cards, and the winners of the raffles will be PM’d in the following week to confirm their prizes. New to Star Citizen? Read this post for information on the game and our Game Days:
  7. What kind of people will Consolidated Amalgamated appeal to? If you are one of those people who wants to do some combat mission running or PvP in a group with large, powerful support ships and ground attack vehicles then... Sorry, let’s try this again, if you want to be part of a group that claims vast holdings on alien worlds and then helps build that org’s own custom settlements... Oh, wait, no if you’re one of those who likes the sound of deep space salvage or mining we... No, hold on, if you really are looking forward to running a science, agriculture, or medical station complete with ambulance on a capital sized starship in... Hm, no sorry, what I meant to say was if you are dying to try edge-of-known-space exploration in the hope of finding new jump points and... One sec, "Hey! Hand me that wrench! We've got a line of broken ships to repair here before..." Wait, really the thing is if your dream is putting the pilot’s cap on and greeting your passengers while you run a giant starliner between ports to... Argh me matey, 'tis really s'posed to be readin' that if ye be lookin' forward to a little bit of the pirate booty, (ahem) or some smuggling, or even just legal bulk and specialty cargo running... Well, really it's if searching seedy bars for the specific scumbag you have the bounty to collect on is... No, if you want to cruise the Empire in the lap of luxury on Origin’s top super yacht while playing host to the rich and famous, then you have definitely found the right corporation. TL;DR - WE HAVE THE SHIPS TO DO IT ALL. SCROLL DOWN FOR FLEET GRAPHIC. Okay, the nitty gritty: We are a small group of mid 20s through late 40s US-based folks (across all US time zones) who are long time MMO gamers, and right now we're ship-rich and people-poor. As we get closer to beta there are old friends who will be joining us, but with our current fleet and desire to try it all we'd really like to make some new good friends. We're not looking for many, and we're looking for a specific kind of person. Who you are doesn't matter, we are completely open and accepting of all people, it's what you want out of the game that will determine if we're the right fit for you. If you're wanting a smaller, tight-knit group of folks who just want to have fun in the verse and who have the resources to basically try anything in the game from day one, then hop on our website and, if you like what you see, fill out an application. Or, hop on our Discord and either chat or leave us a message. We want some new folks who are as excited about this game and its potential as we are. I've got an image of our current organizational fleet posted at the bottom so you can see our ships, and of course a martini glass. Let's get this party started. If you don’t have Discord I think you’ll like it. You can get it here: https://discordapp.com/download And you can join the CONAM server here: https://discord.gg/rnBehBj We're still gaining steam, so if we're not on just shout out and we'll see it later. the H/M/C tabs on our website contain a little more information about us... https://robertsspaceindustries.com/orgs/CONAM ... and the Spectrum CONAM forum is a place you can read through past discussions. I invite you to check it out by clicking the link below! https://robertsspaceindustries.com/spectrum/community/CONAM Looking forward to seeing you in the 'verse! =D
  8. ———————————————————————————————————————————————————————————————————————————————————————— Manifesto ———————————————————————————————————————————————————————————————————————————————————————— Links [[Discord]] [[RSI Org Page]] ———————————————————————————————————————————————————————————————————————————————————————— Introduction Welcome to Death Watch we strive to be the best of the best in Star Citizen! We will be taking part in every aspect of the game (E.g Bountyhunting, Security, Trading, etc.) whatever we can do to make some money, but the main focus will be building up the fleet then establishing Multiple bases of command in the outer rim of the galaxy. Then we will start to get into Piracy and PVP! ———————————————————————————————————————————————————————————————————————————————————————— How we operate We strive to be very well organized. We will defeat those who stand in our way. We plan to used our military very organised. We will have a multiple attack groups being lead by certain individuals that will be voted in by the people. ———————————————————————————————————————————————————————————————————————————————————————— Intentions To be a feared pirate organisation. To gain a capital ship. To build a fleet so that our members can be outfitted with the ships they need to fulfill their roles. To have an extensive black market trade. To make a wealthy organisation fund. To gain a foothold and establish a base in Multiple systems. ———————————————————————————————————————————————————————————————————————————————————————— Motives To be the most infamous group in the universe. To make vast fortunes. To gain power enough to sway the universe. ———————————————————————————————————————————————————————————————————————————————————————— We are in great need of Citizens, and we want YOU! What we are looking for mainly is Miners Escorts Data Running crew Research crews Engineers Exploration crews Fighter Pilots Farmers (For late game when base building is added and foods will be needed) Crewmen Merchants ———————————————————————————————————————————————————————————————————————————————————————— Ranking System WIP ———————————————————————————————————————————————————————————————————————————————————————— Fleet WIP ———————————————————————————————————————————————————————————————————————————————————————— Charter ————————————————————————————————————————————————————————————————————————————————————————- Pirate Code ———————————————————————————————————————————————————————————————————————————————————————— Membership Guidelines Aid your fellow community member, if they need help with something try to help! Don’t expect people to be able to help you every second of every day, help will come in the end, keep calm. Make sure you report anything to do with the community to the Boss. The group comes before personal gain (E.G We are just after taking down a convoy carrying valuable cargo, if you find something that is very expensive and could benfit the guild [E.g Upgrading guild mining station, Upgrading flag ship, etc.] don’t just pocket it right away, turn it in. Everyone will get their cut! Listen to comm orders (E.g “Battle comms!!!”, “Everyone listen up”) You monitor our comms! You monitor our rules! You treat all members as equals, any drama, bullying & etc you will be removed! ———————————————————————————————————————————————————————————————————————————————————————— Removal Rules Failure to follow the Organization guidelines & rules, will result in removal! Extras Are: Abusive! Caught using cheats! Non respectful! We don’t like these methods, but you leave the Boss no choice, follow the rules or get out! ———————————————————————————————————————————————————————————————————————————————————————— Recruitment Once you have read over the rules you can decide weather or not you would like to join! Just head to the recruitment channel and fill in the following.(edited) Age: How long have you played?: When will you be able to play?: Will you risk your live for your team?: What skills do you have?: What do you want to be Trader/Pilot/Miner/Explorer/Crewmen?: Why do you want to join?: ————————————————————————————————————————————————————————————————————————————————————————
  9. All, I've been putting together a short map over the last few days describing an orienteering approach to find the Drug Lab on Yela. Most of the other content and guides I've seen rely on triangulation (which is extremely difficult due to the extreme small size of the target). This guide shows how to use known and distinctive landmarks to quickly and efficiently fly to the Drug Lab. In fact, I know find the Drug Lab much easier to locate than the Javelin. (To be fair, I've made this run more than 10 times now). This location is difficult to find in any condition other than full sunlight. It also only renders at 7km (but you need to zoom to even see it) and does not become visible to a ship in motion until about 2km. The Yela Drug Lab offers for sale two types of banned narcotics that can be sold to Grim Hex or Levski. It also produces alcohol. The profit margins on these substances is very high, however, the quantity that can be had is very low. You will not fill a Freelancer to even 1/3 of capacity. This makes this trade location ideal for those of us running Auroras, Mustangs, Avengers, and Reliants. https://docs.google.com/presentation/d/10cQBy7Z4ZRGzrXaJsPdjSAAAomY62UbasJHTJWjAVFc/edit?usp=sharing I'd like to continue to refine these kinds of guides, so please leave any feedback below.
  10. How many of you recall this line from the stretch goals? Star Citizen will feature an additional alien race, the Kr’Thak. This line is from the 4.5 million stretch goal. Star Citizen has ballooned in scope since the first Kickstarter launch, but, looking at development today, they seem to be keeping to stretch goals as much as they can. I find it interesting that they've introduced the Vanduul, the Xi'an, and the Banu, but we've only heard rumours about the Kr'Thak, a race promised quite early in the game's concept... What gives? It's likely that this species is either still in production, or under wraps due to lore reasons. I believe in the later, which is further supported by a little googling. The SC wiki has a little on the Kr'Thak and notably states that they are the enemies of the Xi'An and are on the other side of their empire. They are space-faring, own at least a few systems, and have held their own in a conflict lasting at least 700 years... at least, as far as we know. All this seems canon from a number of sources. So how can we contextualize this within the greater 'verse? Well, let's take a look at the Starmap. It's been a while, eh? The Xi'an control 12 systems that we know of. They could easily control more, considering the size of Vanduul and UEE space. So, even if the Kr'Thak are not very proliferant, they would likely control several systems - say, maybe 6 or more? Any less would be insufficient to hold up versus another interstellar civilization, IMO. So, what do you guys think? Would it be cool to explore in reaches unknown to make contact with this mysterious race? What systems will we have to explore and travel through to get to the Kr'Thak? Would you like to participate in an expedition to find out more? Finally, this really emphasizes that the Starmap is just the beginning. What's already there is mind-boggling. Just how much more does Chris Roberts have planned hiding along the outskirts?
  11. Friends. You can journey to the center of an Asteroid. Yes, you heard that right. There is an alternate dimension inside of Delmar. Its full of stars. To achieve this multi-dimensional travel you must first get into the hangar bays at Levski, It has worked with both Hangar 1 and Hangar 2, not sure about the others. In the hallway leading to the elevators you must jump over the railing at the sides. Don't worry, you won't be hurt on landing (or at least, I wasn't). Alternatively, spawn a struggle-bus and fly that over the edge. I recommend you are very familiar with strafe controls if you take a struggle-bus. Once you've navigated to the bottom, you should see something like this: Should you fly through that, you'll find your destiny. Now, once you've found yourself here; have no fear. You can escape by flying back out through the planet in any direction you want. Now, you can actually get a Dragonfly into the Grand Barter, but the only time Weehamster and I succeeded was the time that we ended up achieving escape velocity, flying through the barter, and out the otherside into destiny. Other experiments were ruled failures. Thanks @Weehamsterfor your brave efforts. EDIT: Second method: forget all the nonsense about the hole, just fly over the edge of the landing platforms and down through the bottom. Now to see how big a ship i can get in here.
  12. AdmiralGBrown

    The Republic of Vagabundo

    Hi All, The Republic of Vagabundo is an up-and-coming, heavily active Star Citizen organisation. We are building a new Republic separate and independent from the UEE, Xi'an, Banu etc. To do this we need all types of players: from miners to soldiers. We have six divisions to help us achieve this: - Science and Exploration - Trade and Transport - Naval and Military - Diplomatic and Political - Medical - Affairs Each is led by two people, generally a Director and Deputy Director. They are members of The Admiralty, our Council. We conduct large operations which include most of, or all, of these departments. For example, if we want to find and inhabit a planet, we will: 1. Send out a team from the Science and Exploration division to find candidate planets. 2. Once viable candidate has been located, we will send our Endeavour to the planet. 3. Dispatch Military platoons to secure the site (with support from Medics). 4. After exploration and research gathering is complete, colonisation will begin. Overseen by Affairs and Diplomatic and Political. (All ferrying is executed by Trade and Transport) We would love for you to join our organisation. It doesn't matter if you've been a backer for five years, or have just enlisted, we'd love to have you on-board. All our members share a passion in Star Citizen, and we hope you do too. If you'd like to join us follow this link: www.robertsspaceindustries.com/orgs/custodians Everything happens on Discord, so you can find us there: https://discord.gg/4jBtfXt Best wishes, Gabriel Brown Ambassador of The Republic of Vagabundo
  13. Hi, I've been out of the SC loop for quite a while now but with the coming of 3.0 I decided to get into the game again. A couple of weeks ago I planned which direction I wanted to go with the game and it was exploration. When I first joined I had a redeemer and was aiming for combat ops, which now has changed. I want to join the main exploration squadron (or part, section, department etc) here at imperium but I can't seem to find out how to actually join a squadron. I'm posting this here because I assume that the answer is simple and that it is just me not understanding how it's done. Thanks in advance, P. R
  14. destra

    Group Conversation

    Hello its Destra and i wanna bring up a Conversation everyone can be involved with i hope to see a lot of Fun talk in the Chat But i wanna talk about what Do you WANT in the Star citizen Universe. I wanna see Horror.. and dynamic Fights for survival against Deadly Alien Creatures like the alien Movies, But hey that's just meee. what would you guys like to see them implement into the game that would blow you away. something like Tank battles over a moon? or a Massacre over a station? Planetary sieges? No matter how old you are everyone has their niche what they Love. some people might wanna just lay back in there chair listen to the star citizen radio while trading, getting the latest news on the universe. you know this game is gonna be the best, better than anyone expected. it will be a long wait, but my optimism is high for this game, and i have faith in it. won't be just another Triple A game Riddled with DLC's.. pay 60$ for half a game then another 60$ In the DLc's to finish it for something they already made. but held back on so you have to pay for it. Cause to be honest i'm sick of that Bull****. But i wanted to make this thread to truly see everyone's wants and dreams into this game. Tell me, give Pictures, Be Detailed have fun and talk about your expectations. why did you pledge? are you sick of the gaming industry ripping you off? what you think this game can take off of other games or movies, what scenarios you wanna see happen? Just like me?, and want horror, let me know, tell me what ya wanna see when you're in a dark abandoned station that's hiding in the shadows. haha look forwards to reading them
  15. Masokas

    New Horizon - Pluto!

    If this doesn't get you explorer's hearts pumping, I dunno what will! :-D
  16. Dumajin

    Military Exploration

    I was just wondering, i suppose mostly to the more senior players or people who closely follow the development of SC; What kind of military exploration would we do? If any. I ask because i'm pretty torn between the Hornet Tracker and the Freelancer DUR and I am just not sure which to pick. But I do want to be in the military so I would like to know which is more useful for our purposes.
  17. Happa

    Terrapin as explorer

    What do you guys think of having the Terrapin as an explorer? Is there a more suiteble ship or is it good enough? Give me some feedback
  18. Donut

    Reclaimer and Nostromo

    A lot of people tend to forget the original design behind the Reclaimer, and this only solidifies the description. "Dedicated salvage AND exploration". In a way the ship is more valuable than the Carrack because it can also make money.
  19. Donut

    Elite Dangerous Exploration

    I hope that SC exploration is like this. Obviously more interactions such as planet wildlife, aliens and random encounters, derelict ships and stations etc.
  20. OranjeJus

    Oceania org SKY-TEK

    Recruitment is now open for Oceania based players. SKY-TEK is intended to provide an umbrella structure covering different play styles and goals, while maintaining a legal approach to all operations. This means that government-sanctioned bounties against “public enemies” and pirates are both legitimate, whereas piracy is not. SKY-TEK’s primary focus will be “Sec-Ops” (Security Operations), but acknowledges that a broad income base is required for stability and growth. These verticals are intended to work together towards the common goal of lawful profit, and may include sub-operations focused on areas such as: Salvage, Search, and Rescue Industry and Manufacturing Trade and Freight Exploration and Cartography For full details of the SKY-TEK charter, visit us at http://skytk.org/sky-tek-charter or see our RSI page https://robertsspaceindustries.com/orgs/SKYTEK All Members must be over 20 years of age and have a Mature attitude. Please be aware that we are an Australian based Star Citizen organisation and would prefer if only players from the Oceania region apply for membership. The reason for this is simply to avoid connection issues and lag caused by high-ping. All members must provide a full API key for vetting upon application. This is non-negotiable. SKY-TEK maintains Discord and TeamSpeak channels for members. Details will be provided to you once membership has been vetted and accepted.
  21. Hiro66

    Scout Ships

    Hi guys I've got a question: I'm planning to upgrade my 315p soon to get ready for 3.0 and want to move into a forward scout/commander role in Imperium. Any advice for the best ships for the job? p.s. I think maybe something like the Hornet Tracker might be a good idea... Thanks
  22. Our structure is as follows: #1: Leader #2: Co-Leader #3: Profession Leader #4: Profession Member #5: Profession Fill-in #6: Independent With this structure, we allow as many profession leaders as possible to manage their own squadron. Should you want to be focused on mining you can star off as a Mining Member and eventually become a leader of your own crew. This goes for all types of professions. As for capital ship owners, maintaining a capital sized ship will be a profession on its own. An example of a #3 could be a Polaris captain with their own #4's as Polaris Crew Members. Should anyone not want to focus their attention towards a specific profession, they can always do what they like. If someone knows that they wan't to always do their own thing, they can remain as "Independent" and progress on their own liking but still under the umbrella of the org. With that being said, Self Made would like for all of you to consider applying and earning your own way among like minded individuals. Our goal is mutual benefit for all and to retaliate against any that would initiate force upon others. We uphold honor, integrity, and justice among the verse. Should you have any questions, feel free to ask. You can find our history in progress, manifesto, and charter on our RSI Org page here: https://robertsspaceindustries.com/orgs/1905 Should anyone be thinking about getting the game Star Citizen, you can always make an account now and purchase later. There is no need to buy the game when making an account. We are currently more focused on hiring leaders of professions more than anything as of now. We currently do have a Polaris captain but would like to find dedicated mining leaders, cargo run leaders, and exploration leaders as such. Thank you for checking us out, we hope to build a strong community of Self Made Men. Good day to all, and may the Verse be with you.
  23. K'hanesh Lor'al

    Returning Exploration member.

    Hey all. Long time no talk to everyone! Came back after about 2 years of being gone because not a lot was happening over at CIG. Was thinking about it the other day, and dusted off my RSI and SCB credentials to poke around a bit. Holy crap! The new SCB is amazing! I love what people have been doing with the Portal! So question... is the Explo division doing anything much in-game yet? I know the PU is still a ways away, but I am curious to see if any of the theorycrafting I laid out in the original NOMADs whitepaper holds true. Speaking of... any other player-created docs about exploring pop up? I'd love to read them. Also, is there any meetings on TS or something for Explo guys that I should be aware of coming up? Feels good to post here again, lol. Cheers all, look forward to talking with everyone!
  24. Hi, as many others I'm considering melting all my stuff to get the exploration mega pack. My current hangar looks like this; - Rear Admiral Package - Super Hornet LTI - Orion LTI Melting these ships and packages will land me at $815 and the Exploration Mega Pack is $895 I will loose the orion and the superhornet which is my biggest consern, but I dont know... I will collect more ships for the return, what do you consider the most "valuable" choice here? - Thanks
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