Anemoneum Posted September 4, 2016 Share Posted September 4, 2016 Also keep in mind that the hangar version you see right now is likely not the final size. The studio over at Frankfurt is responsible for remodeling the MAX IIRC and it has a track record of making ships larger. Turo 1 Link to comment Share on other sites More sharing options...
Dan Pure Posted September 17, 2016 Share Posted September 17, 2016 I will update to MAX when comes flight ready NewzyOne 1 Link to comment Share on other sites More sharing options...
Freezuch Posted October 12, 2016 Share Posted October 12, 2016 I upgraded from Herald to Hornet and then to Freelancer. I have Cutlass Black as my everyday mission runner/fighter, and I don't see myself as a dedicated fighter pilot, hence the upgrade. My question is, should I stick with Freelancer Base or upgrade to DUR? Obviously, my interest is Exploration, but seeing how it will not come into play until 4.0, it'd be a waste just sitting in a hangar. What I am afraid of is that CIG will cancel CCUs and I'll be stuck with a base without a possibility to upgrade. What are your thoughts on that? Link to comment Share on other sites More sharing options...
GeraldEvans Posted October 12, 2016 Share Posted October 12, 2016 @Freezuch, if you have DUR they loan you a base Freelancer until your variant is ready. Link to comment Share on other sites More sharing options...
Taldren Posted October 12, 2016 Share Posted October 12, 2016 Kemalis and Nevermore 2 Link to comment Share on other sites More sharing options...
Cincinnatus Posted October 12, 2016 Share Posted October 12, 2016 My wallet will not be damaged. I will not rebuy my Freelancer MIS Link to comment Share on other sites More sharing options...
Taldren Posted October 12, 2016 Share Posted October 12, 2016 Going to CCU my Gladius to a MIS in my Armada Package. Don't need with when I have both a Sabre and Hornet (and Vanguard). Kemalis 1 Link to comment Share on other sites More sharing options...
Kemalis Posted October 12, 2016 Share Posted October 12, 2016 Going to CCU my Gladius to a MIS in my Armada Package. Don't need with when I have both a Sabre and Hornet (and Vanguard). I did something similar with my Armada pack. Sent from my SAMSUNG-SM-G920A using Tapatalk Link to comment Share on other sites More sharing options...
Rellim Posted October 12, 2016 Share Posted October 12, 2016 moved to freelancer topic Link to comment Share on other sites More sharing options...
faquarl25 Posted October 15, 2016 Share Posted October 15, 2016 I am wondering if the Mx is even worth it if it cannot go through small jump points. With a $10 difference between it and the taurus, which holds twice the cargo, what could be the advantage of the Max as each has one turret and each can be adequately piloted by one individual. Link to comment Share on other sites More sharing options...
GeraldEvans Posted October 15, 2016 Share Posted October 15, 2016 They've waffled on that a number of times. Do we have the updated cargo cap for the reworked Taurus and Max? Link to comment Share on other sites More sharing options...
NewzyOne Posted October 16, 2016 Share Posted October 16, 2016 That's really the point of contention imho - it's the selling point of the FL. If it can go through small jump points then it's the king of smalls and has that edge. if it can't go through small jump points then the FL is merely a stepping point to a Connie. It's a wasted ship. All the variants have their own charm, but really, a Connie could do them all .. possibly better. FoxChard 1 Link to comment Share on other sites More sharing options...
MortimerSnurd Posted October 16, 2016 Share Posted October 16, 2016 I truly hope they allow the FL to go through small jump points. That was the primary reason I chose the DUR over larger exploration ships. NewzyOne 1 Link to comment Share on other sites More sharing options...
Reavern Posted October 17, 2016 Share Posted October 17, 2016 18 hours ago, NewzyOne said: That's really the point of contention imho - it's the selling point of the FL. If it can go through small jump points then it's the king of smalls and has that edge. if it can't go through small jump points then the FL is merely a stepping point to a Connie. It's a wasted ship. All the variants have their own charm, but really, a Connie could do them all .. possibly better. I've said before that the MAX's engine design is poor. There's no logical reason for placing the double engines side-by-side, thereby making the MAX wider than the base Freelancer. The double engines could easily be stacked on top of each other instead. If the MAX was only 15 metres wide, same as the base Freelancer, its width would be 11 metres less than the Constellation Taurus and it would be more plausible that the MAX could fit through small jump points. That would justify the MAX's existence and price point, because it could use any size jump point and go where the Taurus couldn't. CIG has already re-designed the base Freelancer and the variant models are due to be re-designed as well. I sincerely hope that CIG improves the MAX by vertically stacking the double engines and keeping its width the same as the base Freelancer. Link to comment Share on other sites More sharing options...
NewzyOne Posted October 17, 2016 Share Posted October 17, 2016 20 hours ago, Reavern said: I sincerely hope that CIG improves the MAX by vertically stacking the double engines and keeping its width the same as the base Freelancer. I don't think they will though... those engines are kind of iconic. It may not make any sense, and you may lose vertical maneuverability with them side-by-side, and they may be a wider target so you're more likely to lose them with spray-n-pray shooting from enemy ships, but they're iconic Link to comment Share on other sites More sharing options...
Donut Posted December 4, 2016 Share Posted December 4, 2016 Link to comment Share on other sites More sharing options...
VoA Posted April 16, 2017 Share Posted April 16, 2017 Player drawn... DirtDiver2Nine, NewzyOne, Devil Khan and 2 others 5 Link to comment Share on other sites More sharing options...
Grizzlyb Posted May 6, 2017 Share Posted May 6, 2017 On 2017-4-17 at 1:53 AM, VoA said: Player drawn... Thanks for the upload. When I look at it, I see that there is a big waste of cargo space. 4 x beds, 4 x seats, empty space behind entrance etc. With removing 2 x beds and 2 x seats, and more economical use of space around entrance, there could have been a cargo increase of around 25%? just my thought on the drawing. Link to comment Share on other sites More sharing options...
Devil Khan Posted May 6, 2017 Share Posted May 6, 2017 old freelancer (2 generations old at least). It is nice and all. Grizzlyb 1 Link to comment Share on other sites More sharing options...
Daedalus Posted May 29, 2017 Share Posted May 29, 2017 Thanks for the blueprint VoA, I was looking for something like that. Very cool! Reavern, I hadn't thought about the Max engines being stacked before, but I like it a lot. In fact, it should be offered both ways (like pickups that can be duel wheel or tandem wheel). Or have an in-game shipyards able to do the conversion. Grizzlyb, I agree. Take out the 2 upper bunks, maybe fit a gimballed turret and some extra coolers up top there. And remove the 2 rear seats, use the space to upgrade sensors and navigation. And what about a tractor assembly where the rear turret is? Hopefully, the reworked Max will have the forward cargo area more like what the base model has (wide enough for cargo on both sides). Otherwise, that's wasted space. Link to comment Share on other sites More sharing options...
GRIZZ Posted November 24, 2017 Share Posted November 24, 2017 From the inventory panel. Link to comment Share on other sites More sharing options...
faquarl25 Posted November 25, 2017 Share Posted November 25, 2017 So, is synthworld actually a trap? Link to comment Share on other sites More sharing options...
VoA Posted August 16, 2018 Share Posted August 16, 2018 and in memory of the good old Wingman's Hangar Days Link to comment Share on other sites More sharing options...
Devil Khan Posted August 17, 2018 Share Posted August 17, 2018 I'm kinda disliking the Freelancer MIS launcher system, namely the external part. It fires them at an Arc WTF? There missiles, not ballistic shells. Atmosphere/no atmosphere. I like the fact that it's fires 4 instead of 2, 1 in each launcher. They are over complicating the launcher. Too much effort when they could simply been done with ease. remove the stupid rotating piece and the raising the arm to give it an arc. Link to comment Share on other sites More sharing options...
ChiefWarrant Posted August 17, 2018 Share Posted August 17, 2018 I am glad they kept the 4 engines on the MAX. Sadly, no view improvement Link to comment Share on other sites More sharing options...
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