By tradition, I make a comparing video with the old and the new Star Citizen patch - and now we compare 3.1 and 3.2.
This time there are not so many changes, how it was in the previous patch, but they are there - something is obvious, but something is added by me because I seen it in the game.
For convenience, the first comment on YouTube is a timer with a schedule, so that you can switch to interesting fragments for you. Go to YouTube and enjoy watching!
P.S. as usual, a request to all those, who liked this video, to support me in
Citizen Spotlight Spectrum Reddit
I decided for a long time ago that I would make a video with Origin 600i - and now, at last, the opportunity appeared!
In comparison with my last video this video is pure rest - if infinite waiting for a free platform we can call a rest
The choice of music for not everyone, but it seems to me that this music perfectly suits the contemplation of this ship.
I hope you will enjoy it!
P.S. please, support me in
Citizen Spotlight Spectrum Reddit
Hello Once More @Imperium Members!
This month we’ll be continuing the format from last time! In case you missed it, here is the explanation of the changes and some new information related to how Game Days will operate in the near future:
We wanted to improve the experience of Game Day overall and felt that with Star Citizen in its current state just doesn’t warrant the amount of effort that we had once been able to put into it. IE. Custom Scenarios, Hype Trailers, Streaming, Competitions. Eventually that will change again and we can get back to the game that we are so anxiously awaiting. Until that time we would like to keep Game Day’s focus as a team building event that gives us a regular time each month that we can set aside to play games as an org.
You’ll notice at the top of this post there is a poll with several games as options. If you plan on taking part in this Game Day, please vote for your favorite choice from this list, and those that play in the chosen game will be added into a raffle! The poll will close on this next Friday, the 25th of May.
You’ll still be free to join in with anyone else that would be playing Star Citizen, so don’t worry if you don’t have any of the games in the list. In fact you will probably find lots of us getting into the new mining mechanics by next weekend. It would be a thrill to see some of the trade and industry folks show up and mine some space rocks for the first time.
If you would like to suggest game to play together as an org on future Game Day’s please leave us suggestions in this thread and we will add them to the poll for the next event.
We’ll also be shortening the duration of Game Day for this month. Instead of 1600 UTC through 0400 UTC, we’ll be starting at 1800 UTC and run to 0400 UTC.
Joining Game Day
For those of you that want to make a return visit, or show up for the first time, you only need to enter the Landing Channel on Teamspeak (ts.starcitizenbase.com), and one of our Hosts will direct you to the action!
As for most other Game Day’s, we will be providing raffles for participants that play games in Star Citizen. However, this month we will be only conducting a participation raffle, so if you join any Star Citizen games created by other Imperium members, you’ll be entered into the raffle!
As mentioned above, we will also be conducting a participation raffle for the winning game from the poll. Said game will have several TS channels created for players to meet up and play together, and doing so will enter you into this second raffle as well!
Since we are hosting two games at once, be sure to check in with an officer or specialist that your name was added to the raffle of the game you played in! (As much as we may pretend otherwise, our Game Day hosts are still human, and you wouldn’t want to miss out on your chance to win free stuff)
The prizes for both raffles will be $10 Star Citizen gift cards, and the winners of the raffles will be PM’d in the following week to confirm their prizes.
New to Star Citizen?
Read this post for information on the game and our Game Days: