Jump to content

Destroyer, Javelin-class


Tallhart

Recommended Posts

I'm a fan of asymmetrical design, so I like that the bridge tower is off-centre on the starboard side. It demonstrates that the designer put some extra thought and effort into the model. I have some experience with 3D modeling software, so I know the way you typically model an object is to divide it in half, model that side out completely, then duplicate and mirror it, and finally merge the vertices to stitch it together.

 

An asymmetric design necessitates more effort to add different features and integrate them into the model. It also makes the model seem more realistic, because virtually no real vehicle or ship is perfectly symmetrical. The eye prefers symmetry, but the brain is cognitive that it's conspicuously unnatural, and doesn't "believe" it. That's why the mostly symmetrical ship and small asymmetrical features, like the bridge tower, combine to achieve a harmonious balance, which is why the Javelin looks so amazing! :)

 

While it's true that the secondary dorsal STS turret couldn't fire toward the starboard-aft quarter, I don't believe that would be a serious blindspot. Also, if you look closely on the starboard side, there appears to be an extra gun turret that isn't on the port side. It's not as large as the secondary STS turret, but it's definitely larger than an ASA turret. I think that turret is intended to cover that blindspot caused by the off-centre bridge tower.

Link to comment
Share on other sites

The asymmetric Command "pod" is okay. Why?

 

Because the ship has f-loads of sensors and the main weapon is fired by a guy at a console, not by some guy using aiming sights on the bridge. In fact, with the exception of manned turrets, all of the other weapons systems are fired by guys manning consoles and there is likely to be some overlap in the fire sectors.

 

Another bonus for its position is that it does not present a prominent target.

Link to comment
Share on other sites

  • 1 month later...

Well, considering it is larger than the Frigate, and Chris said yesterday the largest ship that can hanger is the Idris...having a persistent ship raises a slew of problems.  This would be a ship that remains in public domain (on the launch pad...in orbit?) when you log off.  It sounds great though and it LOOKS a lot faster than the Idris.  I would not be surprised if they sold a few during the next year at one point..but I don think it is unlikely.  Remember the Idris sold as a much smaller ship orginally, none have been sold at the supersized upgrade frigates.

 

This ship would cost a lot more I don't think they would sell them without working out more of the universe mechanics first.

Link to comment
Share on other sites

Well, considering it is larger than the Frigate, and Chris said yesterday the largest ship that can hanger is the Idris...having a persistent ship raises a slew of problems.  This would be a ship that remains in public domain (on the launch pad...in orbit?) when you log off.  It sounds great though and it LOOKS a lot faster than the Idris.  I would not be surprised if they sold a few during the next year at one point..but I don think it is unlikely.  Remember the Idris sold as a much smaller ship orginally, none have been sold at the supersized upgrade frigates.

 

This ship would cost a lot more I don't think they would sell them without working out more of the universe mechanics first.

 

Look at CR's facial expression when he talks about the Idris..... I don't think the Idris will fit in a Hanger.  The guys that created the Asteroid hanger said that it would be barely big enough to  fit a Retaliator.  The Javelin could be for sale potentially ----- SR is considering a package larger than $15k.   See......

Link to comment
Share on other sites

Your right, he didn't promise that the Idris would be hanger-ize-able.  I completely mis-heard him. They are going to need some serious anti-theft measures.  Might be that a lot of larger ships, the bamu merchantman, the starfarer, the Idris and so on will be parked in the yard...so to speak. And...so could the Javelin.

Link to comment
Share on other sites

  • 4 months later...
  • 2 months later...

opYC6Wy.jpg

The first part of ATV and RTV it was only hinted... that a Civilian Javelin was going to be for sale....... then toward the latter half of RTV (see my notes to when it approximately happened on the RTV thread)........ Ben let it slip... that CR said the largest ship for sale will be the Destroyer..... when the question about the Retribution ever going for sale (Ben confirmed No to Retribution but then slipped up on the CR mention about the Destroyer) :toot:

 

So is everyone EXCITED to buy the Civilian Javelin Destroyer :toot:

Link to comment
Share on other sites

I am pretty excited, but I chuckle inside at all the wrecked marriages that will happen when their significant other finds out they purchased a digital ship for a PC game at the cost of a monthly mortgage.

 

3 Simple steps to purchasing a Javelin Destroyer:

 

1. Purchase Javelin Destroyer in mass hysteria, happy as can be and swelling with pride that they snagged one of the few available.

2. Reality and regret sink in when one realizes they spent $XXXX.XX on a digital ship and the wife doesn't know yet.

3. Post WTS: Javelin Destroyer thread, once the wife finds out with some pathetic sob story. PRICELESS

 

Zero Null Cero

Link to comment
Share on other sites

opYC6Wy.jpg

The first part of ATV and RTV it was only hinted... that a Civilian Javelin was going to be for sale....... then toward the latter half of RTV (see my notes to when it approximately happened on the RTV thread)........ Ben let it slip... that CR said the largest ship for sale will be the Destroyer..... when the question about the Retribution ever going for sale (Ben confirmed No to Retribution but then slipped up on the CR mention about the Destroyer) :toot:

 

So is everyone EXCITED to buy the Civilian Javelin Destroyer :toot:

 

Although I will no doubt be able to afford to buy one I'm just not sure I could ever bring myself to spend that much. I'm guessing over $2000.

 

I've resigned myself to a max size of a corvette. I know Ill be jealous when my corvette is dwarfed by one of these in the PU and I run away like a scared child but I have to keep some kind of sensible hat in reach.

 

Still, I'm looking forward to seeing it and hope I can serve on or defend our Imperium command destroyers :)

Link to comment
Share on other sites

Although I will no doubt be able to afford to buy one I'm just not sure I could ever bring myself to spend that much. I'm guessing over $2000.

 

I've resigned myself to a max size of a corvette. I know Ill be jealous when my corvette is dwarfed by one of these in the PU and I run away like a scared child but I have to keep some kind of sensible hat in reach.

 

Still, I'm looking forward to seeing it and hope I can serve on or defend our Imperium command destroyers :)

 

Just buy it in-game or better yet capture the military version like what I plan to do ;)

Link to comment
Share on other sites

At some point I'd like to start seeing minimum crew numbers. For instance, one person can run a Connie, but ideally you want three to four. The Orion is apparently up to eight, but minimum probably less. The Idris shouldn't be operable by a single individual. The same as an actual ship that size, I'd hope for a minimum of five. For this behemoth, hopefully a minimum of ten crew.

 

Reading the JPs I don't get why CR keeps saying that the turrets should be driven on location. There's no reason they can't be driven by console from the CIC. That would at least allow people to easily get from one end/side to the other if needed. But still, this should demand a real complement to run in any meaningful way.

 

That said, I wish it was just capturable in-game.

Link to comment
Share on other sites

Just buy it in-game or better yet capture the military version like what I plan to do ;)

 

Another option is to let your friends borrow it ;)  That's one way to fly an expensive ship like a Javelin / Idris / Corvette / etc...  I plan on getting a Javelin / Idris / Corvette / etc... for Blood Moon Squadron as "Squadron Ships" that can be "shared."  :)

Link to comment
Share on other sites

@VoA I'm still waiting to hear how they will prevent ship cloning. For little stuff it doesn't matter hugely, but if you can clone a ship of this size it's a game-breaker. The idea of loaning out ships I like though. Particularly stuff like the Orion in an Exploration Squadron or a Starfarer to help support a trip.

Regarding the concern of visibility of the main guns given the location of the superstructure, I'm surprised they don't get around it like this: The main guns operate like a revolving restaurant and the CIC is accessed by elevator (shown as a ladder H) through the middle. That way fire control is neeaby and located within the turret (FC) and the ammo stores are as well

77c3972921c955de14089b1a35ea25ca.jpg

Okay, I do have one reason. They said that for large ships individual regions would be targetable. If you created this setup, as neat as it is, there would be too much splash damage to the CIC from everyone trying to disable the guns and that's the game folks. CIC gets cracked and everyone not wearing EVA suits to fly is dead, and the ship is captured with relative ease. It would be awesome to see in action though.

Link to comment
Share on other sites

Okay, I do have one reason. They said that for large ships individual regions would be targetable. If you created this setup, as neat as it is, there would be too much splash damage to the CIC from everyone trying to disable the guns and that's the game folks. CIC gets cracked and everyone not wearing EVA suits to fly is dead, and the ship is captured with relative ease. It would be awesome to see in action though.

 Yah... Capital ships will be fun - but they are also going to be Target #1 so they are going to be expensive to maintain and repair (even with LTI)...

 

Actually they are pretty far along with the Javelin (and they are pressured to complete it fast because they need it for S42) ++ Foundry 42 is the largest studio and they kick butt on cranking out ships.  If they put off the Javelin sale it would almost push past Concept stage ....... thus it makes sense to have it as the 2nd Concept ship on the 28th (+ the Carrack) === Yes Ben hinted possibly more than one concept ship for the 28th.

 

I have seen white-box images of the Javelin from awhile back and they were far along... +++ you can see this link ...

 

https://docs.google.com/spreadsheets/d/1TZgzbirTbLMj9oLJlMKYpefDo4cL430UQfmhy2HyUJU/edit#gid=0

Link to comment
Share on other sites

I don't like them selling the Javelin, it just to big for that in my opinion.

 

But I also think that people tend to ignore the problems of such a big ship - they see only the size and the word destroyer. Even with LTI it will probably take a lot of time to replace it if it's destroyed - since every new hull must be build in the universe, so that will hopefully be one way to keep the number of Javelins to a reasonable size.

 

Another "weakness" is that you will probably need heavy Org-support to run a Javelin, players to crew/defend it and money to outfit it.

 

Many of Javelins will probably be in the hangar for most of the time - because people either can't use them because they don't have enough players (crew + escorts) or money to outfit it properly. Or people will just fear that they loose the ship. Only the bigger Orgs will probably have the manpower and money to use them on a regular basis, and even then it will probably be a pain in the ass :)

Link to comment
Share on other sites

I don't like them selling the Javelin, it just to big for that in my opinion.

 

But I also think that people tend to ignore the problems of such a big ship - they see only the size and the word destroyer. Even with LTI it will probably take a lot of time to replace it if it's destroyed - since every new hull must be build in the universe, so that will hopefully be one way to keep the number of Javelins to a reasonable size.

 

Another "weakness" is that you will probably need heavy Org-support to run a Javelin, players to crew/defend it and money to outfit it.

 

Many of Javelins will probably be in the hangar for most of the time - because people either can't use them because they don't have enough players (crew + escorts) or money to outfit it properly. Or people will just fear that they loose the ship. Only the bigger Orgs will probably have the manpower and money to use them on a regular basis, and even then it will probably be a pain in the ass :)

Good thing we're a big org!

Link to comment
Share on other sites

Yes it is! And we're a year away from PU. Time to grow! If combat ops and fleet ops work closely enough perhaps the repair bill and operating costs can be kept down. And with the strategic map coming maybe we can keep the money pouring in to individual accounts fast enough that nobody minds dues.

An awesome thing about space warfare is you can actually circle the wagons. You don't have to fly on the same plane but can keep the other capital ship's weak spots covered by flying slightly rotated in relation.

Link to comment
Share on other sites

Yes it is! And we're a year away from PU. Time to grow! If combat ops and fleet ops work closely enough perhaps the repair bill and operating costs can be kept down. And with the strategic map coming maybe we can keep the money pouring in to individual accounts fast enough that nobody minds dues.

 

We'll for sure work with each other very closely. Don't worry =) 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...