WarWulf Posted September 16, 2016 Share Posted September 16, 2016 Massive eye-candy section in this weeks Around the Verse: Everything from the exterior (looks like my baby dropped a couple kilos from dat ass) to the interior (less cramped but still very "busy" and bare bones complexity) to the damage system (it hurts a little to see the bits getting blown off). This is a must watch for anyone who wants to see their info runner (and check out dat top speed, omg). I'm happy with how it has developed, from my beloved "ugly duckling" to the Nikki Minaj-esque redesign, to this sleeker drag-racer info runner. This is one that I've been watching closely. Seeing how it has developed has been a real insight into the design system, how much has changed and developed, how the almost intolerably waiting for design pipe-lines, etc is really paying off, and the new technology being brought to the game is fleshing it out and making it (here's that word that's almost lost all meaning) more immersive. Look forward to flying the Drake Herald in 2.6 people. Our wait is almost over. No information on non-combat missions yet, don't expect anything but maybe CIG will surprise us with a little info-runner mission that doesn't involve killing all the spawning pirates Sidhe Drac Mac Gillean, AEVUM, Switch and 1 other 4 Link to comment Share on other sites More sharing options...
CC-Corp Posted September 16, 2016 Share Posted September 16, 2016 Yeah looks like when it went in to jump point tunnel testing it lost it's wing and side mount arrays so they moved them all inside and made them pop out like still lost the wing thought WarWulf 1 Link to comment Share on other sites More sharing options...
GRIZZ Posted September 16, 2016 Share Posted September 16, 2016 3:42 cig_sherman: Once all of Info-Running is implemented, those Datapods would be something you could launch out from a ship. Think along the lines of a dead-drop. WarWulf and Sidhe Drac Mac Gillean 2 Link to comment Share on other sites More sharing options...
WarWulf Posted September 20, 2016 Share Posted September 20, 2016 On 16/09/2016 at 8:50 PM, GRIZZ said: 3:42 cig_sherman: Once all of Info-Running is implemented, those Datapods would be something you could launch out from a ship. Think along the lines of a dead-drop. To be honest, when I see things like external cargo pods and external data pods, I think "That's going to get shot off" so I think it might be part of the balancing the cost/benefit of the piracy system. It has advantages/disadvantages as obviously makes shifting the cargo riskier as it has the risk of being shot off, however it also means that you might end up just losing pods rather than your ship. I'm still waiting to see if my guess is right, and if so how that effects gameplay. AEVUM 1 Link to comment Share on other sites More sharing options...
blaike Posted September 20, 2016 Share Posted September 20, 2016 Good point. Lets hope we can go so fast and use so many counter measures it wont be an issue. AEVUM 1 Link to comment Share on other sites More sharing options...
MortimerSnurd Posted September 20, 2016 Share Posted September 20, 2016 The fact that he purposely shot AROUND those pods is disconcerting. I don't know about everyone else, but I don't mount my hard drives on the OUTSIDE of my tower. And while the argument could be made that engines and flight control or even your own life are more important than the data, the entire point of this ship is to get the data to its destination. Personally, I would put that 950k cruise speed up against almost any pirate, especially if they throw lots of countermeasures in as well. But a stray missile, or random strafe of gunfire when I'm not paying attention shouldn't cost me my entire cache. Quette and WarWulf 2 Link to comment Share on other sites More sharing options...
GRIZZ Posted October 21, 2016 Share Posted October 21, 2016 This weeks Sneak Peek Sidhe Drac Mac Gillean, Devil Khan, Quette and 1 other 4 Link to comment Share on other sites More sharing options...
blaike Posted November 4, 2016 Share Posted November 4, 2016 Sidhe Drac Mac Gillean 1 Link to comment Share on other sites More sharing options...
FoxChard Posted November 4, 2016 Share Posted November 4, 2016 So photoshop. Wow. Link to comment Share on other sites More sharing options...
Devil Khan Posted November 5, 2016 Share Posted November 5, 2016 No it is "real". Just the landing gear which hasn't been deployed. The lighting and shadows are there. Link to comment Share on other sites More sharing options...
blaike Posted November 5, 2016 Share Posted November 5, 2016 It probably is Photoshop but who cares its a nice picture. Link to comment Share on other sites More sharing options...
Donut Posted December 4, 2016 Share Posted December 4, 2016 Sidhe Drac Mac Gillean 1 Link to comment Share on other sites More sharing options...
GeraldEvans Posted December 4, 2016 Share Posted December 4, 2016 (edited) Spoiler Edited December 6, 2016 by Rellim spoilered leaked material Link to comment Share on other sites More sharing options...
GRIZZ Posted December 16, 2016 Share Posted December 16, 2016 Not sure if this is new, but here's a brochure i found linked to reddit. https://robertsspaceindustries.com/media/yuhmsfwd85cssr/source/Herald_brochure.pdf GeraldEvans 1 Link to comment Share on other sites More sharing options...
Nocmad Posted January 5, 2017 Share Posted January 5, 2017 The herald is my favorite ship thus far, so glad its already in game Vaderhexagon and Sidhe Drac Mac Gillean 2 Link to comment Share on other sites More sharing options...
blaike Posted January 5, 2017 Share Posted January 5, 2017 Not a bad ship. Can't wait for electronic warfare and data running. Sidhe Drac Mac Gillean 1 Link to comment Share on other sites More sharing options...
GeraldEvans Posted January 5, 2017 Share Posted January 5, 2017 I'm hoping the interceptors are given a speed boost. It makes little sense for the Herald to be the fastest ship out there. It should be quick, but missiles with wings should be quicker. There's a balance to be found somewhere I'm sure, but at present the Herald could snoop and squirt with impunity. I've killed one with a Khartu al but only because he was trying to fight instead of flee. When he turned and boosted he easily jogged away from me and was out of range in about two seconds. Link to comment Share on other sites More sharing options...
Devil Khan Posted January 5, 2017 Share Posted January 5, 2017 Yes, lets make the herald dead slow and give her even less weapons</sarcasm> She is a info runner See is designed to get between systems asap. Weapons are defensive, not offensive. The ship is basically made of 2 engines and they just stuck on tiny cockpit for the "lulz". little armor and little shield, she can be taken out effectively by fighters as she is lousy turning fast and slow tbh. This is eve there is a perm-a-death and dying will cost "you". Link to comment Share on other sites More sharing options...
GeraldEvans Posted January 5, 2017 Share Posted January 5, 2017 That's some nice hyperbole you have there. I stated that interceptors should be the quickest things out there. Not that escort fighters should be able to keep up, but that a racer with a gun should be able to be dispatched on the off chance it can catch up.The Herald is already designed to be able to listen from a distance which means with the highest speed if it chooses to run in a straight line it can't be caught before it jumps. Scotterius 1 Link to comment Share on other sites More sharing options...
Leonn Posted January 5, 2017 Share Posted January 5, 2017 I don't think any interceptor will or should be able to catch the Herald in a straight line. Interceptor engines are nowhere near the same size. This ship has been specifically designed so that it can outrun everything. I hope they leave it faster than all others. If we need a compromise you could decrease its standing start acceleration which would increase the likelihood of interdiction but again I see that as going against what this ship was designed for. I fully intend to overclock my Herald to within an inch of its life. AstroJak 1 Link to comment Share on other sites More sharing options...
GeraldEvans Posted January 5, 2017 Share Posted January 5, 2017 Compared to the size of the ship, the M50 has larger engines. The odds of there being a capable interceptor on standby is already low so it's not like you're starting at a disadvantage, but no ship should be able to act with total impunity in operation. Link to comment Share on other sites More sharing options...
Leonn Posted January 5, 2017 Share Posted January 5, 2017 The herald will be juming into systems so all an inty has to do it hang out on the jump points with an interdictor or a couple of friends. I suppose it will depend on the post jump point mechanics. Will the ships retain their velocity when they emerge or will they slow as they hit the new system? I get what you are saying & I agree no one ship should be uncatchable but the herald has other drawbacks which do make it catchable. I just feel it is overpowering the inty if it's top speed is as high. The sheer size of the heralds engines should allow for extreme top speeds. The size to weight ratio of the inties should allow for faster acceleration but not top speed. I would like it to work on a curve. Say for the first 10seconds of the chase the herald is being run down but after that window the herald should pull away. Edit: as an addition Even the large engines that are on the 350r are nothing in comparison to the heralds monster engines. It doesn't matter how light the 350r is those engines just couldn't generate the thrust that the herald could. I'm sure that was CIGs point in putting on the comedy engines that the herald has. Link to comment Share on other sites More sharing options...
GeraldEvans Posted January 5, 2017 Share Posted January 5, 2017 7 minutes ago, Leonn said: The herald will be juming into systems so all an inty has to do it hang out on the jump points with an interdictor or a couple of friends. I suppose it will depend on the post jump point mechanics. Will the ships retain their velocity when they emerge or will they slow as they hit the new system? They have to somewhat randomize the entry into systems or else no one is getting anywhere without getting ganked coming out. As for mass to thrust ratio I can't tell given our current spec sheet. Leonn 1 Link to comment Share on other sites More sharing options...
Scotterius Posted January 5, 2017 Share Posted January 5, 2017 I feel that the heralds speed threatens the importance of data running. It is simply uncatchable as it stands, and if data collection has no risk...it eventually will not have meaningful rewards. NPC rewards will be low to be inline with low risk trade and combat, and enemy players worth spying on will simply change tactics so that espionage from the herald is useless. Any one could operate an herald as it stands. Data running has to be hard in order for it to be valuable and rewarding to the participant. GeraldEvans 1 Link to comment Share on other sites More sharing options...
VoA Posted July 21, 2017 Share Posted July 21, 2017 ALWAYS Check the Bathroom... Spoiler Link to comment Share on other sites More sharing options...
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