Jump to content

Anvil Carrack - Dedicated exploration ship

Recommended Posts

24 minutes ago, GRIZZ said:

An excellent labeled map, anything with question marks is unverified.




weird how they show the big globe thing on the 2nd floor of the bridge, but there's that huge round area on the "exploration deck" that would fit the round thing perfectly, even thought it would be miserably inconvenient to get to

Share this post

Link to post
Share on other sites

Been thinking about the floor plan and medical game play and posed a question on the official Ask The Devs.

How are bodies transported to Carrack med-bay?

Today at 11:17 am
I am interested in medical game play and with the floorplan on the Carrack shown in its unfinished state I can not see a clear path to move a stretcher like in the RSI Apollo from outside to the med bay in the core of the ship.

If you are assuming we will use the elevator immediately in front of the medbay, it looks like it can only fit 2 people standing up. (see attached)



Share this post

Link to post
Share on other sites

She's the top "end state" Exploration ship.  She's not a slim and sexy racer, but a long term explorer.  She needed the girth to be Anvil Tough and accommodate the slew of required items.  

Tri-landing gear can work on something of this size because of the sheer size and weight; it will simply settle into it's tonnage.  It's a space ship so I'd hate to compare to airplanes, but for quick comparison..... A380, B747, C-5, etc... don't tip over AND they move and turn.  This ~127m space ship is suppose to land and stay put. 

mehh.... agree to disagree.  Everyone will find a reason to hate it.  I for one bought mine back after seeing they improved the last iteration.   

Share this post

Link to post
Share on other sites


Original mapping table from the concept is back as well (similar to the one from the movie Prometheus). I really like that CIG decided against using that dumb holosphere we saw in the previous AtV and put the original table from the concept art back in. :D


For reference: similar mapping table as it appeared on the movie Prometheus:



Share this post

Link to post
Share on other sites

I agree I'm very happy that they went back to the original mapping table ...this is actually more important than most think because this is actually meant to be a mapping vessel not necessarily a science exploration ship.  What Jared failed to mention is the Fealers or pointy things as he called them extended are actually used to feel the distance of the Wormhole's tunnel edges in the jump point and it is not just something that you what because they look cool or not they serve a specific function CIG has mentioned before ;)

Share this post

Link to post
Share on other sites

Also kind of glad they have gone back to the tripod landing gear vs the dachshund one ..... wouldn't like to have my space winnebago considered a Spaceball XD


Share this post

Link to post
Share on other sites

It definitely won't be done till scanning / jump holes are done or at lest partially implemented, technically we wouldn't see the ship till much more of the PU is done but due to it being a fan Fav ...... 😀 its being done early (same with some of the other non-important ships not in the single player campaign).

Sometime in the next 6 - 24 months ..... (Soon#TM) 🤣

Share this post

Link to post
Share on other sites

@MericSever  Just like the Reclaimer and salvaging are eah...

I'd said aiming for end of year, but realistically 1-2 Qtr of next year.

Just to point out it took the Hammerhead 10 months on a rush job with only 3 Devs, It's not very big if you remove the corridors. However, they can speed up on certain areas as there is already a lot of aegis ship interiors already created. Tbh I'd say 2020 QTR 1 is earliest QTR 2 realistic if done at normal speed. Of course there is 5 people on it.

One thing it's something over looked by the dev team. the Landing pad and exterior airlock aren't easily to get to from one of them. They have put a fence around 3/4 of the pad. a simple "ramp" or "stairs" near the airlock who suit. 

If the pisces, looks anything like the p-52/72 I'll type out my scream. I still hoping for a multi crew(more than 1 person can fit like the X85) snub short range ship like in BSG.




Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Weehamster
      LAST EDIT: 11/Oct/2019
      Hi everyone /
      I have images/gifs of ships/vehicles that are either flyable or in concept, development, re-worked or from Star Citizen lore.
      There are also many other categories, including anything from Star Systems to Characters to Ship/FPS Equipment.
      I constantly add more to the albums so don't be afraid to come back here anytime for the latest images.
      Please Enjoy.
      -------------------------------------------- BONUS --------------------------------------------
      SQUADRON 42:
    • By DeltaWidow
      Who are we?
       Originally created at the release of Planetside back in 2003, BRTD is one of the most successful and active communities throughout the games history. Our focus is to create a fun, casual, and rewarding environment for all our members while ensuring we have the ability to knuckle down and get serious when necessary. These ideals have given way for our mantra; "Have fun and get shit done". We are now expanding our community into the Star Citizen universe looking for like minded players to join us.
      Structure - Two Organisations, Working Together
       Due to the diversity of careers Star Citizen will provide, we have opted to create two separate organisations. These orgs will focus on different aspects of the game while also being able to support each other. We want to give our members the option to be fluid with how they play, these two orgs will allow us to cover a large majority of available careers in an organised fashion. Jumping between the two at any time is permitted.
         -   Better Red Than Dead
      Private Military Company - Planetary & Space Based Military Operations Anti-Piracy/Vanduul Militia Trade & Logistics Industry  BRTD will be our main branch carrying on our militaristic history from Planetside. Primarily acting as both a Private Military Company and anti-Vanduul/anti-piracy Militia during non-contracted periods. It will also have secondary ties to conducting trade and establishing logistical and industrial networks.All fighter pilots, tank commanders, riflemen, drop ship gunners, cargo loaders, asteroid miners, and long-distance space truckers are welcome to join BRTD!
      Organisation page link: https://robertsspaceindustries.com/orgs/BRTD
         -   Silverwolf
      Exploration Science/Research Outpost & Colony Construction Surveillance & Reconnaissance  Silverwolf will be our organisation for the less combat-intensive roles in Star Citizen. The organisation's primary mission is exploration; going out into the great unknowns of the universe and making them known. If you have a passion for discovery, a thirst for knowledge, the will to expand humanity's frontiers, and a low tendency for psychotic breakdowns after months of solitude while lost in space - You have a home in Silverwolf
      Organisation page link: https://robertsspaceindustries.com/orgs/Silverwolf

      What we can offer
      Organised game-play - During operations we aim to work as one to achieve our goals Outside of ops, all other activities are encouraged - Non-combative roles will support the organisation and grow the community Our own dedicated forums and Discord server for voice comms Staying power - We're a long-standing community of over 10 years with experience in maintaining and growing a community - We wont be disappearing any time soon Mature (18+), relaxed, but determined gaming community A gaming community - Many of our members have become long standing friends who come together to play various other online and table-top games  
      Feel free to message me with any questions! Check out our forums for more information
      Click here to join us!
      Our current Fleet
      (7th Feb 2019)

    • By Buckaroo
      Looks like we have an incoming new land vehicle set for Alpha 3.6, the Anvil Ballista with what looks like two variants.

      Source: https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/new-vehicle-anvil-ballista-german-article
      Translated from the German Site:
      Official announcement to come sometime in the future...
      EDIT:  Officially announced now:
    • By Stromglade
      I have now downloaded the game and am ready to fly the verse but I know nothing of the verse and am interested in joining the sub group mainly for exploration. If possible can someone help me out.
    • By Fizzlefuse
      Caves! I don't know why but I'm really excited! Now all we need is creepy crawlies, hidden outlaw bases, alien tech or ruins..
      This is going to add so much to exploration.
  • Create New...