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Starfarer


Wazka
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Yeah. Cant see it being changed though, which is the sad thing really. Hopefully the eventual implementation of decor customisation will give us a degree of control that allows us to keep a utility look but more in-keeping with the other floors. That could (and should) be a long way off though. Not the end of the world, its probably my only gripe with the ship, and its an insignificant one that should be addressable by the player/owner so on that basis it doesnt bother me if they didnt go back and update it because they cant please everyone and its time wasted if say 50% of owners are only going to end up re-skinning it anyway.

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Quote

· Will, there be differences prices between fuel stations, and can I trade it? – Yes. Fuel is a commodity like anything else, so you will be able to trade it. They are looking into fuel mining from gas planets, but it is still in a design/prototype stage.

https://www.reddit.com/r/starcitizen/comments/9i1pia/con42_dev_panel_summary/

 

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1 hour ago, Metternich70 said:

That's definitely not good. Starfarer was advertised as scooping fuel from gas giants. It was one of the main roles of the ships. 

Agreed. 

I have to wonder if Chris actually thought this one through or maybe he forgot about the feature the Starfarer/Gemini was marketed and sold with? 

The way I read this is that the Starfarer/Gemini can now no longer harvest Quantum Fuel and instead of Starfarer/Gemini crews braving the dangers of diving into gas giants to try and harvest exotic gas for refining Quantum Fuel they basically now either have to use a pickaxe or have to go out in an Orion to mine rocks for raw Quantum Matter in bulk, then put those containers of raw Quantum Matter in their Rent-a-Hangar at a location where there's a high demand for Quantum Fuel, then load the containers into their Starfarer/Gemini from within that hangar to refine the raw Quantum Matter into Quantum Fuel while sitting afk in their hangar the whole time, and then once it's done refining they sell the Quantum Fuel directly at a shop terminal while their ship never leaves the hangar. No more adventures of diving into gas giants hunting for pockets of rare exotic gas to refine into Quantum Fuel; you just sit in your hangar and use the Starfarer/Gemini as a static crafting station like in some generic MMO.

Effectively this could result in never seeing any player-owned Starfarer/Gemini flying around as players would just use them as stationary refineries safely locked away inside a player's personal hangar because harvesting hydrogen for regular fuel is pretty much pointless when nearly every ship (except small fighters) can replenish their regular fuel themselves over time with their own hydrogen scoops. Harvesting and refining Quantum Fuel was the main draw for the Starfarer/Gemini in my opinion and now after years of selling the ships as "designed to collect and refine Quantum fuel" Chris appears to be taking that feature away for no real reason. Makes me also wonder if those external 'dry cargo' pods CIG talked about on several occassions will now meet the same fate.

Personally I think that Chris should place some greater importance on actually delivering the ships with the features they were originally sold with instead of constantly changing things every time he sees something in a movie and goes "Hey that's cool, I want that in my game now" (in this case Coaxium in the movie "Solo") and do a complete 180 from what we were told we'd get years after selling us a ship for hundreds of dollars while basically telling us someone at CIG will fabricate some lame excuse later to justify why our Starfarer/Gemini suddenly lost the ability to harvest Quantum Fuel even though they were explicitly marketed and sold with that feature for years. 

https://robertsspaceindustries.com/comm-link/transmission/15262-Massive-Hauling-The-MISC-Starfarer

Misc-Title-StarfarerQuantum.thumb.jpg.c4a65caadbbfe07e212003615954a218.jpg

"Designed to COLLECT and refine quantum fuel in flight"

As such I hope this was just an honest mistake and Starfarer/Gemini captains can still have adventures by diving into dangerous gas giants to harvest Quantum Matter gas instead of having to float out of the cargohold with a pickaxe to go bang on a rock for several hours as that would be pretty daft and unfun in my opinion. ⛏️😒

Anyways, that's my take on the matter.

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I'm not going to read too much into the statement. Chris has misspoken, as he does often,  then come to find out that there was no changes. If the Starfarer cannot collect fuel, there is no reason for the ship to process it. If anything, I can see them restricting the ship to fuel only pods as to open other avenues to sell liquid collection, processing, storage and transport vessels and vehicles. At worst, they hyped the Starfarer to maximize its sale as a multiple role capable ship. (Fuel collection, process, storage transport - along with other liquids, cargo modules and a 295cu cargo bay) only to realize they may sold off more than they wanted to. The specs page description has not changed in the ship's role and I think changing would create too much controversy they don't need and buyer confidence would take a big hit.

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