GeraldEvans Posted October 18, 2016 Share Posted October 18, 2016 @PaulC2K it's too clean and missing any color. It's all shades of grey instead of the pop the early 15 WiP stuff had. That felt lived in without being MKIII Connie grungy. Link to comment Share on other sites More sharing options...
Devil Khan Posted October 18, 2016 Share Posted October 18, 2016 the 3rd and 4th level seems like different artist like it is a good ship but it's easily to mix up forward from back Link to comment Share on other sites More sharing options...
PaulC2K Posted October 18, 2016 Share Posted October 18, 2016 Yeah. Cant see it being changed though, which is the sad thing really. Hopefully the eventual implementation of decor customisation will give us a degree of control that allows us to keep a utility look but more in-keeping with the other floors. That could (and should) be a long way off though. Not the end of the world, its probably my only gripe with the ship, and its an insignificant one that should be addressable by the player/owner so on that basis it doesnt bother me if they didnt go back and update it because they cant please everyone and its time wasted if say 50% of owners are only going to end up re-skinning it anyway. Link to comment Share on other sites More sharing options...
VoA Posted May 2, 2017 Share Posted May 2, 2017 Donut 1 Link to comment Share on other sites More sharing options...
Donut Posted May 2, 2017 Share Posted May 2, 2017 37 minutes ago, VoA said: I wouldn't be surprised if it did eventually though, considering the Caterpillar is built on modules Link to comment Share on other sites More sharing options...
VoA Posted May 20, 2017 Share Posted May 20, 2017 Derelict Starfarer image Quette and buzby x 2 Link to comment Share on other sites More sharing options...
Leonn Posted June 24, 2017 Share Posted June 24, 2017 LTI Starfarer is available in the new Nox pack if it suits anyone https://robertsspaceindustries.com/pledge/Add-Ons/Starfarer-Nox-2-Pack-LTI MarcusReed 1 Link to comment Share on other sites More sharing options...
VoA Posted November 1, 2017 Share Posted November 1, 2017 Link to comment Share on other sites More sharing options...
GRIZZ Posted November 6, 2017 Share Posted November 6, 2017 A well done cinematic highlighting the beauty of the Starfarer Link to comment Share on other sites More sharing options...
GRIZZ Posted November 8, 2017 Share Posted November 8, 2017 Today's Comm-link was a Great read. I forsee a lot of the Starfarer owners might entertain water hauling and today's article discusses just that. https://robertsspaceindustries.com/comm-link/spectrum-dispatch/16238-New-United-War-On-Water Link to comment Share on other sites More sharing options...
GRIZZ Posted November 19, 2017 Share Posted November 19, 2017 Starfarers got their SCU values updated on the ship matrix to display just their internal SCU. Starfarer - Modified Cargo Capacity 3,321 SCU -> 295 SCU Starfarer Gemini - Modified Cargo Capacity 2,488 SCU -> 295 SCU Painmiester 1 Link to comment Share on other sites More sharing options...
Wrathpole Posted November 20, 2017 Share Posted November 20, 2017 Blows my mind that I can get lost in a Starfarer. Can't wait for larger ships, lol. Link to comment Share on other sites More sharing options...
VoA Posted July 27, 2018 Share Posted July 27, 2018 Cool team play to solve a problem... by u/Jack_Frak YouTuber 1 hour ago VIDEO Parked My Starfarer On A Hill Steep Enough Where I Couldn't Access the Ramp Controls Danakar Endeel 1 Link to comment Share on other sites More sharing options...
GRIZZ Posted September 23, 2018 Share Posted September 23, 2018 Quote · Will, there be differences prices between fuel stations, and can I trade it? – Yes. Fuel is a commodity like anything else, so you will be able to trade it. They are looking into fuel mining from gas planets, but it is still in a design/prototype stage. https://www.reddit.com/r/starcitizen/comments/9i1pia/con42_dev_panel_summary/ Link to comment Share on other sites More sharing options...
LowZone Posted October 27, 2018 Share Posted October 27, 2018 Automated (NPC Controlled) turrets at work in 3.3 PTU: buzby x 1 Link to comment Share on other sites More sharing options...
Booster Terrik Posted October 28, 2018 Share Posted October 28, 2018 Wow I think that must have been a lvl 1 out of 10 AI turret. If they miss that much at that range then using AI turrets isn’t going to help solo players much 😜 Link to comment Share on other sites More sharing options...
Lennay Posted December 6, 2018 Share Posted December 6, 2018 Hello Everybody, it would be very kind of every starfarer owner or none owner to upvote this : https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha-3/STARC-72319-Starfarer_Catwalk_Door_Can_t_be_Locked Thank you very much. Link to comment Share on other sites More sharing options...
Devil Khan Posted December 6, 2018 Share Posted December 6, 2018 Almost all large/medium haven't finished their work including sorting out the doors / airlock. Some doors don't open when in space. As door lock from around the ships EG airlock shouldn't open by anyone. Lennay 1 Link to comment Share on other sites More sharing options...
VoA Posted March 29, 2019 Share Posted March 29, 2019 Link to comment Share on other sites More sharing options...
VoA Posted March 31, 2019 Share Posted March 31, 2019 Danakar Endeel 1 Link to comment Share on other sites More sharing options...
Metternich70 Posted April 2, 2019 Share Posted April 2, 2019 On 3/31/2019 at 6:41 PM, VoA said: That's definitely not good. Starfarer was advertised as scooping fuel from gas giants. It was one of the main roles of the ships. Danakar Endeel 1 Link to comment Share on other sites More sharing options...
Danakar Endeel Posted April 2, 2019 Share Posted April 2, 2019 1 hour ago, Metternich70 said: That's definitely not good. Starfarer was advertised as scooping fuel from gas giants. It was one of the main roles of the ships. Agreed. I have to wonder if Chris actually thought this one through or maybe he forgot about the feature the Starfarer/Gemini was marketed and sold with? The way I read this is that the Starfarer/Gemini can now no longer harvest Quantum Fuel and instead of Starfarer/Gemini crews braving the dangers of diving into gas giants to try and harvest exotic gas for refining Quantum Fuel they basically now either have to use a pickaxe or have to go out in an Orion to mine rocks for raw Quantum Matter in bulk, then put those containers of raw Quantum Matter in their Rent-a-Hangar at a location where there's a high demand for Quantum Fuel, then load the containers into their Starfarer/Gemini from within that hangar to refine the raw Quantum Matter into Quantum Fuel while sitting afk in their hangar the whole time, and then once it's done refining they sell the Quantum Fuel directly at a shop terminal while their ship never leaves the hangar. No more adventures of diving into gas giants hunting for pockets of rare exotic gas to refine into Quantum Fuel; you just sit in your hangar and use the Starfarer/Gemini as a static crafting station like in some generic MMO. Effectively this could result in never seeing any player-owned Starfarer/Gemini flying around as players would just use them as stationary refineries safely locked away inside a player's personal hangar because harvesting hydrogen for regular fuel is pretty much pointless when nearly every ship (except small fighters) can replenish their regular fuel themselves over time with their own hydrogen scoops. Harvesting and refining Quantum Fuel was the main draw for the Starfarer/Gemini in my opinion and now after years of selling the ships as "designed to collect and refine Quantum fuel" Chris appears to be taking that feature away for no real reason. Makes me also wonder if those external 'dry cargo' pods CIG talked about on several occassions will now meet the same fate. Personally I think that Chris should place some greater importance on actually delivering the ships with the features they were originally sold with instead of constantly changing things every time he sees something in a movie and goes "Hey that's cool, I want that in my game now" (in this case Coaxium in the movie "Solo") and do a complete 180 from what we were told we'd get years after selling us a ship for hundreds of dollars while basically telling us someone at CIG will fabricate some lame excuse later to justify why our Starfarer/Gemini suddenly lost the ability to harvest Quantum Fuel even though they were explicitly marketed and sold with that feature for years. https://robertsspaceindustries.com/comm-link/transmission/15262-Massive-Hauling-The-MISC-Starfarer "Designed to COLLECT and refine quantum fuel in flight" As such I hope this was just an honest mistake and Starfarer/Gemini captains can still have adventures by diving into dangerous gas giants to harvest Quantum Matter gas instead of having to float out of the cargohold with a pickaxe to go bang on a rock for several hours as that would be pretty daft and unfun in my opinion. ⛏️😒 Anyways, that's my take on the matter. buzby x 1 Link to comment Share on other sites More sharing options...
Fintz Posted April 4, 2019 Share Posted April 4, 2019 It could be on the context of Quantum fuel and not propellant fuel. We will see what will be the importance of the propellant fuel. Link to comment Share on other sites More sharing options...
buzby x Posted April 8, 2019 Share Posted April 8, 2019 might behoove CIG to keep the starf as originally intended to scoop QF, but make the mining method a way to get massive concentrated quantities of QF...or something Danakar Endeel 1 Link to comment Share on other sites More sharing options...
Zander_Sun Posted April 12, 2019 Share Posted April 12, 2019 I'm not going to read too much into the statement. Chris has misspoken, as he does often, then come to find out that there was no changes. If the Starfarer cannot collect fuel, there is no reason for the ship to process it. If anything, I can see them restricting the ship to fuel only pods as to open other avenues to sell liquid collection, processing, storage and transport vessels and vehicles. At worst, they hyped the Starfarer to maximize its sale as a multiple role capable ship. (Fuel collection, process, storage transport - along with other liquids, cargo modules and a 295cu cargo bay) only to realize they may sold off more than they wanted to. The specs page description has not changed in the ship's role and I think changing would create too much controversy they don't need and buyer confidence would take a big hit. Link to comment Share on other sites More sharing options...
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