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Aegis Reclaimer


bloodybarker

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Here is an interesting study (he is trying to see if a Hornet will fit - and it might if the wings retract and if this is the general cargo hold)....  Keep in mind you can probably (we know it was confirmed with the M50) haul  a smaller ship inside the cargo hold of a larger ship but you can't launch / land them like a carrier - only load / unload them).

 

 

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You could easily fit two hornets in there, just turn them sideways, problem solved.

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I'd rather carry the engines of all of those hornets anyway. The weapons as well. 

 

Yep, I really hope the Reclaimer can separate individual components instead of turning everything into '435x Scrap Metal', '50x Titanium Alloy' and '3x Iridium' or something.

 

Hell, if I come across some derelict Hornet I would love to find that it still has a rare Megadoomer X9 laser repeater attached to a wing that I can store in a separate hold. :)

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Yep, I really hope the Reclaimer can separate individual components instead of turning everything into '435x Scrap Metal', '50x Titatium Alloy' and '3x Iridium' or something.

 

Hell, if I come across some derelict Hornet I would love to find that it still has a rare Megadoomer laser repeater attached to a wing that I can store in a separate hold. :)

I think Ben mentioned in RTV that you have to isolate and tear off (with the claw arm or tools) or "detach" components you which to keep via EVA (like a weapon on a hardpoint) - then the rest of the salvage (the stuff you don't want) is processed as compacted stuff inside the Reclaimer.  That's why you have two different kinds of storage (compacted scrap and regular cargo)

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I think Ben mentioned in RTV that you have to isolate and tear off (with the claw arm or tools) or "detach" components you which to keep via EVA (like a weapon on a hardpoint) - then the rest of the salvage (the stuff you don't want) is processed as compacted stuff inside the Reclaimer. That's why you have two different kinds of storage (compacted scrap and regular cargo)

Now this is something I didn't know about and had never considered. Makes salvage much more involved. I like it.
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Now this is something I didn't know about and had never considered. Makes salvage much more involved. I like it.

I do as well. That will make long salvage journeys more strategic in a sence when cargo is close to full. "Do I take this rare weapon and scrap the rest, or scrap everything and hope the next provides something even more valuable than the weapon".

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I do as well. That will make long salvage journeys more strategic in a sence when cargo is close to full. "Do I take this rare weapon and scrap the rest, or scrap everything and hope the next provides something even more valuable than the weapon".

You will also need to know what the relative price of everything is. I'm sure there will be set market prices for items that you can look up but some items might fetch more from other players who are on the lookout for such items.
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I do as well. That will make long salvage journeys more strategic in a sence when cargo is close to full. "Do I take this rare weapon and scrap the rest, or scrap everything and hope the next provides something even more valuable than the weapon".

Again - coming from the RTV episodes on the Reclaimer - Ben talks about the Reclaimer Drones and sensors being able to identify specific items of value within the wreck / derelict / debris / etc....  so.... I think a person with a Reclaimer vs another person trying to hone in on the action.... the Reclaimer would be able to identify valuable items to "reclaim" intact (get the best of the pickings).  So the Reclaimer would have the advantage in both identifying valuable items (with special drones and sensors plus floodlights) + remember it has a cutter vehicle.... and have the advantage of compacting scrap (in compared to another ship coming in with just a tractor beam to salvage).

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Again - coming from the RTV episodes on the Reclaimer - Ben talks about the Reclaimer Drones and sensors being able to identify specific items of value within the wreck / derelict / debris / etc.... so.... I think a person with a Reclaimer vs another person trying to hone in on the action.... the Reclaimer would be able to identify valuable items to "reclaim" intact (get the best of the pickings). So the Reclaimer would have the advantage in both identifying valuable items (with special drones and sensors plus floodlights) + remember it has a cutter vehicle.... and have the advantage of compacting scrap (in compared to another ship coming in with just a tractor beam to salvage).

Right, that is a good point.

I didn't find this anywhere, but if having the 2 separate storage holds, cargo and scrap, would the reclaimer be able to scrap something from the cargo hold in order to make room for another item? I don't see why it would not be able to.

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I doubt organization once it hits the main cargo is not much of an issue. What I am wondering is if you're in a rush, if you can nab everything into the "salvage" bay.  Scan everything once you escape to a safe location and pick apart anything that would be worth it. 

 

Might be a good idea to nab everything after a battle and jump to empty space to sort it out later.  Especially if there's other salvage crews or aggressive SAR incoming.

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I doubt organization once it hits the main cargo is not much of an issue. What I am wondering is if you're in a rush, if you can nab everything into the "salvage" bay. Scan everything once you escape to a safe location and pick apart anything that would be worth it.

Might be a good idea to nab everything after a battle and jump to empty space to sort it out later. Especially if there's other salvage crews or aggressive SAR incoming.

This is interesting. I hope they let you do this, I mean take whole ships at the expense of space so you can perform this kind of mission.
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Seems plausible, but it might also be unattractive as a trade-off, meaning you're giving up a lot of profit compared to if you stuck around. Which is reasonable, taking your time cherry picking through 4 ships is going to be more fruitful than 1, but it comes with its own risks.

This snippet from the concept sale is something im not entirely clear about:

"In addition to a large cargo hold, the hull is packed with reclamation equipment capable of processing and storing up to a Constellation worth of salvage!"

This 'Salvage Capacity', which is 10x the cargo capacity, is that scrap material or is it a staging area which is capable of holding a Constellation during transit, and you can pick away at it as you leave the scene? I'd assumed this was compacted scrap materials, and anything you wanted to rummage through would need to be done on location with a fine tooth comb (drones & EVA etc), with any goodies sent to the cargo area and the rest left behind or turned into compacted scrap chunks.

Is my understanding of Salvage too narrow, as i guess really i've been thinking 'trash' rather than 'restoration' when i think salvage, which is quite wrong really. But at the same time, if you're collecting scrap materials to sell for recycling, its being salvaged too.

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This snippet from the concept sale is something im not entirely clear about:

"In addition to a large cargo hold, the hull is packed with reclamation equipment capable of processing and storing up to a Constellation worth of salvage!"

This 'Salvage Capacity', which is 10x the cargo capacity, is that scrap material or is it a staging area which is capable of holding a Constellation during transit, and you can pick away at it as you leave the scene? I'd assumed this was compacted scrap materials, and anything you wanted to rummage through would need to be done on location with a fine tooth comb (drones & EVA etc), with any goodies sent to the cargo area and the rest left behind or turned into compacted scrap chunks.

Been answered. The big bay is scrap only, the small bay is conventional storage. If you can make something fit, you can carry it. You can not pot a Connie in the scrap bay unless you break it first.

All subject to change as it's an unfinished game but this is what looks likely not.

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  • 2 weeks later...
  • 1 month later...

Posted this in the wrong place, sorry!

 

To stay on topic, the Reclaimer seems like a lot of ship for a 5 person crew. I'd love to see how the model above looks with the salvage arms extended.

Edited by Rekezem
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I like the Reclaimer and the salvaging career path, but the ship is to big for me to play solo...

I hope that they release a smaller ship, so that i can do the work alone + maybe 1 or 2 npc...

Im not antisocial, i realy like to team up with other players, but i will not allways have the time for that.

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I like the Reclaimer and the salvaging career path, but the ship is to big for me to play solo...

I hope that they release a smaller ship, so that i can do the work alone + maybe 1 or 2 npc...

Im not antisocial, i realy like to team up with other players, but i will not allways have the time for that.

I have a Reclaimer but agree that it will be too big for many missions (without escort / high price to operate / etc...).  I think a Taurus - equipped with a Tractor beam would be a great salvage ship.  A Caterpillar works good as well but it is bigger.

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  • 2 months later...

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