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Banu Merchantman


WinterDragon

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Eah Tiny feet, big shoes. Look, I have a feeling the guys were spouting from their asses. Disco said he was going to be massive and yes it is, considering the rooms needed in the ship not even looking at cargo. remember the MM is a trading vessel not a pure transporter. Just go back and read the lore on races and how families would own a ship and solely running the job of trading out of it. 

I seriously doubt that 200m+ is what the ship will have.

The Hull E Cargo units 98304, Hull D 20736, granted stats page is a joke, but it helps show the layout and rough draft. I doubt it will even come close to even half of the Hull D. It will have to have accommodation and various crew quarters and habit.

Take ships gotten bigger, yet it's weapons got smaller, Javelin.  

As we have known for ages, put her thought on another pass and she got fatter, instead of the slim length. I have one and intent to keep it. However as I said no-way in hell that she will becoming as big in cargo space as the Hull-D or E.  

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I expected the BMM to increase in size, but not to this degree. Based on the art pics, I eyeballed it at 200 metres long. If the ship scale analysis is accurate at 230 metres long and 297 metres wide, it rivals the Idris Frigate in size. Although, that scale analysis is based on art pics, not 3D models, because the Banu Merchantman hasn't even entered the ship production phase of development, and won't until late in the year. All we know for certain is that CIG has repeatedly said it's "much bigger" than originally concepted at 100 metres long. The artwork suggests that it's at least doubled in size. And based on past ships, CIG tends to make ships larger in production, because they realize the ship needs extra rooms that they didn't think about years ago, and they try to optimize the layout for FPS combat.

Assuming that the BMM will be comparable in size to an Idris Frigate, that could mean it exceeds the Hull D in cargo capacity. Unfortunately, that's difficult to determine because the Ship Specs are practically useless, especially regarding cargo. The BMM's current cargo stats are ~5,000 SCU and the Hull D's is ~20,000 SCU. If you double the dimensions of a 3D object, the internal volume increases by 8 times.

Here's the math:

Volume = length * width * height

Current BMM dimensions: 100m L x 135m W x 70m H  (Note: The BMM is an irregularly shaped 3D object, NOT a rectangular prism, so the volume isn't accurate. It's just for illustrating my point.)

V=lwh=100*135*70 = 9.45×105 or 945,000 cubic metres

Speculated BMM 2X size increase = 200m L x 270m W x 140m H

V=lwh=200*270*0 = 7.56×106 or 7,560,000 cubic metres

As expected, that's 8 times the volume! The irregular shape of the ship doesn't matter, nor does the actual internal volume. The point is that the cargo capacity would increase by 8 times. That means the upsized BMM would have 40,000 SCU of cargo, which is more than double the Hull D! Bear in mind though that the BMM's interior isn't all for cargo. It's supposed to have a conference room, reception hall, and store front, plus the usual command, habitation, and engineering rooms. If half of the BMM's interior volume was dedicated to cargo, it would roughly equal the capacity of the Hull D.

If the BMM has equal the cargo capacity of the Hull D, then I'm definitely going to melt my Hull D, because I don't need two massive cargo haulers with comparable capacity. The only reason I was considering keeping the Hull D was because, at the time, it had 4X the cargo capacity of the BMM. If they're equal, the BMM is the obvious choice because it has other features and amenities that the Hull D doesn't. And it looks cooler and it will be more rare, prestigious, and valuable.

If it's true that the BMM is comparable to an Idris in size, I agree that the price is going to increase substantially in the future. It's not going to jump to $1000+ just because it's Idris-size. It'll probably increase to $600, comparable to the Hull E. (Basically making it a Hull D + the alien tax!)

I think the BMM's size increase makes a lot of sense, because that's the size and scale of a legacy mercantile ship that's been passed down generation after generation. A 100 metre ship isn't that special. There are many ships in that 100 metre range. Whereas a 200 metre ship, which has 8 times the volume, it's understandable that the Banu would cherish that ship and treat it as their home, and be extremely protective of it. And I'm extremely pleased that I own a Banu Merchantman! B)

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1 hour ago, Reavern said:

I expected the BMM to increase in size, but not to this degree. Based on the art pics, I eyeballed it at 200 metres long. If the ship scale analysis is accurate at 230 metres long and 297 metres wide, it rivals the Idris Frigate in size. Although, that scale analysis is based on art pics, not 3D models, because the Banu Merchantman hasn't even entered the ship production phase of development, and won't until late in the year. All we know for certain is that CIG has repeatedly said it's "much bigger" than originally concepted at 100 metres long. The artwork suggests that it's at least doubled in size. And based on past ships, CIG tends to make ships larger in production, because they realize the ship needs extra rooms that they didn't think about years ago, and they try to optimize the layout for FPS combat.

Assuming that the BMM will be comparable in size to an Idris Frigate, that could mean it exceeds the Hull D in cargo capacity. Unfortunately, that's difficult to determine because the Ship Specs are practically useless, especially regarding cargo. The BMM's current cargo stats are ~5,000 SCU and the Hull D's is ~20,000 SCU. If you double the dimensions of a 3D object, the internal volume increases by 8 times.

Who knows maybe CIG would revise the Hull series to increase their capacity as well.

But damn this is going to be a nightmare for escort ships to protect.

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That's why the defender was drawn up :).

The SCU is probably wrong for any of the large ships amount. Even the Hull C is less against the MM, I think they had gotten up to 9K on the MM. Still the MM has more to do with it's roles unlike the transport primary role is A to B.

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2 hours ago, Tom Villder said:

Who knows maybe CIG would revise the Hull series to increase their capacity as well.

But damn this is going to be a nightmare for escort ships to protect.

I doubt CIG will significantly increase the size and scale of the Hull series. Firstly, each Hull model carries more cargo than similarly priced and sized ships. Based on the current (unreliable) Ship Specs, the Hull B ($90) has more than 7 times the cargo capacity of the Freelancer ($110) and 3 times the capacity of the MAX ($140). It already seems unfair to other cargo ships, so if anything, other cargo ships will have their cargo capacities increased, but the Hulls will probably remain the same.

Another reason is that CIG produced the 5 ships for the Hull series at the same time, so they've already established the size and cargo capacity differences between the 5 haulers. Also, since the Hulls carry their cargo externally, even if the ship's manned cabin and drive unit sections increased in size to accommodate command, habitation, and engineering sections, those parts of the ship wouldn't effect the cargo spindle. The cargo capacity was calculated based on the dimensions of the cargo containers on the spindle, so it should be accurate.

The Banu Merchantman was also going to be a challenge to protect. Whether it's 100 metres or 200 metres long, it was never going to be able to outrun fighters or outmaneuver bombers. I think the only difference is that with possibly 8 times as much cargo capacity, the BMM should be able to afford more escorts to protect it. And the BMM should be able to protect its cargo better than the Hulls, since it stores its cargo internally. It's possible that Pirate starfighters could shoot off some of the Hull's cargo containers without having to disable or destroy the ship, and then loot the lost cargo as the Hull escaped. Whereas Pirates would have to disable a BMM to get to its cargo, which would probably require bombers and/or an Avenger Warlock, plus at least one boarding ship. Between a BMM and a Hull D with the same number of escort fighters, I think the Hull D would be the easier target.

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A BMM this large (assumed huge increase from the new art) would finally provide the kind of hull to build a real ocean liner type of ship out of.

You've got internal cargo capacity combined with that artisanal interior esthetic. Seems like a great starting point for a cruise ship type vessel.

Might be the kind of modification the Banu ship builders might be willing to craft for the Human export market.

Adaptations, in addition to a system of  modular passenger cabins might include; bars, lounges with exterior views, a restaurant space, and a small casino space, a smaller cargo area for passenger luggage.

...

I've been an advocating for a cruise ship type vessel since the passenger line stretch goal was announced years ago.  So, while the existing Genesis is going to be pretty darn cool, its not quite as large as I wanted to enable certain game play scenarios such as : "Murder on the Orient Express" or providing a hunting ground for bounty hunters, heist / robbery jobs, sight seeing tourism, etc.

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When was is rare and exclusive? The Polaris is rarer that the ship that's been on sale more times than Hull series.

The MM was massive to begin with, 100m length and even wider wing span. Take it with as (huge) grain of salt that they used it for a portrait, an illustration, not a size comparison. 

in reference to MM parked at a starport: 2 tiny straight(ISH) lines are human? They could be containers or children or even Banu... on a banu planet, but if you can actually 100% tell me they are human and they are 183cm tall. It's a great concept art, but until we have concrete (even though they do back flips constantly). Even Disco calls the Avenger massive yet the avenger is still small ex-paddy wagon. Retailiator isn't changed much (externally) in it's length made in F42. Idris had to grown bigger as its size internally and externally didn't match. Same with the Javelin. They didn't think about internal layout at all in most concepts.    

God, I dislike theory crafting when they do it like it's true. It will grow, but it will have grown fatter, rather than stretching a lot longer.  

Don't forget, if it is bigger there are less and less places accessible to it as it would need super XL landing pads and CR stated that most ships can't land anywhere due to sizes and some even be able to land at all one some ports.

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Well with its bigger size. I can now see those 2 front main guns being type 7 size......and the top gun type 4  maybe   some missles

As the Banu MM being a trade-ship///military/militia  escorts ships.

That's now a great bang for your buck if you have one.

It's like a traveling mini base.!

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5 hours ago, Painmiester said:

Well with its bigger size. I can now see those 2 front main guns being type 7 size......and the top gun type 4  maybe   some missles

As the Banu MM being a trade-ship///military/militia  escorts ships.

That's now a great bang for your buck if you have one.

It's like a traveling mini base.!

 

Pls don't make variants, pls don't make variants! 

I luv the BMM have done for years. Wanted to run mine as a Q-ship and pray they don't bring out a hauler variant and a Militia version. 

Then again maybe I shouldn't talk it up......

They can't read my mind so think....... No variants..... Hmmmm

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Lol

The guns on the front left and right of the tip, they fold out then there are to top dorsal guns already all neatly packed  and covered  ... too look unassuming  innocent. Innept. Safe.....

It can do cargo.

It has LARGE guns

It's it own trade point

It can land on planet side  Abet LG lg land in zone.

only thing to say is WOW

.

 

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@Devil Khan Yes...... Actually I'am high, tho I use the term chillin.... (Down with tha kids)

I agree some variants are great and can be a good thing, it's just we were initially told it was a blockade runner, Q-ship, Bazaar, hauler, all in one. A prized ship handed down thru generations. Now if they released a full militia version I'm gonna have to shell out for that also. 

Having other Banu Ship models is a necessity, but the lovely MM, the first ship that lured me into this game/community, I just don't want them to mess with it with variants. I don't mean we all fly around with the same looking MM, individual, subtle changes that personalise your ship are cool. But having MM with different hulls, for me is sacrilege. 

Someone pass the lighter......

@AstroJak Not sure if it will be the Q-Tip of my fleet, maybe the baby wipe to clean up after I eat shit to many times as a fighter pilot. B) 

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I think they are referring to the fact of the lack of a ship-to-ship airlock and the MM should have some after all part of the trading in space and no airlock? Considering it's not just a fighter, it's an escort ship which means long haul.  

would be kinda cool if the front opened for the fighter, like the bottom on the very front would look fitting. Either that or the ship would have  an elevator on the bottom side that would raise with the ship on it. However these are just my thoughts and nothing concrete, and probably have flaws.

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