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Quantum drive


Kahldris
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Hi guys so im a new player with a background in elite dangerous. I'm liking star citizen even if it really is a bit of a mess lol (certainly has some stuff I wish elite had). Anyway to make a long story short I'm really struggling with one aspect, the quantum drive.

In Elite I have 2 hot keys for my frameshift drive one for targeted (most of the time to jump but not always) and another button for non target and I can just fly around planets or wherever I want to go with friendship drive engaged.

My question, is there any plans to change how quantum drive works? At least make it so you don't have to be locked to a target to engage it? As of right now it's really killing it for me for the whole trying to fly around space thing. It has also made some annoying issues where somewhere I wanted to go wouldn't lock in and fly me around the planet (guessing it was bugged) so I had to lock on to something else and blah blah I'm sure you get the picture. It's annoying as hell!

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Earlier in development we were able to jump into any direction without locking on but CIG changed that a years ago. This was even before we could jump to places on planetary surfaces.
I'm not sure this will change in the future, it's likely it wont so it doesn't make it too easy for any interdicted target to get away.
 

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9 hours ago, Kahldris said:

My question, is there any plans to change how quantum drive works? At least make it so you don't have to be locked to a target to engage it? As of right now it's really killing it for me for the whole trying to fly around space thing. It has also made some annoying issues where somewhere I wanted to go wouldn't lock in and fly me around the planet (guessing it was bugged) so I had to lock on to something else and blah blah I'm sure you get the picture. It's annoying as hell!

Currently there's Quantum drive and standard only. There are a number of things that can block you from being able to lock a target, which is why F2+ clicking on your destination on the star map will generally plot which points you need to jump to in order to get to your destination. In a way this makes a lot of sense because the "logic" would be that you would need a computer to potentially compute a pathway around potential collide-able objects and just jumping at super speeds around in any direction would likely lead to some splatting on things like asteroids or debris.

You can cut the Quantum Drive at any point mid jump by holding down the B key or tapping the U key to power off the ship completely. You also can use the scroll wheel to maximize the speed of your standard propulsion drive. For most ships that goes up to around 1000 m/s out of atmosphere. 

As there are more systems put into the game, I'm not sure if CIG will revisit the idea of "jump any direction". It's possible, but for the moment it's not in the game.

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