Strength, Training, Courage:
-These are all accolades of our Navy and Marine forces in the Shoresiders Guild. We actively participate in anti-terror activities, and do our best to ensure there is a little less smell of shit in staton. We operate on a large fleet, among many smaller fleets, we have the firepower to wipe out a small fleet on our own. We just need the manpower. Will you answer the call? The Shoresiders Guild looks for those seeking PMC work.
Missions, Not just Contracts:
-The Shoresiders Guild does more than "contracts". Sure, each of our Missions is based off a contract, but there is more to each contract in our missions. Your actions matter. When we do missions, if mission objectives are failed, then there is a different outcome than a success. Mind you the contract can still succeed, but our mission objective can still fail as well. Successful missions are met with smoother easier runs. Failed missions are met with a longer harder journey to go through, with more bumps than smooth road.
A Guild, not an Org:
-We are a guild because there is a closer connection inside of a guild. We don't identify as an organization, too corporate. The Shoresiders Guild is lead by two leaders who have the experience and the skills to ensure you learn more and feel successful This is not some member count kinda organization, this is a guild of closely nit units that stand together so we don't fall apart Strong Ranking Hierarchy The Shoresiders guild has a structure and a hierarchy to our ranks, but that doesn't make one person objectively better than the next We made this so each person can view their accomplishments grow over time! We use the ranks to ensure the smoothest gameplay during missions or when just having fun!
A True Difference:
-We want to crash the economy of Hurston Dynamics. Ourselves and a few other organizations are going to be working together over the course of the game's development to see how we can go about successfully crashing this economy. We will blockade trade ports, oversell useless cargo, strip mine Hurston and sell its valuables to Crusader, as Hurston Dynamics enslaves their employees, and we have to stop this life of monarchy from continuing! The UEE does nothing about it, so we will. We will have a fleet to blockade the ports large enough to scare off any bounty hunter, and leadership unmatched. By crashing the economy of Hurston, we can open up ways to evacuate civilians, or fuel the revolution to take Hurston away from the Corporate enslaver's hands and back into the people's.
The Plan is simple:
-Blockade all major Hurston trade ports until the economy of the planet is left to nothing, but also strip mine the planet down below to force its only valuable resources to be such a commodity that other planets would kill to get a shipment from our fleets. Our marines will control all major ground positions and continue to force Hurston security forces away at every interval, keeping the bunkers safe from hostile contact at all chances. The security station that is used to log criminals will be the control station of the operation on the ground, and the work to assault Lorville will be in action, however sending marines into a direct assault of the city would be absolute suicide. We will utilize Nova tanks from a long distance to send artillery to the city and force the security forces to react in force.
The execution must be right:
-Our soldiers must adhere to the motto of everyone out, no one in. If any slip through the blockade they will support the economy of hurston and contribute to the suffering of the workers.
Join the fun!
Along with Grizz entry (a super nice 3D printed Carrack), I just submitted a picture of a handcrafted board game :
Each pawn is 3d printed while the pegs , counters and paint job are handcrafted.
Please feel free to take a look at our respective submission on spectrum and maybee give us an upvote ^^
We are happy to announce that we are now accepting members of the Starcitizenbase community forum as affiliate members. For a long time we have required anyone joining Imperium to set us to their primary org and enforced this rule to the best of our ability. Now that is changing.
In order to be considered a full Imperium member you are required to set Imperium as your main org on RSI.
Anyone that has Imperium as an affiliate will be considered a SCB Affiliate and not a full member of Imperium as the Affiliate name suggests.
This decision has been discussed and thought out over a long period, we feel this change will help in the long term by allowing us to retain more people interested in Imperium while still having our Core Imperium members.
That said, how does one become an SCB Affiliate?
The process is similar in joining to becoming a Full Imperium member.
Step 1: own a https://forums.starcitizenbase.com/ account.
Step 2: Apply to Imperium on RSI and include your scb account and specify Imperium member or SCB Affiliate.
“https://forums.starcitizenbase.com/profile/1222-shane/ SCB Affiliate”
You may switch from an Imperium member to an SCB affiliate and visa versa if certain criteria are meet such as appropriate RSI Main org status on your account. To do this simply get in contact with an member of HR.
Once done, we will process you into the Org and that's it! We welcome you to join us on our discord to socialize and participate in our weekly star citizen events.
If any new SCB Affiliate is seen attempting to represent Imperium in a bad manner please contact a member of Imperium HR as all SCB Affiliates will still be required to follow a small set of rules.
See you in the ‘verse.
i am new to star citizens and wanted to join an org to help me get used to how things go (i already know most basics). I came across the you guys whilst looking , i would appreciate it very much if i am able to join and help spread the glory this org to all corners of the galaxy (when that time comes)