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want to play 3.12 but cpu and ram constantly at 100% with new update


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Hi!

I've been wanting to check out the new update, but as mentioned in the title, something under the hood has changed and it might actually melt my cpu. Is there a known fix? I've already done some research on it but I thought it might be worthwhile to ask here as well.

Thanks in andvance!

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Thx for the response! This is what I'm currently running:

 

 Operating System: Windows 10 Home 64-bit (10.0, Build 18363) (18362.19h1_release.190318-1202)
                 Language: English (Regional Setting: English)
      System Manufacturer: Micro-Star International Co., Ltd.
             System Model: MS-7B46
                     BIOS: Default System BIOS (type: BIOS)
                Processor: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz (6 CPUs), ~3.6GHz
                   Memory: 16384MB RAM
      Available OS Memory: 16340MB RAM
                Page File: 12650MB used, 26495MB available
              Windows Dir: C:\WINDOWS
          DirectX Version: DirectX 12
      DX Setup Parameters: Not found
         User DPI Setting: 96 DPI (100 percent)
       System DPI Setting: 96 DPI (100 percent)
          DWM DPI Scaling: Disabled
                 Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
 DirectX Database Version: Unknown
           DxDiag Version: 10.00.18362.0387 64bit Unicode

 

Card name: NVIDIA GeForce GTX 1080 Ti
        Manufacturer: NVIDIA
           Chip type: GeForce GTX 1080 Ti
            DAC type: Integrated RAMDAC
         Device Type: Full Device (POST)
          Device Key: Enum\PCI\VEN_10DE&DEV_1B06&SUBSYS_374C1458&REV_A1
       Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] 
 Device Problem Code: No Problem
 Driver Problem Code: Unknown
      Display Memory: 19296 MB
    Dedicated Memory: 11127 MB
       Shared Memory: 8169 MB
        Current Mode: 2560 x 1440 (32 bit) (144Hz)
         HDR Support: Not Supported
    Display Topology: Internal
 Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
     Color Primaries: Red(0.645508,0.341797), Green(0.320313,0.636719), Blue(0.156250,0.045898), White Point(0.312500,0.328125)
   Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000
        Monitor Name: ZOWIE XL LCD (DisplayPort)
       Monitor Model: ZOWIE XL LCD
          Monitor Id: BNQ7F4D
         Native Mode: 2560 x 1440(p) (59.951Hz)
         Output Type: Displayport External
Monitor Capabilities: HDR Not Supported
Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
      Advanced Color: Not Supported
         Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8e68f77150e57b50\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8e68f77150e57b50\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8e68f77150e57b50\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8e68f77150e57b50\nvldumdx.dll
 Driver File Version: 27.21.0014.6079 (English)
      Driver Version: 27.21.14.6079
         DDI Version: 12
      Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
        Driver Model: WDDM 2.6
 Graphics Preemption: Pixel
  Compute Preemption: Dispatch
            Miracast: Not Supported
      Detachable GPU: No
 Hybrid Graphics GPU: Not Supported
      Power P-states: Not Supported
      Virtualization: Paravirtualization 
          Block List: No Blocks
  Catalog Attributes: Universal:False Declarative:True 
   Driver Attributes: Final Retail
    Driver Date/Size: 12/3/2020 1:00:00 AM, 1048608 bytes
         WHQL Logo'd: Yes
     WHQL Date Stamp: Unknown
   Device Identifier: {D7B71E3E-5846-11CF-5760-42171BC2D635}
           Vendor ID: 0x10DE
           Device ID: 0x1B06
           SubSys ID: 0x374C1458
         Revision ID: 0x00A1
  Driver Strong Name: oem15.inf:0f066de35d9aeff6:Section044:27.21.14.6079:pci\ven_10de&dev_1b06
      Rank Of Driver: 00CF2001
     

 

 

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@Gremlich

Thanks for responding!

What do you mean exactly with "locked on overclock settings"? I hadn't played SC in a couple of months, it wasn't this bad in the last patch I played, as far as I know.

I checked task manager but I had disabled all background programs and unnecessary stuff, and it still goes to 100% every single time.

When I do an offline dogfight, everything is butter smooth. I get some frame drops on Area18, but still quite playable. Just 100% CPU load all the time.

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Just checking in to see if anything changed?
I found this thread googling my issue and there seems to be a thread on the CIG website about this same problem from earlier in 2020(which was when my problem started) and then it has a bunch of more recent replies as of the 29th. So whatever bug they introduced back then has now spread to more users with the latest update.

 

I've tried a few fixes, from locking my fps in nvidia control panel to 58fps then turning off Vsync, raising graphical settings to very high to try and force more load onto the GPU, messing with page file settings.  I'm not sure what's doing it, but I've been playing this tech demo for years now and this issue is definitely something new that they've introduced.

 

I'm interested to see if you manage to fix it. Dxdiag attached if anyone smarter than me wants to compare notes.

DxDiag.txt

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I do not. It was one of my troubleshooting steps. I set it to high, then very high. I think setting it to high all it really did was clearly draw from my GPU more, but it didn't reduce my CPU usage at all
My GPU was sitting at like 30-40% at medium/low, and then jumped to 70% on Very High, but cpu usage still maxes out.

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Quick update: 

Havent tried a system restore yet. However I fixed my cooling, which stopped the overheating (old watercooling was drawing too much air). Sadly enough, even with disabling all the foip functions (read in the comments of bug reports that that could draw resources, even when no camera was connected), it still draws 100% cpu all the time. Framerate is about 45ish in PU but much higher in Marine or Dogfight. GPU use is about 50 to 70 on Very High, with some spikes here and there. 

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