By Sage Parvil
A’care Mining & Reclamation: We Are What You Need Us To Be
Focus: Resource, Survey, Security, Roleplay
Primary Language: English
In-universe: Established in 2944, A’care Mining and Reclamation expanded deep space recovery and economic survey operations into less accessible sectors of the known Verse. We seek to recruit skilled pilots with experience in collection, security operations, physical sciences, and engineering. Our professionals come from a multitude of backgrounds, including astrogeology, law enforcement/military, logistics, and engineering to better serve our customer’s requirements anywhere in the ‘Verse.
Would you like to join the professionals at AMR? We are seeking Citizen pilots from a diverse set of professional backgrounds who desire a rigorous and rewarding environment. Contact us today and get started on your next great journey among the stars!
Out of Character: AMR is a mining and salvaging casual roleplay organization which was started back in 2014. All our Founders are early backers of the game, but we wanted to wait to grow our organization until Star Citizen was developed further.
That time is now.
We are a professional Org made up of mature individuals who want to enjoy casual roleplay and high-speed action with friends both new and old. We have a close network of allied Organizations with which we host and participate in multiple events and training sessions every month, so there is always something going on.
AMR is an equal opportunity employer. All applicants subject to full-scope UEE security check. Certain restrictions apply. Speak with an AMR representative for details.
Visit our Web Portal @ https://www.acareminingreclamation.com/
Join our Public Discord @ https://discord.gg/n7UMQa7
Sage Parvil, Ph.D
Director for Outreach and Engagement
A'care Mining and Reclamation
New Babbage, MicroTech, Stanton
AMR: We Are What You Need Us To Be
Welcome and thank you for viewing our recruitment post!
We are an English Org, based out of the US primarily. We have other members outside of the country, though our events and meetings are based in the PDT/CST/EST time zones. Semi-Hardcore as in, we have structure and need players to go through certs to get into Divisions, but we are lenient on super strict attendance because RL comes first. Players from all walks of life are welcome. Members must be 18+.
We are a Norse-Inspired Military RP Organization that has several Specialty Divisions to choose from. We are a laid-back yet structured org that prides itself on community. We have a Staff of 8 people that vote on every addition or change of the org, so there's no one person making decisions for everyone in the org.
Real life comes first, as we all know, so our attendance is quite lenient. We want everyone to have fun, so we plan several events throughout the week. We especially have things set up for each weekend with OPs or Cert Training.
We want to make sure every player has fun. We make sure everyone is happy. If there are any issues, we would ask that they bring it to a Staff member for discussion. So far, we haven't had any issues.
All new members start out as a Fledgling. Fledglings can choose to join any of these Division’s after going through certain basic or advanced certifications.
Raiders: Quick and dirty, the raiders are masters of destruction and efficiency. The ASRS's primary ground force, there’s nothing the raiders won't do or kill to get paid.
Berserkers: Highly elite and skilled soldiers. Chosen for their zealous love for danger and violence, the berserkers are truly feared throughout the 'Verse. Bounty Hunting specialists.
Valkyries: Most pilots believe themselves to be skilled, mostly because most pilots have never fought a Valkyrie. Valkyries are the flying equivalent of imminent demise.
Department of Commerce: Trading experts who know the in’s and out’s of anything related to money. These business minds manage the finances of the organization and make sure everyone walks away paid.
Shielded Gunwales: Our main priority is to transport Raider Corps (Raiders/Berserkers) to their destination (AO). We will provide security with transport ships and our ground security teams as needed. We will keep the landing zones (LZ) clear and secure during the Operations. If needed, we can deploy our own security teams as support for Raider Corps during an operation. We will provide and maintain security at all LZ's.
Capital Crew: Pilots and gunners that think big. Flying the largest ships in the 'Verse, capital crew operate everything related to these massive mobile command vessels.
Join our Discord here: https://discord.gg/62uSaBw
Apply here: https://forms.gle/LffzbJuDGHBQRaaDA
“One’s back is vulnerable, unless one has a Brother.”
We look forward to playing with you, fly safe.
We are the XIIIth Expeditionary Corps
The XIIIth is a Private Military Company of 120 members. Belgians, French and Swiss ... so far.
We are opening a new Branch to welcome English-speaking members from all countries. The goal is to make a step in the international community, raise our membership, and have 24/24 presence on the game.
We need you to become future members and leaders of the XIIIth Expeditionary Corps.
Please visit our website for full information about the XIIIth: https://13eme.fr/
What can the XIIIth offer you?
A strong structure: If you have not done it yet, simply visit our website to find out. Teamplay - We try to create an Esprit de corps between our members by different means, to be more efficients in combat and have a more enjoyable experience in the multiplayer part of the game. Daily activities - which range from Instructions to training through scripted missions on the PU. Instructions - We will train you to quickly reach the XIII standards. Trainings - We practice what the instructions teach us. Competition - We are present in the leaderboards, just check it. Efficiency - We are looking to reach maximum efficiency, our job requires it. Ships - We have all the ships we need already. Social interactions - We are a Belgian, French, Swiss organisation but we aim to be international. You will meet members from different countries, it will be a personal enrichment for you and for us.
We will welcome you on a EN Discord. From there, you will be the pioneers of the opening of the new English branch.
You will help us to create and evolve the space dedicated to our new English-speaking members and may be the opportunity to take a leadership position according to your abilities.
We want to build it WITH you.
Feel free to contact us or react in this thread, or our DISCORD server
AFTERSHOCK - United we stand, whatever it takes.
Endeavoring to further humanity’s heroic venture into the stars, Aftershock aims to facilitate and further legal activities throughout the dark expanse of the cosmos, be it exploration, reconnaissance, medical, security or more.
Per aspera ad astra.
Through hardship to the stars.
Further to the 2948 Intergalactic Aerospace Expo and the evidence of ever more capable and militarized spacecraft, it became clear that a common effort to uphold the UEE’s charters will be required. Thus, Aftershock was formed. With the common purpose of ensuring and promoting legality among the stars, the members of Aftershock remain steadfast in their duties.
Section A – Combat
As primarily a peacekeeping unit, Aftershock’s combat wing possesses the express purpose of securing hostile space and neutralizing hot zones. To this effect, any combat assignment can focus on, but is not limited to:
Protecting new pilots while they learn the ropes, Defending neutral areas of space from attackers, Disabling monitoring devices planted by criminals, Clearing a base/station/area of hostile occupation, Escorting vulnerable ships, i.e cargo haulers, fuel transports etc. and Collection of bounties placed on hostiles by other pilots or the UEE’s Advocacy. Other, more advanced combative efforts require and are as such completed under larger plans.
Section B – Exploration
Aiming to further humanity’s journey across the cosmos, Aftershock’s exploration wing is tasked with investigating the dark expanse and plotting routes across it. An assignment for this wing can include:
Discovering/maintaining jump points between systems, Finding habitable or otherwise suitable worlds for clients, General reconnaissance; recording hostile activity in other systems, Searching for astronomical phenomena, such as nebulae and black holes and Preemptive reconnaissance pending military action by Aftershock or its allies. Tasks that fall under the minor transport category should also be handled by the exploration wing.
Section C – Medical
Assuring that engagements are fair and survivable for both sides, Aftershock’s medical wing serves as a bulwark against the loss of life and limb, striving to protect and serve the wounded. Assignments to this wing can encompass:
Detecting and testing the required services per engagement, Negotiating a safe treaty ensuring those who cannot fight can be treated, Performing medevac and/or search and rescue duties, Rapid transport to more advanced facilities should patients require it and Assisting other medical workers from other organisations. It should be noted that members of Aftershock’s medical wing should be experienced in other fields, especially combat and exploration.
Section D – Industrial
For those in pursuit of a profit-focused career, Aftershock’s industrial wing facilitates the gain of resources supporting other aspects of the organisation. Assignments may focus on:
Mining for raw materials or profit, Haulage of goods across systems, Mass passenger transport between worlds/systems, Fabrication of materials for ship repair/general maintenance and Freelancing work throughout the entire organisation, supporting other wings. Other tasks that do not fit the mission profile of the aforementioned wings may be undertaken by this wing.
Additionally, we also intend to offer;
A mature environment for those passionate about Star Citizen, A tactical and authentic experience throughout all org operations, Partnership in the ShipShare program, facilitating local transport and ship trials, A (number-based) organization bank for possible capital-grade purchases in the future, A competitive area where members can hone their skills (recorded Star Marine and Arena Commander games, likely with inter-wing squad-based teams) and A general aim to have fun across the vastness of space! Requirements:
Teamwork (it makes the dream work, after all), A mature and rational attitude to gameplay (remember, it is only a game), A willingness to be involved in org activities (though temporary inactivity is fine, just tell us) and The use of Discord until VOIP/FOIP is fully implemented. Things to note:
We currently only operate in Europe and play around 16:00 UTC onwards; any regions are wanted and accepted, however. We welcome elements of roleplay, especially for tactical reasons, but this is not required. Any ages are welcome as long as they comply with the maturity outlined above. English is our primary language so we must insist upon it; though squads in other languages are welcome provided some level of understanding. Interested? If so, apply here. Please let us know you came via this post.
Questions? Ask in our Discord server.
Otherwise, continue to enjoy fighting, exploring, hauling or racing across the galaxy, citizen!
[BLACK6] Black Star Legion Realism Organization: [Casual Civilians] [Structured Milsim] [Independent City-State]By Ridder
Black Star Legion Realism Organization
[ Black Star Legion's Mobiglass Portal ]
[ Talk to a Recruiter on Discord]
[ The Black Star Legion RSI Organization Page ]
[ Seeking Early Volunteer Staff Applicants for Member Services ]
<You see a brief message appear on your mobiglass ....>
Sector 26-D | Grid Coordinates: 1309N 2633E
Desert Region | Elysium
It didn’t take long for them to get famous after Operation Unilateral Force (OUF) hit the wires. Earth needed a major public relations success given the rise in Vanduul attacks against the frontier systems. The 78th Squadron for example became heroes for their strikes against Vanduul targets and the public consumed it, they said enlistments in the UEE Navy and Marines rose for months after the operations went public.
What UEE Public Affairs didn’t report however was the loss of an entire task force in another sector. Our mission, blockade the Centauri Sector and deploy offensively out of the Elysium System - land Marines from 3rd MEU in a Direct Action mission against several confirmed Vanduul military logistical centers across the frontier's border, conduct an HTV recovery at a known interrogation facility, hit comm-nodes and logistical nodes to divert Vanduul assets away from the main UEE engagement zones.
CTF70's bulk force mission, utilize the capital ships and Marine strike assets from Combined Task Force 70 to hold the jump point, act as a blocking element of the main UEE force that deployed from Ceran during the operations main assault. Lead by the UEES Imperia Tiberius, her escorts, fighters and strategic strike platforms the CTF was fully engaged with a light reserve element holding the Elysium System. High Command; snug and warm deep in the Idris and Centauri Systems said we could expect "light contact" due to the main UEE advance ...
... It was a damn nightmare. Sector High-Command and intel got it wrong, big time.
After six days, and the remainder of CTF70 flooding back into Elysium hoping for cover and protection - well UEE High Command didn't even try to mount a rescue … How did they put it? “The sector was overrun with Vanduul and congested with civilian refugee’s, Sol considered the risk unacceptable to mount a rescue. Combined Task Force 70, nicknamed Black Star Legion is an acceptable loss.”
… but some of us survived. The UEE betrayed us … they left us with no cover … they abandon us.
My name is 1st Lieutenant Vall Ridder. Platoon Commander, 1st Platoon, Alpha Company 1/1, 3rd Marine Expeditionary Unit - Black Star Legion. Myself, along with Lieutenant Cowski, Sgt Redfern, SirPotato, Alli, Nicoma and a few of our surviving capital ship crew, fighter pilots, supply and logistics crews and fellow Marines are looking for those wanting to break from the UEE. Be it casual civilians seeking businesses, or military survivors and veterans wanting to honor those we volunteer to serve and protect here.
We ask you to join the independent city-state of Imperia Tiberius; and become citizens of Black Star Legion.
2018 RECRUITING FOCUS
Hello, and on behalf of our small but growing membership, we want to thank you for checking out our thread and hopefully being interested in us.
This month with the FPS most likely on the horizon. We are looking for Marines! Our organization is spending the 3.0 series of launches in 2018 centering around a Constellation and her crew, a few Navy fighters and some Marines to solidify a core group of members that will launch us into 2019. We are focusing on the following key activities in 2018:
SOP and TTP development to be used by both military and civilian members in coordinated and combined operations Setting up civilian city services and backend systems that will grow in 2019 with expanded membership Building a small support staff and set of staff teams that will help us in some areas we've historically be weak in to improve our performance in building a solid and long lasting organization. Taking the traditions of over 15 years as a RP, PVP, PVE, Raid, Logistics, Crafting, and City oriented guild - molding them to write our permanent future in Star Citizen. While we will accept members, our main focus is bringing in those who enjoy being apart of support staff roles typically found in most MMORPG guilds. (Recruiting, Event Staff, Art & Propaganda, Logistics, Supply, Combat and other specialists.)
Steps to Success:
1. Go to our General Recruiting Information and find out more details about us and our goals.
2. Get into Discord or TeamSpeak to talk to a Recruiter and we'll help you apply
3. Submit a Membership Application
4. Attend and complete our brief New Member Indoctrination course
5. Start joining regularly scheduled activities beginning in July 2018
Hello, thank you for checking us out. We are a realism organization that offers a wide range of unique experiences to both casual seeking civilian members who want to grow businesses, or those who enjoy something more structured in our milsim realism task force. We are driven by a fair and unbiased system outlined in our Master Directives Document giving every member fair and unbiased opportunity. We center ourselves around a 24 sq km group of land plots where we will build a city. Imperia Tiberius is the independant city-state that offers every member a home, anchor and port of safety as they travel the stars.
We offer you a story different then most, and an experience that is unique and unparalleled in this game. We are a Star Citizen experience where everything you gain is earned by your output and your membership in a Team. A home where you look to the Aviators, Capital Ship Crews, Marines and Crewmen to your left and right every day. A home where when you log in and go to the Rum Runner Cantina in our city, you meet your friends who are farmers, business owners, outpost directors, elected senators, bounty hunters, traders, haulers, explorers, scientist, Marine Aviators, Naval Aviators - and everywhere in between to figure out the events for the day over drinks and good food.
We offer a long term home, where your character can be immersed in functional systems, not contrived RP and your 'next of kin' are welcomed as descendants of your original character.
When we say a unique experience, it is because we truly are. We are not doing what 95% of the rest out there do. We're not some sci-fi channel knock off of Battlestar Blackwater. We are built around tried and true methods, a policy driven chain of command, we derive how we do business from SOP's and train like we fight. This experiences comes from years of MMORPG gameplay, experiences ranging from SWG and WOW to EVE and Dayz; some of us even have time in the famed 15th Marine Expeditionary Unit (15th MEU) for ARMA III where "realism milsim" is at its absolute finest. We are lead by real life military veterans both active duty and DD-214 holders, as well as civlians who understand gaming and gamers. We are designed from the ground up to provide you one of the most fulfilling simulation experiences in the community - while not sacrificing fun, authenticity, attention to detail, team work, and good solid community gaming.
Organization Design: The org is designed to support two basic types of game play. First being our Civilian members. The second being our realism Military component.
Civilians: Low time requirements, Low overall structure, Self and group built and managed "businesses". Freedom to pursue wide activities supporting the organization, your goals, and friends with professional military protection. Combined Task Force 70 (CTF 70): Realism Milsim, slightly more time requirements, unit slotting based on the MOS you choose, professional level training. Structured Billeting (similar to raid slotting on roles), , "on-duty" / "off-duty" game time supporting the organization, your goals, and friends. Why do we do this? Why do we put in so much work and time in this organization? We wanted a very solid and scale-able infrastructure in place prior to recruiting to support growth at any level. Star Citizen is (going to be) a very complex game, each of us invests time, emotion, effort - hopes and dreams into our characters and each other. We want to give you, and this org the best we can and that each of us deserves from a game organization. You and the Team around you will enjoy being gamers, while having immersion opportunities rarely found elsewhere in the 'verse. You, and the Team around you will learn to be dependable, respectful, and respectable.
You can do the same old same old with everyone else. Or you can achieve a higher level of professionalism, fun, and excellence as a civilian, military member, or periodically transfer freely between the two within Black Star Legion.
We offer YOU the challenge of Black Star Legion