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Personal inventory sneak peek

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Reacting to the video (instead of just personal inventory): Other companies might never have realized that helicopter hover mode was bad until the game hit open beta. Star Citizen finds out in weeks and has it fixed in a few months, years before the game is in beta.

What's the deal with those personal inventory icons? They mean absolutely nothing to me. I hate icons that mean nothing by just looking at them, something I see more frequently with every passing year. If you can't make an intuitive icon, use a word.

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I'm not yet sold on the current personal inventory look yet.  Don't get me wrong, It'll be great to have a personal inventory and the fps mining mechanic, but how they showed that the personal inventory would work in game seemed to me like they were trying to re-invent the wheel.  DON'T make it complicated, like they did hover mode.  Don't over-think the problem.

It is the first look, so I'll try not to fully critique it till it's released...

36 minutes ago, Boildown said:

What's the deal with those personal inventory icons? They mean absolutely nothing to me. I hate icons that mean nothing by just looking at them, something I see more frequently with every passing year. If you can't make an intuitive icon, use a word.

I would assume those icons are just defaults or what they had currently.  But I agree, really hoping that wasn't close to the final iteration of the personal inventory system.

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      According to the road map (as updated 21 Sep 2018), with Alpha 3.6.0 in Q2 of 2019 will come a localized physical inventory system. I’ve not seen any solid information on this, but from the name I deduce that we will no longer be able to access a global inventory through our Mobiglas Equipment Manager. In other words, Equipment Manager will no longer access everything we own, only those items which are in proximity to us. If my deduction is correct, this is a great improvement; the current global inventory access is convenient but not at all realistic. But it also raises a concern: after this is implemented, where can we store personal gear where we can access it while performing missions or simply traveling the ‘verse? And where can we store items that we purchase?

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      In the real world, almost every vehicle has some storage space. Most motorcycles can be equipped with saddle bags. The smallest sports car has at least a tiny trunk and a glove box. This is because most people need space to store things. Of what use is a vehicle if it can’t even fit a small bag of groceries?

      I understand that we'll be able to place items in any unoccupied space, even if it's not designated as cargo space. So, I could just throw some items on the floor inside the 350r and try not to trip over them. But that doesn't help with ships like the X1, Nox, Dragonfly, 85X, and others which have no such space. For example, the 350r has 0 cargo space. That makes it useful for only one role, which is racing. Yes, I know that's its main role, but in the real world even race cars have extra space, even if it's not utilized during a race. Seats, which are usually removed, may be re-installed to give "joy rides" to those who are not racing professionals. And souped-up "muscle cars" have been used for many decades to impress the opposite sex, and to quickly transport illicit goods (bootlegging) and small packages (the Transporter series of films). So, what if I want to use the 350r for something other than racing? As it stands, I really can't.

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