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ArcCorp City production cost?

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Your question is worded strangely.

If you mean the in-universe cost of a skyscraper in ArcCorp then that info doesn't exist. It's just kind of implied that it's not severe enough a cost that a company couldn't cover a planet in them.

If you're talking about real world development time and resources to model and create a city in work hours, that's likely never going to be released since that's company financials.

If you're talking about resources in terms of memory an graphics to render a city in-game, then that's entirely dependent on the user's system.


Or did you mean something else?

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