VoA Posted April 19, 2019 Share Posted April 19, 2019 buzby x 1 Link to comment Share on other sites More sharing options...
Ceefuhs Posted April 19, 2019 Share Posted April 19, 2019 Great info, thanks Link to comment Share on other sites More sharing options...
Drum Posted April 20, 2019 Share Posted April 20, 2019 Seems about right. There are additional time elements with the final QT to a moon landing (like A18), since it pops you out about 50km out and you have to slowboat in. Lot of grumbling and (as usual) two sides to it. One says fanboys may put up with the immersion, but new players sitting there for 15+ minutes just to get somewhere will not work in CIG's favor. And this is just One System. Imagine trying to cross 2 or 3 at a time. Adding extra Interdiction, to not make it seem like you are just sitting there, only adds to the time and will not fool anyone. So shorter QT times are the favor here. Other side says most of your daily activities are going to be in a specific area and QT times will be small. Sounds good on the surface, but even now in our current build the missions take you all over the map and those minutes Getting There start to add up. I suspect there will be an adjustment made to QT times, especially when there is more than one system to muck around in. - DRUM out buzby x 1 Link to comment Share on other sites More sharing options...
buzby x Posted April 20, 2019 Share Posted April 20, 2019 crazy qt times are a damned deal breaker, really...5 min should be the absolute max of the game unless they want a universe ruled by jobless neckbeards Link to comment Share on other sites More sharing options...
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