Who we are
We are a privately owned geological survey organisation, that proudly delivers commercially viable mineral deposits for the galaxy’s mining industry.
Xenosystems Exploration & Survey performs the prerequisite checks which enable the discovery and extraction of popular commodity constituents, from intra-planetary and extra-planetary sources, and facilitates the sale of its mineral property assets to its corporate partners.
The co-founders of the business made their fortunes by investing in a little-known mining venture formed prior to the advent of RSI’s Orion mining platform, and based on the knowledge of its anticipated arrival, by developing a lead into what was, then, a very stagnant and exclusive industry.
No one was prepared for the explosion of entrepreneurial activity hat originated with the commercial release of the Orion, nor did they foresee the profound effect it would have on the economy. Suffice to say, our founders’ initial investment performed rather well.
With the dividends of their success and their burgeoning knowledge of the mining sector, our founders incorporated Xenosystems Exploration & Survey as a cutting-edge prospecting organisation, to discover and acquire new mineral deposits for resale.
Xenosystems is now rolling out an aggressive growth strategy, with a view to becoming the premier prospecting establishment across all sovereign territories. For more information on career opportunities, please click here.
What we offer
Xenosystems is an industrial organisation first and foremost. Our intention is to create a robust and profitable company within the ‘Verse, within which our members can have a great time and thrive.
While the mechanics of payments and contracts are still in development, we can provide a rough guide of the types of gameplay we’ll be offering for new and existing members.
Solo or Coop
The beauty of Xenosystems is that our core activities can carried out by lone wolves and team players, alike. If you want to prospect, mine or claim by yourself this is entirely possible and welcomed. We know that some nights you’ll just want to tune out, listen to a playlist and bash some rocks. We’ll be around later for when you want the camaraderie of others.
What we aim to offer to the solo player, is a number of benefits such as those outlined below:
Use of org ships. Typically these will include Terrapins and Prospectors.
Support & Rescue
No micro-management. Ever.
For those interested in teamplay, we envisage our standard industrial teams to run from 2 players upwards in an almost infinitely scalable fashion. We will likely recommend that operations take place within a two system radius of our mobile base of operations, so as not to stretch our support abilities too far, but we’re more than open to allowing teams and individuals explore opportunities further afield. The idea is that we can have any combination or quantity of teams working together in concentrated or distributed areas to achieve our strategic objectives.
You might be wondering why you don’t see any security allocations in our team examples. This is because we plan to outsource most of our security requirements to a growing list of trusted commercial partners. This way we can focus our development and training on our core competencies, helping us to become the best mineral extraction and property asset management firm in the ‘Verse.
However, for those of you interested in taking a proactive stance on safety and security, we will be establishing regular joint training sessions with our partners. This will allow them to become familiar with our operational requirements and limitations, and permit our members to learn combat techniques and awareness from the experts.
It shouldn’t go without saying that we won’t require every minute of your life to be dedicated to the organisation. It’s a game at the end of the day and we don’t want anyone to feel limited by our areas of specialism.
Recently incorporated and in the nascent stages of growing its ranks, Xenosystems Exploration & Survey aims to become the leading supplier of geological survey and mineral property asset management in the ‘verse. To achieve this, we intend to develop a robust and driven workforce, built upon expertise and initiative.
We are currently recruiting a variety of positions, from support staff right the way through to senior management. If you feel you have the required skill set and passion to contribute to the organisation, get in touch.
For management roles, please use this contact form. For standard applications please use the link to our RSI org site.
You can also contact us directly via Discord.
Xenosystems RSI page
Star Citizen Playlist
Black Wing Federation
The Black Wing Federation recognizes the value in another’s honor. It is for this value that we provide proxy services to those that would wish to retain their honor from activities they may deem unsavory.
Our goal is to provide a contracting service to other organizations and groups. Providing total anonymity to all clients. Whether you need to fill personnel gaps for whatever you wish to accomplish, or you need a task completed, but do not want your name or org attached, we are here to fill that gap.
Feasible Participation – What you put in, we return 110%.
Respect for your kin and the contracts made.
Team player – We must work together to complete contracts.
What The Black Wing Federation Provides
Dedication - We’re aiming on bringing good people to this group. We treat you with respect and will have your back 100%, and we expect the same in return.
Foresight - We are seizing a unique business model that can provide prosperity and comradery.
Community - We are a new org, but as we grow, so will our family, where you can make new stories, share experiences, and ejoy your moments in, and out of the verse.
If you have any questions, feel free to join us at https://discord.gg/ymWUrbq
Apply at our Website at https://www.blackwingfederation.com
And check out our Org page at https://robertsspaceindustries.com/orgs/BWFED
Why [ILIS] Invictus Logistics & Integrated Services over other Organizations?
ILIS is a steadily growing community who looks at Star Citizen as a long term investment. We are based in North America but we have members all over. Our community sees this game as the space simulator we've been waiting for, and the MMO to end all other MMO's. We are an active community, and our focus is transportation of goods and security. We are looking to recruit positive, likeminded, and dedicated players to join us as the development of Star Citizen continues to grow.
Roles in are organization include, but not limited too:
Logistics - Running cargo, transportation operations and the main money maker of ILIS.
Administration- Marketing, recruiting, data mining, support roles, and diplomacy.
Navy- Top of the line Naval fleet with everything from multiple capital ships to the best light fighters currently released.
Army- Highly mobile ground team that is able to rapidly deploy and take control of an area using vehicles and realism tactics.
At the end of the day, our main goal is to build both a non-toxic and fun community to make a positive impact in Star Citizen. In our community, we will make sure you are not just another number added to our roster. If this is something that interests you, feel free to see the links below.
Thank you, and see you in the 'verse,
Hey all, long time backer and not so avid follower of Star Citizen, and i just wanted to see if somestuff is in the game or known to become part of the game:
1. Can you modify any ship, such as the Aurora CL or other freighter/cargo ship to have a mining laser+tracter beam for mining operations? Or is it just the ships in the "mining" category
2.As a supporting player that is terrible in combat, I had envisioned helping my guild after piracy/dog fighting as a scavenger in the wreckage. Is this going to be a niche thing, and is there a ship already for this?
By Jezal Sekil
Did someone compiled a full guide on mining?
I mean not how to just start your mining laser on a rock, but actually how the mining laser is working? how to use all the data efficiently? I mean the energy transfer graph is it usefull? does the distance between your ship laser and the rock influence the laser power transfered to the rock? how? any data compiled already ie: distance/laser power/rock container??
So much questions I have my own theory of some sort but right now, I'm not fighting the rock or the laser mechanic, my biggest challenge is the lag!