Jump to content

Recommended Posts

Good day to the Citizens of Imperium. I am Dr. Sage Parvil of A'care Mining and Reclamation, Director of Corporate Outreach and Engagement.

We are a small, employee-owned corporation who seek to provide our clients with the foremost in asset retrieval and mineral survey capabilities in the increasingly complex security environment we find in the 'Verse. We were founded in 2944 in Houston Texas / Earth / Sol but have recently moved our operations to the Crusader system where we feel we can be closer to our clients and our operations. 

We specialize in the timely and tailored retrieval of materials of concern and low-observable prospecting and survey reports in compromised environments. In addition, we provide real-time threat observations to our clients ensuring they have to most accurate environmental picture prior to undertaking any activity in a sector. We understand that during these times that economic access and security are intimately tied and our trained professionals provide up-to-the-minute assessments to ensure your interest are secure and you are ready to strike when opportunity presents itself.

Due to our desire to remain flexible and impartial to our clients, we are not seeking direct affiliation with any entities at this time, but we are willing to discuss exclusivity agreements to avoid potential conflicts of interest arising in the future. With our exclusive clientele we are also open to discussing our full range of capabilities so that we may better tailor ourselves to your needs.

A-M-R. We are what you need us to be.

Share this post


Link to post
Share on other sites

Unsure of how many Imperium members are role players, but I am sure some will go that route.
I am assuming you have read the into, since you are in the proper forum segment.
https://forums.starcitizenbase.com/topic/9423-to-foreign-dignitaries/

Affiliation is a bit generalized, but any questions that arise can be steered to the proper people for official answers.

Welcome to SCB (Star Citizen Base). - DRUM out

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By GOOOOSE
      Hey all, long time backer and not so avid follower of Star Citizen, and i just wanted to see if somestuff is in the game or known to become part of the game:
      1. Can you modify any ship, such as the Aurora CL or other freighter/cargo ship to have a mining laser+tracter beam for mining operations? Or is it just the ships in the "mining" category
      2.As a supporting player that is terrible in combat, I had envisioned  helping my guild after piracy/dog fighting as a scavenger in the wreckage. Is this going to be a niche thing, and is there a ship already for this?
    • By Jezal Sekil
      Hello Pilots!
       
      Did someone compiled a full guide on mining?
      I mean not how to just start your mining laser on a rock, but actually how the mining laser is working? how to use all the data efficiently? I mean the energy transfer graph is it usefull? does the distance between your ship laser and the rock influence the laser power transfered to the rock? how? any data compiled already ie: distance/laser power/rock container??
      So much questions  I have my own theory of some sort but right now, I'm not fighting the rock or the laser mechanic, my biggest challenge is the lag!
      Fly Safe!
    • By Ostia
      Hello Once More @Imperium Members!
      This month we’ll be continuing the format from last time! In case you missed it, here is the explanation of the changes and some new information related to how Game Days will operate in the near future:
      We wanted to improve the experience of Game Day overall and felt that with Star Citizen in its current state just doesn’t warrant the amount of effort that we had once been able to put into it. IE. Custom Scenarios, Hype Trailers, Streaming, Competitions. Eventually that will change again and we can get back to the game that we are so anxiously awaiting. Until that time we would like to keep Game Day’s focus as a team building event that gives us a regular time each month that we can set aside to play games as an org. 
      You’ll notice at the top of this post there is a poll with several games as options. If you plan on taking part in this Game Day, please vote for your favorite choice from this list, and those that play in the chosen game will be added into a raffle! The poll will close on this next Friday, the 25th of May.
      You’ll still be free to join in with anyone else that would be playing Star Citizen, so don’t worry if you don’t have any of the games in the list.
      If you would like to suggest game to play together as an org on future Game Day’s please leave us suggestions in this thread and we will add them to the poll for the next event.
      We’ll also be shortening the duration of Game Day for this month. Instead of 1600 UTC through 0400 UTC, we’ll be starting at 1800 UTC and run to 0400 UTC.
      Joining Game Day
      For those of you that want to make a return visit, or show up for the first time, you only need to enter the Landing Channel on Teamspeak (ts.starcitizenbase.com), and one of our Hosts will direct you to the action!
      Raffles
      As for most other Game Day’s, we will be providing raffles for participants that play games in Star Citizen. However, this month we will be only conducting a participation raffle, so if you join any Star Citizen games created by other Imperium members, you’ll be entered into the raffle!
      As mentioned above, we will also be conducting a participation raffle for the winning game from the poll. Said game will have several TS channels created for players to meet up and play together, and doing so will enter you into this second raffle as well!
      Since we are hosting two games at once, be sure to check in with an officer or specialist that your name was added to the raffle of the game you played in! (As much as we may pretend otherwise, our Game Day hosts are still human, and you wouldn’t want to miss out on your chance to win free stuff)
      The prizes for both raffles will be $10 Star Citizen gift cards, and the winners of the raffles will be PM’d in the following week to confirm their prizes.
      New to Star Citizen?
      Read this post for information on the game and our Game Days:
    • By Ostia
      Hello Once More @Imperium Members!
      This month we’ll be continuing the format from last time! In case you missed it, here is the explanation of the changes and some new information related to how Game Days will operate in the near future:
      We wanted to improve the experience of Game Day overall and felt that with Star Citizen in its current state just doesn’t warrant the amount of effort that we had once been able to put into it. IE. Custom Scenarios, Hype Trailers, Streaming, Competitions. Eventually that will change again and we can get back to the game that we are so anxiously awaiting. Until that time we would like to keep Game Day’s focus as a team building event that gives us a regular time each month that we can set aside to play games as an org. 
      You’ll notice at the top of this post there is a poll with several games as options. If you plan on taking part in this Game Day, please vote for your favorite choice from this list, and those that play in the chosen game will be added into a raffle! The poll will close on this next Friday, the 25th of May.
      You’ll still be free to join in with anyone else that would be playing Star Citizen, so don’t worry if you don’t have any of the games in the list. In fact you will probably find lots of us getting into the new mining mechanics by next weekend. It would be a thrill to see some of the trade and industry folks show up and mine some space rocks for the first time.
      If you would like to suggest game to play together as an org on future Game Day’s please leave us suggestions in this thread and we will add them to the poll for the next event.
      We’ll also be shortening the duration of Game Day for this month. Instead of 1600 UTC through 0400 UTC, we’ll be starting at 1800 UTC and run to 0400 UTC.
      Joining Game Day
      For those of you that want to make a return visit, or show up for the first time, you only need to enter the Landing Channel on Teamspeak (ts.starcitizenbase.com), and one of our Hosts will direct you to the action!
      Raffles
      As for most other Game Day’s, we will be providing raffles for participants that play games in Star Citizen. However, this month we will be only conducting a participation raffle, so if you join any Star Citizen games created by other Imperium members, you’ll be entered into the raffle!
      As mentioned above, we will also be conducting a participation raffle for the winning game from the poll. Said game will have several TS channels created for players to meet up and play together, and doing so will enter you into this second raffle as well!
      Since we are hosting two games at once, be sure to check in with an officer or specialist that your name was added to the raffle of the game you played in! (As much as we may pretend otherwise, our Game Day hosts are still human, and you wouldn’t want to miss out on your chance to win free stuff)
      The prizes for both raffles will be $10 Star Citizen gift cards, and the winners of the raffles will be PM’d in the following week to confirm their prizes.
      New to Star Citizen?
      Read this post for information on the game and our Game Days:
       
    • By Ridder
      Black Star Legion Realism Organization
      [ Black Star Legion's Mobiglass Portal ]
      [ Talk to a Recruiter on Discord]
      [ The Black Star Legion RSI Organization Page ]
      [ Seeking Early Volunteer Staff Applicants for Member Services ]
      =======================================================================
      <You see a brief message appear on your mobiglass ....>
       
      Sector 26-D | Grid Coordinates: 1309N 2633E 
      Desert Region | Elysium
      Present Day
      It didn’t take long for them to get famous after Operation Unilateral Force (OUF) hit the wires.  Earth needed a major public relations success given the rise in Vanduul attacks against the frontier systems.  The 78th Squadron for example became heroes for their strikes against Vanduul targets and the public consumed it, they said enlistments in the UEE Navy and Marines rose for months after the operations went public.  
      What UEE Public Affairs didn’t report however was the loss of an entire task force in another sector.  Our mission, blockade the Centauri Sector and deploy offensively out of the Elysium System - land Marines from 3rd MEU in a Direct Action mission against several confirmed Vanduul military logistical centers across the frontier's border, conduct an HTV recovery at a known interrogation facility, hit comm-nodes and logistical nodes to divert Vanduul assets away from the main UEE engagement zones. 
      CTF70's bulk force mission, utilize the capital ships and Marine strike assets from Combined Task Force 70 to hold the jump point, act as a blocking element of the main UEE force that deployed from Ceran during the operations main assault.  Lead by the UEES Imperia Tiberius, her escorts, fighters and strategic strike platforms the CTF was fully engaged with a light reserve element holding the Elysium System.  High Command; snug and warm deep in the Idris and Centauri Systems said we could expect "light contact" due to the main UEE advance ...
       ... It was a damn nightmare.  Sector High-Command and intel got it wrong, big time.
      After six days, and the remainder of CTF70 flooding back into Elysium hoping for cover and protection - well UEE High Command didn't even try to mount a rescue … How did they put it?  “The sector was overrun with Vanduul and congested with civilian refugee’s, Sol considered the risk unacceptable to mount a rescue.  Combined Task Force 70, nicknamed Black Star Legion is an acceptable loss.”
      … but some of us survived.  The UEE betrayed us … they left us with no cover … they abandon us.

      My name is 1st Lieutenant Vall Ridder.  Platoon Commander, 1st Platoon, Alpha Company 1/1, 3rd Marine Expeditionary Unit - Black Star Legion.  Myself, along with Lieutenant Cowski, Sgt Redfern, SirPotato, Alli, Nicoma and a few of our surviving capital ship crew, fighter pilots, supply and logistics crews and fellow Marines are looking for those wanting to break from the UEE.  Be it casual civilians seeking businesses, or military survivors and veterans wanting to honor those we volunteer to serve and protect here. 
      We ask you to join the independent city-state of Imperia Tiberius; and become citizens of Black Star Legion.  
      =======================================================================
      2018 RECRUITING FOCUS
      Hello, and on behalf of our small but growing membership, we want to thank you for checking out our thread and hopefully being interested in us.
      This month with the FPS most likely on the horizon. We are looking for Marines! Our organization is spending the 3.0 series of launches in 2018 centering around a Constellation and her crew, a few Navy fighters and some Marines to solidify a core group of members that will launch us into 2019.  We are focusing on the following key activities in 2018:
      SOP and TTP development to be used by both military and civilian members in coordinated and combined operations Setting up civilian city services and backend systems that will grow in 2019 with expanded membership Building a small support staff and set of staff teams that will help us in some areas we've historically be weak in to improve our performance in building a solid and long lasting organization. Taking the traditions of over 15 years as a RP, PVP, PVE, Raid, Logistics, Crafting, and City oriented guild - molding them to write our permanent future in Star Citizen. While we will accept members, our main focus is bringing in those who enjoy being apart of support staff roles typically found in most MMORPG guilds.  (Recruiting, Event Staff, Art & Propaganda, Logistics, Supply, Combat and other specialists.)
      Steps to Success:
      1. Go to our General Recruiting Information and find out more details about us and our goals.
      2. Get into Discord or TeamSpeak to talk to a Recruiter and we'll help you apply
      3. Submit a Membership Application
      4. Attend and complete our brief New Member Indoctrination course
      5. Start joining regularly scheduled activities beginning in July 2018

      =======================================================================
      Hello, thank you for checking us out.  We are a realism organization that offers a wide range of unique experiences to both casual seeking civilian members who want to grow businesses, or those who enjoy something more structured in our milsim realism task force.  We are driven by a fair and unbiased system outlined in our Master Directives Document giving every member fair and unbiased opportunity.  We center ourselves around a 24 sq km group of land plots where we will build a city.  Imperia Tiberius is the independant city-state that offers every member a home, anchor and port of safety as they travel the stars.
      We offer you a story different  then most, and an experience that is unique and unparalleled in this game.  We are a Star Citizen experience where everything you gain is earned by your output and your membership in a Team.  A home where you look to the Aviators, Capital Ship Crews, Marines and Crewmen to your left and right every day.  A home where when you log in and go to the Rum Runner Cantina in our city, you meet your friends who are farmers, business owners, outpost directors, elected senators, bounty hunters, traders, haulers, explorers, scientist, Marine Aviators, Naval Aviators - and everywhere in between to figure out the events for the day over drinks and good food.  
      We offer a long term home, where your character can be immersed in functional systems, not contrived RP and your 'next of kin' are welcomed as descendants of your original character.
      When we say a unique experience, it is because we truly are.  We are not doing what 95% of the rest out there do.  We're not some sci-fi channel knock off of Battlestar Blackwater.  We are built around tried and true methods, a policy driven chain of command, we derive how we do business from SOP's and train like we fight.  This experiences comes from years of MMORPG gameplay, experiences ranging from SWG and WOW to EVE and Dayz; some of us even have time in the famed 15th Marine Expeditionary Unit (15th MEU) for ARMA III where "realism milsim" is at its absolute finest.  We are lead by real life military veterans both active duty and DD-214 holders, as well as civlians who understand gaming and gamers.  We are designed from the ground up to provide you one of the most fulfilling simulation experiences in the community - while not sacrificing fun, authenticity, attention to detail, team work, and good solid community gaming.
      Organization Design:  The org is designed to support two basic types of game play.  First being our Civilian members.  The second being our realism Military component.
      Civilians:  Low time requirements, Low overall structure, Self and group built and managed "businesses". Freedom to pursue wide activities supporting the organization, your goals, and friends with professional military protection. Combined Task Force 70 (CTF 70):  Realism Milsim, slightly more time requirements, unit slotting based on the MOS you choose, professional level training. Structured Billeting (similar to raid slotting on roles), , "on-duty" / "off-duty" game time supporting the organization, your goals, and friends. Why do we do this?  Why do we put in so much work and time in this organization?  We wanted a very solid and scale-able infrastructure in place prior to recruiting to support growth at any level.   Star Citizen is (going to be) a very complex game, each of us invests time, emotion, effort - hopes and dreams into our characters and each other.  We want to give you, and this org the best we can and that each of us deserves from a game organization.  You and the Team around you will enjoy being gamers, while having immersion opportunities rarely found elsewhere in the 'verse.  You, and the Team around you will learn to be dependable, respectful, and respectable. 
      You can do the same old same old with everyone else.  Or you can achieve a higher level of professionalism, fun, and excellence as a civilian, military member, or periodically transfer freely between the two within Black Star Legion.
      We offer YOU the challenge of Black Star Legion

       
×