Black Wing Federation
The Black Wing Federation recognizes the value in another’s honor. It is for this value that we provide proxy services to those that would wish to retain their honor from activities they may deem unsavory.
Our goal is to provide a contracting service to other organizations and groups. Providing total anonymity to all clients. Whether you need to fill personnel gaps for whatever you wish to accomplish, or you need a task completed, but do not want your name or org attached, we are here to fill that gap.
Feasible Participation – What you put in, we return 110%.
Respect for your kin and the contracts made.
Team player – We must work together to complete contracts.
What The Black Wing Federation Provides
Dedication - We’re aiming on bringing good people to this group. We treat you with respect and will have your back 100%, and we expect the same in return.
Foresight - We are seizing a unique business model that can provide prosperity and comradery.
Community - We are a new org, but as we grow, so will our family, where you can make new stories, share experiences, and ejoy your moments in, and out of the verse.
If you have any questions, feel free to join us at https://discord.gg/ymWUrbq
Apply at our Website at https://www.blackwingfederation.com
And check out our Org page at https://robertsspaceindustries.com/orgs/BWFED
Why [ILIS] Invictus Logistics & Integrated Services over other Organizations?
ILIS is a steadily growing community who looks at Star Citizen as a long term investment. We are based in North America but we have members all over. Our community sees this game as the space simulator we've been waiting for, and the MMO to end all other MMO's. We are an active community, and our focus is transportation of goods and security. We are looking to recruit positive, likeminded, and dedicated players to join us as the development of Star Citizen continues to grow.
Roles in are organization include, but not limited too:
Logistics - Running cargo, transportation operations and the main money maker of ILIS.
Administration- Marketing, recruiting, data mining, support roles, and diplomacy.
Navy- Top of the line Naval fleet with everything from multiple capital ships to the best light fighters currently released.
Army- Highly mobile ground team that is able to rapidly deploy and take control of an area using vehicles and realism tactics.
At the end of the day, our main goal is to build both a non-toxic and fun community to make a positive impact in Star Citizen. In our community, we will make sure you are not just another number added to our roster. If this is something that interests you, feel free to see the links below.
Thank you, and see you in the 'verse,
Hey all, long time backer and not so avid follower of Star Citizen, and i just wanted to see if somestuff is in the game or known to become part of the game:
1. Can you modify any ship, such as the Aurora CL or other freighter/cargo ship to have a mining laser+tracter beam for mining operations? Or is it just the ships in the "mining" category
2.As a supporting player that is terrible in combat, I had envisioned helping my guild after piracy/dog fighting as a scavenger in the wreckage. Is this going to be a niche thing, and is there a ship already for this?
By Jezal Sekil
Did someone compiled a full guide on mining?
I mean not how to just start your mining laser on a rock, but actually how the mining laser is working? how to use all the data efficiently? I mean the energy transfer graph is it usefull? does the distance between your ship laser and the rock influence the laser power transfered to the rock? how? any data compiled already ie: distance/laser power/rock container??
So much questions I have my own theory of some sort but right now, I'm not fighting the rock or the laser mechanic, my biggest challenge is the lag!
Hello Once More @Imperium Members!
This month we’ll be continuing the format from last time! In case you missed it, here is the explanation of the changes and some new information related to how Game Days will operate in the near future:
We wanted to improve the experience of Game Day overall and felt that with Star Citizen in its current state just doesn’t warrant the amount of effort that we had once been able to put into it. IE. Custom Scenarios, Hype Trailers, Streaming, Competitions. Eventually that will change again and we can get back to the game that we are so anxiously awaiting. Until that time we would like to keep Game Day’s focus as a team building event that gives us a regular time each month that we can set aside to play games as an org.
You’ll notice at the top of this post there is a poll with several games as options. If you plan on taking part in this Game Day, please vote for your favorite choice from this list, and those that play in the chosen game will be added into a raffle! The poll will close on this next Friday, the 25th of May.
You’ll still be free to join in with anyone else that would be playing Star Citizen, so don’t worry if you don’t have any of the games in the list.
If you would like to suggest game to play together as an org on future Game Day’s please leave us suggestions in this thread and we will add them to the poll for the next event.
We’ll also be shortening the duration of Game Day for this month. Instead of 1600 UTC through 0400 UTC, we’ll be starting at 1800 UTC and run to 0400 UTC.
Joining Game Day
For those of you that want to make a return visit, or show up for the first time, you only need to enter the Landing Channel on Teamspeak (ts.starcitizenbase.com), and one of our Hosts will direct you to the action!
As for most other Game Day’s, we will be providing raffles for participants that play games in Star Citizen. However, this month we will be only conducting a participation raffle, so if you join any Star Citizen games created by other Imperium members, you’ll be entered into the raffle!
As mentioned above, we will also be conducting a participation raffle for the winning game from the poll. Said game will have several TS channels created for players to meet up and play together, and doing so will enter you into this second raffle as well!
Since we are hosting two games at once, be sure to check in with an officer or specialist that your name was added to the raffle of the game you played in! (As much as we may pretend otherwise, our Game Day hosts are still human, and you wouldn’t want to miss out on your chance to win free stuff)
The prizes for both raffles will be $10 Star Citizen gift cards, and the winners of the raffles will be PM’d in the following week to confirm their prizes.
New to Star Citizen?
Read this post for information on the game and our Game Days: