I was wondering if those who use joystick and throttle can lend me some help. I have a logitech X56 HOTAS and have finally after much trial and error have gotten it to work.
The issue I am personally having is the way the default thrust is working with my throttle. For example in Elite Dangerous my throttle works like I would expect, if I slide it all the way back that is a dead stop. If I push forward it is full engine throttle. In this game the throttle is idle in the middle which is hard to find for me cause my throttle has no mid detent, also when I push forward it goes in reverse engine thrust and when I pull all the way back it is full thrust forward. To me this is not good especially how the throttle IMO is reversed.
Is there a way to make the throttle perform like it does in elite where I can use the full range for going forward and set a reverse button and if not can someone assist me in getting it whee at least when I push all the way forward it is full throttle forward. I have tried setting in game settings FLIGHT - HOTAS thrust invert toggle to both settings yes and no and it has not effected how my throttle works at all is remains backwards to me.
Thanks anyone who can lend assistance.
Hello, Star Citizens.
I wish you the best in all of your endeavors!
Long Live Virtual Reality!
By the way, I'm working on a home motion simulator that can spin with an unlimited range of motion about roll, pitch and yaw. Perfect for space flight simulators.
I'm planning to launch a crowdfunding campaign, in the near future, on kickstarter, the very crowdfunding platform which helped Star Citizen come to life.
Wouldn't it be awesome if we all could have a motion simulation platform at home to play Star Citizen?
Just imagine! A motion simulator platform that spins in
rotation_02.mov rotation_02.mov rotation_02.mov all three pitch, roll and yaw axes! Just image how much fun that would be! The idea is to make it as affordable as possible.
I'm doing all of this by myself, all while working a full time job at a Japanese Car Factory, so, I need all the help and support I can get from the community in order to make this project a reality.
I'd be happy to hear your comments,
Yo Yo whats up start citizen's have a question hope I can snag an answer.
I've wanted to run this game for quite awhile now just recently got slightly new Gaming notebook.
Intel i5-8300H 2.3Ghz
Nvidia Geforce 1050
My question is, is there anyone running this game with a set up pretty close to that that can give a straight shot answer I'd appreciate it.
Four years ago the great Chris Roberts helped promote the Kickstarter campaign for Everspace 1 which ultimately helped in funding, but was also a beautiful moment seeing the community come together to help push out another space game. And gotta say as a result it has let me experience one of my personal favourite space rogue-likes of all time along with FTL.
Now four years later and we have a direct sequel but this time with a bigger focus on adding more depth to the story and changing the gameplay from a rogue-like to an open-world. The Kickstarter is out and has reached 60% with 12 days to go. But we need the amazing community to once again come together and help support the development and make it the best it can be. Lets make Chris proud! Even if you can’t pledge, simply spreading the word is more than enough. I hope you all have a great day and may we continue to get more awesome space games!
After a long time of research and configuring what I believe to be the best set up for Star Citizen and general gaming and purpose, it's almost ready to start the process.
I was always intrigued by the idea of a simpit but never liked the ergonomics until I came across this post and the set up going on:
I believe this is the set up I'm going after. Just wanted to know if there was anything I should add to this list besides the Volair Simpit, large center display and two alternate displays:
VKB Space Sim Joysticks
Corsair Dark Core RGB SE w/ Amazon Qi Charger
Is there anything else I should be looking at? Eventually there will be a VR headset and I will most likely be picking up the FOIP camera for SC.