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Interstellar Transport Company


Anhard

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If someone already have posted this before, thank you for your patience with me. 

I just bought the game Interstellar Transport Company and ready to take it for a spin. It released 16 Aug, 2017, Anyone here tried it yet? 

 

//Anhard

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I've played a couple of hours. Fairly basic, Dev pays attention to ideas and criticism. Very small team. Main big beef is that they locked the passenger ticket prices because the game doesn't have a good supply/demand system for passengers that factors in prices. This means ferrying passengers to the moon is the same ticket price as to Mars or further, which means those trips are losses. They should either remove the prices, set the default to a market value, or rewrite the logic for the colonist demand because it's really a waste to try to send colonists anywhere aside from Luna.

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