Maybe we shouldn't be able to customize characters.
51 members have voted
1. What if character appearance was randomized when you create one. It's a bit unheard of but I personally wouldn't mind, it would prevent the universe from being populated with a bunch of models, and maybe add in a bit of revenue if they sold like a customization kit. Just wanted to know if anyone else shared my mentality. Yes means 'Yes' to randomization. No, 'No'.
Up front, I'm not going to pretend to be certain about any facts I present, any references or claims are only what I have heard from another person, and if my memory serves correct, so please revise anything incorrect.
I heard, and I think many (especially early) backers will agree that Star Citizen was promised to be entirely independent of your real wallet, that the money you make outside of the game is entirely inconsequential to your gameplay and progression in the universe. A lot of people complained and are complaining that being able to buy ships for real money is pay-to-win, but I think it's necessary to fund the game, and is altogether not a huge factor. I mean, you can really fly one ship at a time, so having them is hardly something that would affect you, and most backers would only have a few at most at release.
Then I saw this:
In case the link doesn't work, or whatever may happen, essentially one can purchase UEC with real money, and even if the page is taken down, it has been said that it is planned for this to be a part of future income. I have seen a few youtube channels (BoredGamer, among them) saying this.
In a lot of cases, the argument is that you can only buy a limited amount of UEC in a given length of time, and that this was 'for the people that don't have the time to grind in game'...
Well, for the first point, the simple fact that you can purchase in-game currency (and therefore progression) sort of destroys the allure and pride of owning UEC. For the second point, everyone knows that's just an excuse to sell it, but taking it as a legitimate argument, I'll say that if you're short on time, buying progression in a game so that you can play it a little when you can is not fun at all, and it ruins the game for everyone else at the same time. You can't buy another queen in a chess match because you didn't have the time to think through a move and expect people to take the game seriously.
Basically, we need to fix this problem early, before it becomes anything. The backers who backed the game in hopes of a true universe, where players make their own stories, actions have consequences, and hard work is rewarded, and any money you own in this universe doesn't carry over to the next-those backers I expect will be and are disappointed in this turn and will respond and ensure their investment is still in what they thought it was.
Edit: I used p2w out of a lack of a better word.. I suppose in this case, its more pay-for-an-advantage, even though it's small, it still means they are letting a person's wallet affect in-game. For me, I think it's really less of a worry about some players having that advantage, and more that you can't look at someone without wondering if they got stuff spawned in for them.
Started a Thread for Hangers 2.0 and we already have Ship threads - but we are now getting more and more work done on the characters themselves so I also wanted to start a thread for Characters 2.0. Please post images of RSI characters, personal weapons, armor, etc... including any special outfits you may get down the road (like environmental coats, EVA suits, etc...).
We will be getting images, videos, Dev posts, etc... about the WIP that CIG is now starting to reveal on Characters (FPS). We can use this thread to collate all new WIP items about Characters (FPS) like these sister (archive) threads:
We currently don't have many images to go with - but post what you have found from Jump Point or other RSI sources. We just got an image from Sandi on the Female Character - so wanted to post that:
And the Fan created Vanduul Knife from Operation Pitchfork (will be created in Star Citizen):