So i recently bought the new cutlass and i must say it is a much sexier and sleeker ship than before. It also seems to fill a rather unique role. Due to its size increase it most certainly will not be able to go toe to toe with a saber by ANY means and is definitely not even a fighter at all anymore. Personally it makes me think of more of a huey from the vietnam war. used for supply runs, troop transport/dropship and gunship. personally i would like to see some optional door gun upgrade for it by launch. you cant add sliding sid doors and NOT have door guns am i right? but i digress. Personally am i the only one who looks at the new cutlass and sees it as a space huey or do most other people see it that way too? also if you had to give it a specific role name (ex: fighter, bomber, transport, etc.) what exactly would that be?
I am selling game packages AURORA LN with Star Citizen + Squadron 42, it's 10$ below the current price in the RSI store.
I have over 100 successful sales of ships Star Citizen on eBay (all with positive feedback from buyers). PM me message and I will provide a link to that sales thread. Also I have successful major sales on this site, you can see my feedback.
Please read the Instructions & Conditions:
Space Ship Aurora LN
Self Land Hangar
Starting Money: 1,000 UEC
3 Month Insurance
Digital Star Citizen Manual
Squadron 42 Digital Download
Star Citizen Digital Download
Aurora LN - this combat variant ship lines Aurora. With a more robust shield generator and a pair of additional weapon hard points, the Aurora Legionnaire is a dedicated combat fighter, built to handle any obstacle the universe can throw at you.
Price: 55 USD$ - including PayPal fees
The Aurora LN game package at this time is no longer sold on RSI's website.To get this package in particular for it's cheapest price point from RSI, you would need to buy the $60 Mustang Alpha Star Citizen + Squadron 42 Combo pack, plus an additional $5 Aurora LN upgrade, which totals for $65. You save $10 when buying this package from me for $55.
WTS - 560$
Lately I've been digging around at what ships have been designed for, and what players plan on doing with those ships. It has also been brought up that CIG has been re-working ships based on these modular ideas of both the player and what the ship can do or be.
"As for the lessons learned, the feedback, we learned that you guys are very interest in having modular ships - that was something that was a big take-away from that. You're very interested in being able to swap out the internal components of ships, so rather than just exterior components, being able to say, "hey I want these crew quarters to be 'this' now," so that's something we've been exploring and hopefully we'll have more information on soon."
"So, if you have an Aegis ship which is supposed to be a mining vessel - well, the Reclaimer is actually not a mining vessel. But, as an example let's assume there was an Aegis ship that was a mining vessel. We would start off with mining equipment as references, and then we'd go ahead and apply the Aegis aesthetic on top of that. So we'd have smooth curves. We'd have like… space shuttling panelling, since that's part of the look for them, and we'd probably have the intakes on the top since that's like an Aegis thing. So, we have style guides which define some of the elements that these ships need to have and that's kind of how we arrive at the look. And we'll do variations of that and pick the coolest one."
$65 million strech goal:
After doing such research, I've come to the conclusion that making the Reclaimer a mining ship wouldn't be very hard at all. In fact the arm that stretches out to grab stuff could very well stay attached and all the processes that go into breaking down ships and pieces of stations internally would stay as well.
How do you guys feel about the Reclaimer being able to be dual purpose such as mining, too? Personally I love the aspect of it and hope that we can explore additional options with the ship, and maybe even see modular parts go on sale.