What's your opinion?
Started a Thread for Hangers 2.0 and we already have Ship threads - but we are now getting more and more work done on the characters themselves so I also wanted to start a thread for Characters 2.0. Please post images of RSI characters, personal weapons, armor, etc... including any special outfits you may get down the road (like environmental coats, EVA suits, etc...).
We will be getting images, videos, Dev posts, etc... about the WIP that CIG is now starting to reveal on Characters (FPS). We can use this thread to collate all new WIP items about Characters (FPS) like these sister (archive) threads:
We currently don't have many images to go with - but post what you have found from Jump Point or other RSI sources. We just got an image from Sandi on the Female Character - so wanted to post that:
And the Fan created Vanduul Knife from Operation Pitchfork (will be created in Star Citizen):
By Cerberus Bot
Cerberus Network, a paramilitary human-survivalist medium-heavy RP organization recently posted a list of various positions available and is actively recruiting!
Cerberus arose from the tumult of the Third Contact War, later known as First Tevarin War.
Cerberus took its part in both First Tevarin and Second Tevarin Wars.
Cerberus slogan is: “Humanity first. Whatever the cost”, which means that all means to advance Humanity over all other races are entirely justified!
Cerberus is divided into numerous independent cells which have no knowledge of their counterparts. This ensures that should one cell be compromised, the others would not be captured.
Due to recent military cleansing operations towards several Cerberus cells, subsequently followed by a series of arrests and criminal cases to our agents, a lot of classified data was acquired and decrypted by UEE, that nearly drained all our resources.
Our data servers could not withstand a cyber attack launched by UEE hackers and had to be shut down and eventually destroyed.
This cell was recently created with a primary goal of reestablishing the Cerberus Network.
Cerberus Network is intended as a fully anonymous and autonomous cell, with its own net of spies, operating in various UEE organizations, agents and engineers.
Communication inside organization is strictly forbidden.
Almost all profiles must be Hidden or at least set as Redacted.
All communication means will be handled by Cerberus Network Server.
The development of that server will begin as soon as we recruit enough members(~30)
Currently opened top-management roles:
Coordinator(officer) - a person who bears responsibility for all processes inside Cerberus Network, along with Chief Coordinator.
That person is a likely candidate for a Shadow Broker(info refiner) position, when opened.
Recruitment Agent - a person, who can combine a position of Project Operator and a recruiter, since their goals are very similar.
Cerberus Network offer following positions:
Helping Hand, later promoted to Undercover Agent Description:
Helping Hand is an untested Undercover Agent without much expertise. Their incentive is profit. They are basically spies, that load Cerberus Network with various information, regarding organization businesses, be it rival organization or the main Helping Hand org. If the information is validated by Shadow Broker, then the project is created, which is handled by Enforcers and Combat Engineers. After successful completion, Helping Hand gets a percentage of valuables acquired through project progress. Helping Hands start with lowest possible rank of Field Agent, and is promoted after successful operation execution, based on data leak provided by that Helping Hand. Higher ranked Helping Hands and Undercover Agents receive a bigger percentage of funds acquired due to data leak during and after operation, and can reach 40% of total cargo/salvage/captive ransom/etc cost. Helping Hand is a time-bomb spy, that lives his life in the organization and can activate at any time when valuable information passes by, and he wants to share it. Helping Hand identity remains unrevealed to everybody even after project completion, so it’s considered a perfect way to earn funds. Requirements:
The information should fall under Cerberus roleplay principles: humanity advancement. So simple piracy won’t work, but oppressing the ships trading with Xens or Xens themselves - is ok. You should take part in at least one organization, top management position preferable. Hardcore play is preferred, Regular is enough, Casual is possible. You should always set your membership status to “Hidden Affiliation” or at least “Redacted”. Tasks include:
Spying Data flows monitoring Data leaks performing
Project Operator Description:
Project Operator is a military officer, specially trained in group control, agent recruiting, aircraft operation and various field tactics.
Project Operator commands his squad during project execution.
Project Operator chooses the project he wants to take part in.
There is only one Project Operator in squad, but there is a possibility of Shadow Broker dividing a big project into smaller sub-projects, so several Project Operators can take part in that project, each with their own squad.
Project Operator should be a loyal to Cerberus and its idea, and thus should consider Cerberus Network as a main organization. He also gets a bigger percentage of valuables collected than Enforcer or Combat Engineer.
Project Operator is encouraged to form his own squad of Enforcers and Combat Engineers, so he can better know their strengths and weaknesses and therefore assume a better control of a group.
Project Operator start with lowest possible rank of Field Agent, and is promoted after successful operation execution, higher rank means bigger percentage of valuables cost in UEC.
Cerberus Network should be your main organization
Regular or Hardcore play is preferred, no Casual.
It’s better to set your membership status to “Redacted”, but it is possible to keep it visible, if you prefer.
Enforcer and Combat Engineer
Enforcers and Combat Engineers are highly trained shock troopers that are used by Cerberus to perform all kind of military operations.
Enforcers and Combat Engineers receive various combat training, including advanced warfare familiarize procedures and aircraft operation.
Combat Engineers receive additional special training, including advanced aircraft operation and repairing, field medkits usage, explosives usage, etc
Enforcers are more battle-oriented according to their roles, and Combat Engineers tend to be more support-providing characters, but the difference is primarily a RP choice, since there are no restrictions on gear, at least for now.
Nobody says that Combat Engineer can’t be a great marksman with a two handed Gatling Gun, and an invaluable Dogfighter, but it’s more expected to see that kind of behavior from Enforcer.
Enforcers and Combat Engineers start with lowest possible rank of Private, and are promoted after successful operation execution, higher rank means bigger percentage of valuables cost in UEC.
No requirements as long as you can get the Job done, be it a bounty on your head, or a slaver tattoo on your forehead, we almost always don’t care.
Casual, Regular or Hardcore play, as you like it.
All kind of Military operations Providing support Working with top tech. Repurposing salvage. Anything to complete the project If you don’t like any of the categories listed, but want to help the cause, apply, there are no limitations.
Cerberus Network allows you to live a double-life if you keep low profile. You can be a humble merchant, and a fierce Enforcer, spreading the idea of human advancement with your every bullet, when Project Operator calls to you. You can be a good officer of an organization, sharing some valuable info about your rivals, confidentially, to get your profit. You can also be a not-so-good officer which sells his own organization secrets, again, confidentially.
Please notice that we only accept English Speaking adults.
If you are interested, please feel free to browse through our group at RSI:
We use bots to keep complete anonymity. So please do not hesitate to ask It any questions, all info will be private: