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Chris Roberts talks about Lumberyard


Danakar Endeel

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So I may be wrong here, but essentially what I am reading is that it wouldn't be too difficult for our tech team to build a login server for SCB that back doors directly into the Star Citizen servers to accelerate our pings across the board?

Just teasing,  but it would be interesting how quickly people started calling hacks on us. Haha

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Not to worries, they already know if the have checked the NS and SOA records and also the IP as it is public you can find it pretty easily where it belongs. Also don't forget this is a public forum which also hosts Imperium.

.Still that doesn't mean that we are using the exact same architecture or infrastructure. I know the general cloud term oversimplifies the idea but on the back there are multiple things that creating a very complex environment. One word really describes the situation "Isolation".

On 12/25/2016 at 5:17 PM, Delota said:

Being a certified AWS architect myself, I am sooooo happy to hear they will be using AWS for their infrastructure.

This will mean good pings all around the world and gives them the ability to use auto-scaling of their infrastructure for SC.

PS. All SCB servers run on AWS!

FYI am not trying to play it smart or anything just speaking from a position of a Certified professional.

MCSE: Cloud Platform and Infrastructure

MS Specialist: Implementing Azure Infrastructure solutions 

 

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This is all good news for SC and its continual development.  Like CIG is hinting at, we may see more content roll in from the community.  Maybe some more contests, like terrain, flora, fauna, or environmental elements designed in the same engine the game resides in.  I hope they pursue the help from the community again, just like they did with TNGS.

As for the articles and videos flooding the internet with clickbait headlines, I am going to have an aneurism.  People simply do not read at all.  They see the headline and jump all over it.  I even had friends that have been suspicious of the entire project start posting these links all over my facebook page going, "I told you so!"  Then I ask them if they read the fine print; of course they haven't.  Nothing like showing them up that the swap only took two engineers two days to make the core engine conversion.  And then I get to rub it in that it helps CIG on the server side of things.  Nothing like having the success of SC behind you when showing what dedicated people can do without publishers pushing then next "best" thing each year.

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On 12/27/2016 at 5:30 PM, Fintz said:

MCSE: Cloud Platform and Infrastructure

MS Specialist: Implementing Azure Infrastructure solutions 

Nicee, I was looking into doing the MCSE next year :)

 

Since SC is really pushing boundaries here, it is great to see a big party such as AWS hop in the pool to support the push and help with integrating computing resources into lumberjack/cryengine.
I believe AWS will be investing time into meetings with CIG itsself to tweak things and make it work better for them, so the next Lumberjack customers can benefit from those tweaks.
It is in best interest for both AWS and CIG.
AWS will improve it's engine and make it attractive for it's next customers
CIG will have lesser effort into maintaining computing resources for all their servers PLUS integrating it with cryengine will be much easier.

I do believe the cloud option is quite pricy compared to having your own hardware, but it is also a great benefit because SC does not have to maintain the hardware themselves and will always be guaranteed of the latest generation hardware, but it all comes down to their SLA with AWS

 

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Cryengine is no more...moving forward we will all be lumberjacks!

AstroJak

Sorry but I have to move to call us StarEngineers. Not that I mind leaping from tree to tree as I float down the mighty rivers of British Columbia (with my best girl by my side), but StarEngineers suggests we still power the hype train as opposed to pressing wildflowers.

Choo choo!

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So all the time spend in the cry engine modification is lost? 

Or is tha Lumber engine actually also a modified cry-engine?

Because for me it looks like they spend time to build the starengine and then ditch it? That would be a massive resource and time loss.

unless the Lumber engine is based on the starengine

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4 minutes ago, Fintz said:

You are getting it a bit wrong. Lumberyard is a modified Cryengine and whatever they worked on what we call starengine was integrated to the lumberyard plus all the work Amazon did on their side.

Hmm aight thanks for clarifying. Basically for me they already "ditched" the cry engine the moment they heavily modified it to their starengine. :lol:

But very happy to hear they are both close techs and super easy to transfer the things! Gg cig

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The goal of both companies is to have a mmo engine working on scaled cloud servers. So my assumption is that they were moving to a similar direction with their Cryengine modifications. That is why Robert's said that took 2 days and 2 engineers for the integration. So in a way they saved time for their devops and infrastructure team regarding server deployment.

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They basically just had to change the references to which frameworks they were using and could keep all their own code with maybe minor changes that they did in a day or two.

Maybe this picture helps symbolizing the code they work with:

3IroJIC.jpg

basically before they had red and blue now they have all three that's why they did it.

But they did not loose anything from red or blue as Lumberyard still has red in it and the blue stuff just adds on top anyway. Also with Amazon being a more ambitious company with more resources and Crytek being potentially dead or static there is high potential of worthy stuff in the green area getting added or updated in the future like ambitious stuff they want to do with VR and such.

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