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VoA

MISC - Prospector (Mining Ship)

183 posts in this topic

I am actually very impressed with how far along just this ship has come in the concept stage alone.  Makes you stop and think about the plethora of existing ships and the headache they must've gone through to redesign over and over, just to have people berate their work. (300 cargo area, Heralds B-wing design, Orion's bridge location, Hull cargo spine mount, cutlass). Lolol. People will continue to bitch, but they're doing a great job.  On topic.....eww first draft... Definitely love the current concept Prospector

GeraldEvans and Leonn like this

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If you like the ship, make sure to tell them on RSI ;) every once in a while I pop over there to say something because it's way too easy to stay here in pleasant company and ignore the positive feedback the devs could stand to hear. Like the fact that the Orion's bridge was perfect as designed.

Malcolm MacLeod and Nova-Prime like this

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7 hours ago, SlickReed said:

Very submarine feeling

MISC_Small_Mining_Ship_08.jpg

MISC_Small_Mining_Ship_18.jpg

Looks like the result of a one night stand between a Reliant and a Cutlass xD

The machinery looks frighteningly exposed, it looks like it would fall apart if someone emptied a rifle clip (or a few rounds from any S1 weapon)... at least in the final version they concealed more of the machinery rather than leaving it so exposed at the rear.

Its great to see how CIG would revise their designs multiple times before finalizing them.

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"Here's another 'path not taken' on the Prospector! What do you think?" - Sandi FB 

13043608_1033175750069044_74982529765775

^^^ This version is less of a "ew"...... but still like the current version better... :P

 

Very "Eagle" like from Space 1999 :)

 

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1 hour ago, VoA said:

"Here's another 'path not taken' on the Prospector! What do you think?" - Sandi FB 

13043608_1033175750069044_74982529765775

^^^ This version is less of a "ew"...... but still like the current version better... :P

 

Very "Eagle" like from Space 1999 :)

 

This is obviously what they were thinking before someone come up with the idea for collapsable containers. 

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1 hour ago, VoA said:

"Here's another 'path not taken' on the Prospector! What do you think?" - Sandi FB 

13043608_1033175750069044_74982529765775

^^^ This version is less of a "ew"...... but still like the current version better... :P

 

Very "Eagle" like from Space 1999 :)

 

That's a Starliner with Conni on a drunk party... Couldn't help it either @Tom Villder XD

 

But to be honest this could actually be like a low cost interplanet transport from one port to another port without leaving the planet

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2 hours ago, VoA said:

 

13043608_1033175750069044_74982529765775

 

i would like to see this design as a cargo freighter from a different ship manufacturer, bigger though say around the hull C size or larger

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Misc Prospector Q&A Part 1

Spoiler

“If you’re doing this to strike it rich quick, forget it. Those are fairy tales. You wanna mine credits out of this rock, you better be willing to put blood, sweat and tears into it first.”
– Lonnie “Three Hand” Pardino’s Guide to Mining Alone

Greetings Citizens,

Another Concept Sale, another Question & Answer session. Since Friday, we’ve been collecting questions from the dedicated Q&A post here and today our designers and artists working on the ship will answer 13 questions for the community. Tune back in on this Friday to see the answers to 14 more questions.

The Prospector and its precision mining capabilities make it an ideal candidate for covert jaunts into dangerous space for the extraction of small quantities of highly dispersed and valuable commodities. We are very excited to discuss this unique ship in more detail, so let’s jump right in!

Special thanks to John Crewe, Phil Meller, Paul Jones, Luke Davis, Todd Papy, and Jonathan Jacevicius for taking the time to answer these questions for us.

Question & Answer

Will the Prospector use the same RMAPs technology that the Orion uses?

The RMAP system on the Orion is manned by the scan operator, who is able to use it to provide precise information. As the Prospector is only manned by one miner, we wanted to put more focus on searching with the ships scanning system. So instead the Prospector will be using the scanners to provide general information in a local space to pinpoint nearby mineral pockets, like a larger, more advanced metal detector.

Will the prospector be better at tracking/recovering smaller amounts of valuable and rare mineral deposits, compared to the Orion operating on mass scale collection?

The Prospector will be much better at pinpointing specific resources and extracting just that type of mineral, targeting pockets directly rather than multiple at once.

Can only specialized ships (Orion/Prospector) mine or can you retrofit mining equipment on to other ships?

Mining equipment will only be able to be equipped on specific hardpoints, as they require other ship equipment to be present for them to operate (pipes, processing equipment and storage tanks), so they will only be on specialized ships.

Can you describe container transfer during planetary and space operations?

We can’t go into too much detail yet, only to say that containers can be dropped in space and on planets and then be picked up and stored by other ships.

Does the Prospector have a Quantum/Jump Drive and if so does it travel through small jump points?

The Prospector will come equipped with a light jump drive and light quantum drive and as it’s a small ship, it will be able to travel through small jump points too.

Are the containers compatible with the container docking system on the Hull series?

Yes they are, the aim is to have all containers compatible with this system. The Prospector and Hull series ships make a very good team! The Prospector is able to keep mining and dumping cargo pods for some time before heading back to a station, allowing the Hull series to do the transporting.

While performing planet-side/asteroid mining, how deep can the mining laser/tractor beam cut/extract?

Unfortunately we don’t have any exact numbers to give you yet. But expect more information on this as we progress mining further!

What size shields will the Prospector have?

It will have one light shield generator, enough to protect it out in hazardous mining areas but not from sustained fire.

Will the Prospector be modular, allowing for mining slots to be swapped out for general cargo?

The Prospector has quite a specialised setup with the processing equipment and collapsible storage crates. These crates adhere to standard cargo measurements, but it isn’t currently planned to be a cargo transport.

It is mentioned that the ship holds 128 cargo units, but is that all container space(32 units a container) or does that include space in the hull?

That’s all container space including reserve collapsed containers.

Is the mining laser upgrade-able and are there different types of lasers depending on the type of mineral you are mining?

As we have several industrial manufacturers, expect to see a few options here for choosing a laser that’s fit for purpose. Some might be better and quicker at boring a hole to the target mineral pocket, or be better at mining lighter/denser minerals.

Can the mining laser be used as a weapon?

Technically yes, though it is not designed to cut through shields and ship armour. The high power draw, low damage and the short range of the laser in comparison to other ship weapons means it’s not an effective combat weapon.

Is the Prospector strictly a one person ship, or will it be a viable experience for two players?

The Prospector has been designed to be handled by one person from the pilot seat and has facilities/quarters for that one person only.

 

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The only thing I wish they did is add a second seat like in the reliant. The would allow someone to focus on keeping you safe in an asteroid belt while the other did the mining. It also would be easy as they could copy paste the reliant cockpit without the fancy chairs. Also disappointed that they have not added to the lineup of RSI ships. Three ship classes seems really small at this stage in development.

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Quote

Can only specialized ships (Orion/Prospector) mine or can you retrofit mining equipment on to other ships?

Mining equipment will only be able to be equipped on specific hardpoints, as they require other ship equipment to be present for them to operate (pipes, processing equipment and storage tanks), so they will only be on specialized ships.

:-/

RIP Rockcrusher variant lol

On the other hand:

Quote

Are the containers compatible with the container docking system on the Hull series?

Yes they are, the aim is to have all containers compatible with this system. The Prospector and Hull series ships make a very good team! The Prospector is able to keep mining and dumping cargo pods for some time before heading back to a station, allowing the Hull series to do the transporting.

Oh and its 32 SCU per container:

Quote

It is mentioned that the ship holds 128 cargo units, but is that all container space(32 units a container) or does that include space in the hull?

That’s all container space including reserve collapsed containers.

It changes the strategy a bit... so that we don't need so many Argo's and haulers because the prospectors won't be making as much cargo as we thought they would.

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8 hours ago, Tom Villder said:

:-/

RIP Rockcrusher variant lol

On the other hand:

Oh and its 32 SCU per container:

It changes the strategy a bit... so that we don't need so many Argo's and haulers because the prospectors won't be making as much cargo as we thought they would.

I was also hoping for a "medium" mining ship.... but the Prospector is indeed a "small" mining ship (Even though the human scale people next to it appears to be a larger ship - the overall dimensions are indeed small.... so it isn't really Freelancer size as Ben mentioned).   The Prospector with only 128 (total) capacity mining will indeed limit its profitability.   I still like it though and won't likely melt it or CCU it (but it definitely doesn't compare to the Orion).   The big draw with the Prospector is the single person operation = it is a good candidate for NPC operation if you want to be a hauler instead (or off doing other things while your NPC is making profit for you mining).   I also love the fact it give you another reason to go down to a PG planet and have fun and have a reason to go planet-side.

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17 minutes ago, VoA said:

The big draw with the Prospector is the single person operation ... I also love the fact it give you another reason to go down to a PG planet and have fun and have a reason to go planet-side.

This 100%.  This is the reason I melted my Gemini for couple of Prospectors (and a $0 Freelancer MAX CCU).  Due to my rather unstable game time, I don't want to risk leaving a large FPS arena-sized ship in space if something in RL happens, so the Prospector is a great alternative, its a tiny ship and has the ability to quickly deploy and pack up.

On top of that, a Prospector/Freelancer (MAX?) combo would be a great mining duo.  The Prospector keeps on mining and dropping the cans, the Freelancer not only hauls the mined ore, but also carries a few dozen spare collapsible containers for the Prospector to fill up.  Also, the Freelancer can also pack a punch and create the 30-60 second diversion for the Prospector to pack up.

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Just an observation here : maybe I missed something but did Chris ever state that you could use NPC's to run your ships for you? I really doubt you can :

a) have the prospector run by an NPC while you pickup the cargo containers with a Hull-C, or

b ) run the prospector yourself and have an NPC pickup the containers in your Hull-C

I suspect that NPC can only control ships in an escort setting (cover my 6, attack my target, form up on my wing, etc. like commands) or they perform simple functions on a ship (scanner operator, turret operator, mechanic etc.) but I highly doubt they can operate complex ships BY THEMSELVES and follow complex commands like : pickup cargo containers on Zeta 6 and drop them off on the refinery at Bobo 2 OR Scan asteroid 251 and when you find Traptanium mine it until further order oh yes and if the location you are at runs dry then drill a new borehole .....

YES they can do these things as NPCs which are part of the PU probably but I doubt the NPC which you can control can do such things.

Can someone confirm or deny this?

 

 

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Yes he said that afaik BUT

he also said that you can put a mining laser on an Aurora

 

as for me I personally found any amount of independently operated NPC ship Wingmen in an MMO situation highly unrealistic
I believe it when we get it

Sure they need it for Sq42 but this is a totally different boat. I think the answers CR gave ages ago have to be really carefully interpreted. I would interpret that as part of a vision of his that we would potentially like to one day achieve but not one of the more concrete feature goals. And it is in no way linked to any even mid-term release. And if technical and design difficulties are too hard or it just does not fit into the changed reality of the game at a later stage it will just never happen. 

Like it seems they dropped that Mining Laser on the Aurora. The continuous evolution of the actual game just lead to that decision it seems.

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From REDACTED podcast this week a chat message from Matt Sherman:

Quote

It doesn't fully dilute Tractor Beams since the mass/size of the objects the Mining Laser can pull in will be very different from a Tractor Beam made to pull in a loose cargo crate.

basically means the Mining Laser has a small tractor beam like ("vacuum cleaner") device included that sucks the mined particles in

Probably all those special components need to fit on a special weapon mount and maybe even need some kind of tubing/processing that leads to the cargo from there depending on if they include that in the actual 3D model. All stuff that would probably not work on a standard weapon mount so I get why they abandon that Aurora + Mining Laser idea. Was always questionable anyway but still I would have liked it if we get more ship choices then just the specialized ships for each profession.

EDIT: found this by accident the other day, not SC but liked it

tPw7rLW.jpg

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1 hour ago, CyberianK said:

From REDACTED podcast this week a chat message from Matt Sherman:

basically means the Mining Laser has a small tractor beam like ("vacuum cleaner") device included that sucks the mined particles in

Probably all those special components need to fit on a special weapon mount and maybe even need some kind of tubing/processing that leads to the cargo from there depending on if they include that in the actual 3D model. All stuff that would probably not work on a standard weapon mount so I get why they abandon that Aurora + Mining Laser idea. Was always questionable anyway but still I would have liked it if we get more ship choices then just the specialized ships for each profession.

 

You can see it pulling in rock/ore in the prospector pictures CyberianK. The cutting/mining lasers are on the outside with the tractor in the middle.

XjGhP0S.png

 

USP6mBN.png

 

 

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MISC Prospector Q&A Part 2

^^ See link or spoiler below...

Spoiler

Greetings Citizens,

Another Concept Sale, another Question & Answer session. Since last Friday, we’ve been collecting questions from the dedicated Q&A post here and today our designers and artists working on the ship will answer 14 more questions! We are very excited to discuss this unique ship in more detail, so let’s jump right in to part 2!

Special thanks to John Crewe, Phil Meller, Paul Jones, Luke Davis, Todd Papy, and Jonathan Jacevicius for taking the time to answer these questions for us.

Question & Answer

Can you set the Prospector to mine while you go out and explore the asteroid, or does it require an active pilot in his seat?

When in the landed mining state you will be able to leave your laser going while you take care of other business, but your productivity will suffer for it. You will have to effectively manage your heat and power on the laser, otherwise your mining rate will slow or you could risk damaging your laser.

Is there an emergency exit/escape hatch on the Prospector?

The interior is relatively compact, so the door to enter/exit is easy to reach in the case of an emergency.

Since there are 4 containers, does that mean the ship can sort and harvest 4 different types of ore at the same time?

We haven’t drilled down into too much detail on organising between the containers at the moment. Ideally you will be able to mine as many different types of ore as you want, and organise them as you see fit.

Will you be able to eject your containers for a speed boost in case of emergency?

The containers will have a mass value depending on what is stored in them and how full they are. So if you jettisoned some full containers in space, you might notice a slight improvement in ship responsiveness.

What will the maneuverability be like for the Prospector?

It will be on the poorer side of average. The Prospector only needs to maneuver among asteroids to get to specific mineral pockets and so will be in precision mode most of the time.

Is the ore filtering the same refining technique that the Orion has, or just a first reduction step to do a coarse removal of useless rock?

The Prospector will only be removing things like useless rock, the processing equipment on the Orion is much more advanced.

Do Prospector pilots risk the chance for gas pockets in asteroids to combust, or is this an Orion-only risk?

If the surface is big enough to land on and you start mining, you will encounter different hazards depending on the location and which minerals you’re mining.

Will the Prospector have any interaction with the Orion, like docking or easy ore drop-off?

There is no special interaction planned between the two. The Orion should be capable of taking crates from the Prospector though, so it should be able to give a full mineral load to the Orion and use its reserve crates to go and fill up again. It does synergise well with the Hull series ships though, being able to drop loads of cargo off for the Hull to take for selling while the Prospector can continue to mine a while longer.

In the concept art, what is the large disc beneath the ship used for?

The large disc is acting as a conduit for the ship’s scanners. A large part of mining will be in scanning and finding the resources you want to mine in space, but especially planetside.

Can you tell us a bit about self-defense/weaponry that the ship has if the Prospector were to find itself in a sticky situation?

Unfortunately the Prospector doesn’t come well equipped for combat, but has just enough to potentially warn off attackers and withstand some light fire. If you plan on mining in dangerous areas it might be worth paying for a fighter escort to save risking going alone and being found. It will come with two size one laser repeaters, a light shield generator and some basic countermeasures.

Will there be variants for salvage/repair? i.e. swapping out the arm for a repair arm.

There is nothing planned currently.

Is landing on a surface required in order to begin mining?

You will be able to mine both when flying in space and when landed. In space, you will be mining from pockets on the outer surface of asteroids. When landed, it allows you to reach deeper pockets under the surface that are potentially larger or more valuable.

Does the bed function as an escape pod?

No, it will have a bed similar to the one found in the Starfarer.

Will there be some type of cage/cover available to outfit the cockpit glass to allow it more protection?

It originally had a cage around the cockpit, but we wanted to keep high visibility and the exterior bars didn’t match the MISC ship style.

 

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RTV just now...

- Prospector sale closed this week, it was fantastic. They have a pretty good idea of how well a sale will do, and the Prospector was really close. They sold 2% more than they thought it was.

^^^ I added this to the wrong thread... :(

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RTV just now...

Quote

12:05

- Couple things later today - the space cactus will go up on the comm-link, can see what it'll look like. Tonight will be Jump Point for subscribers. This issue covers the prospector. They're starting a new serial fiction from Adam Weiser, going back to the Tevarin war. 

 

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      $115 - LTI Cutlass Black                                                              
      $125 - LTI Hornet                                                                         $275 - LTI Vanduul Blade
      $125 - LTI Freelancer                                                                    $295 - LTI Merchantman
      $135 - LTI Cutlass Red                                                                  $295 - LTI Retaliator Bomber
      $140 - LTI Ghost (Hornet)        
      $140 - LTI Freelancer DUR
      $155 - LTI Tracker (Hornet)
      $155 - LTI Freelancer MAX
      $165 - LTI Taurus (Conni)
      $240 - LTI Andromeda (Conni)
      $265 - LTI Redeemer
      $300 - LTI Aquila (Conni)
      (*) Concept ship with LTI unless stated otherwise.
       
      SPECIAL OFFERINGS
      3 - War Bond Polaris - $700.00 ea                                                                               

       
       
       
    • By Hershon Rex
      Greetings Citizens,
      I've really stepped in it this time, I love this account that I have built, but I dipped into my savings to do it. Then, of course, now being unemployed I can't make the rent, which is due in two weeks. So seeing as it's sell this account or end up on the streets, so it seems like a simple choice. I've picked up all my ships from grey market trades, as to get the LTIs, so I can't sell off single ships, so the entire account has to go.
      Ships:
      Anvil Carrack
      Anvil Terrapin
      Freelancer Max (Upgraded from Dragonfly)
      Super Hornet (Upgraded from Hornet Wildfire)
      MISC Prospector
      The UEE Explorer Package also includes both games Squadron 42 and Star Citizen.
      The total melt value for the account is $920, yours for $550. I'm PayPal Verified. 

    • By D0lph1N
      Hello, Citizens! And welcome to 🐬 D0lph1N's Mini Mart 🐬  !
      Terms & Conditions
      Buyer must be PayPal verified. Please leave a comment before PMing!  Then send me PM containing ship name, your PayPal email and currency of invoice (USD or EUR).  Ship will be sent as a gift to the payer's PayPal email. If you're buying it to gift someone else, simply forward the letter to his email.  Claimed gift (after purchase) will be bounded to your account. Due to CIG gifting limitations I do not issue refunds once delivery has been successfully completed.  All prices include PayPal fees.  RSI Credits accepted at 75% rate for full or partial payment.  My timezone is GMT+3, so it could take a while before I'll reply.   
      💰 Special Offers
      N/A

      🚀 Standalone LTI ships:
      Bold-marked ships currently are not available in RSI store, but you still can buy it here.
      Ship Manufacturer Insurance Type Price, USD Price, EUR Available? Polaris RSI LTI Original     Yes Prowler Esperia LTI Original     Yes Genesis Crusader Industries LTI CCU'd     Yes Constellation Phoenix RSI 4YI Original     Yes Carrack Anvil LTI CCU'd     Yes Crucible Anvil LTI CCU'd     Yes Reclaimer Aegis LTI CCU'd     Yes Hull-D MISC LTI CCU'd     Yes Endeavor MISC LTI CCU'd     Yes Blade Esperia LTI CCU'd     Yes Starfarer Gemini MISC LTI CCU'd     Yes Caterpillar Drake LTI CCU'd     Yes Vanguard Harbinger Aegis LTI CCU'd     Yes Retaliator Bomber Aegis LTI CCU'd     Yes Constellation Aquila RSI LTI CCU'd     Yes Vanguard Sentinel Aegis LTI CCU'd     Yes Vanguard Warden Aegis 3YI Original     Yes Vanguard Warden Aegis LTI CCU'd     Yes Redeemer Aegis LTI CCU'd     Yes Merchantman Banu LTI CCU'd     Yes Constellation Andromeda RSI LTI CCU'd     Yes Hull-C MISC LTI CCU'd     Yes Terrapin Anvil LTI Original     Yes Terrapin Anvil LTI CCU'd     Yes Sabre Comet Aegis LTI Original     Yes Sabre Comet Aeis LTI CCU'd     Yes F7C Hornet Wildfire Anvil LTI Original     Yes F7C Hornet Wildfire Anvil LTI CCU'd     Yes Sabre Aegis LTI CCU'd     Yes Khartu-Al Xi'An LTI CCU'd     Yes F7C-M Super Hornet Anvil LTI CCU'd     Yes Gladiator Anvil LTI CCU'd     Yes Freelancer MIS MISC LTI CCU'd     Yes Retaliator Base Aegis LTI CCU'd     Yes Cutlass Blue Drake LTI CCU'd     Yes Constellation Taurus RSI LTI CCU'd     Yes Freelancer MAX MISC LTI CCU'd     Yes Prospector MISC LTI CCU'd     Yes F7C-R Hornet Tracker Anvil LTI CCU'd     Yes 350R Origin LTI CCU'd     Yes F7C-S Hornet Ghost Anvil LTI CCU'd     Yes Freelancer Dur MISC LTI CCU'd     Yes Buccaneer Drake LTI Original     Yes Buccaneer Drake LTI CCU'd     Yes Cutlass Red Drake LTI CCU'd     Yes Gladius Valiant Anvil LTI CCU'd     Yes F7C Hornet Anvil LTI CCU'd     Yes Freelancer MISC LTI CCU'd     Yes M50 Origin LTI CCU'd     Yes Cutlass Black Drake LTI CCU'd     Yes Hull B MISC LTI CCU'd     Yes Gladius Aegis LTI CCU'd     Yes Herald Drake LTI CCU'd     Yes Reliant News Van MISC LTI CCU'd     Yes Avenger Titan Renegade Aegis LTI Original     Yes Avenger Titan Renegade Aegis LTI CCU'd     Yes Avenger Warlock Aegis LTI CCU'd     Yes Reliant Sen (Researcher) MISC LTI CCU'd     Yes Reliant Kore MISC LTI CCU'd     Yes Reliant Skirmisher MISC LTI CCU'd     Yes Hull A MISC LTI CCU'd     Yes
       🎁 Game packages (Star Citizen + Squadron 42):
      Package Insurance Price, USD Price, EUR Available? Package - 300i 4m     Yes Package - 315p 4m     Yes Package - Avenger 6m     Yes Package - 325a 4m     Yes Package - Freelancer 6m     Yes Package - Constellation Taurus - Digital 6m     Yes Package - UEE Exploration Pack - LTI (Carrack, Terrapin, Dragonfly, SC, SQ42, VFG Industrial) LTI     Yes  
      🛠 Add-ons, BUKs, hangar decorations & other stuff
      Item Insurance Price, USD Price, EUR Available? ADD-ONS - URSA ROVER       Yes ADD-ONS - GROUND VEHICLE PACK       Yes ADD-ONS - RETALIATOR CARGO REAR MODULE 3YI     Yes ADD-ONS - RETALIATOR LIVING FRONT MODULE 3YI     Yes SUBSCRIBERS EXCLUSIVE - STELLARSONIC JUKEBOX       Yes SUBSCRIBERS EXCLUSIVE - MR. REFINEMENT’S CABINET OF RARE & EXQUISITE SPIRITS       Yes ADD-ONS - GAMESCOM 2946 TROPHY       Yes ADD-ONS - GAMESCOM 2946 SUBSCRIBER TROPHY       Yes ADD-ONS - CITIZENCON 2946 TROPHY SUBSCRIBER EDITION       Yes ADD-ONS - CITIZENCON 2946 TROPHY       Yes  
      🔧 Ship upgrades:
      Target ship Base ship Price, USD Price, EUR Carrack Starfarer Gemini     Carrack Starfarer     Freelancer MIS Taurus     Gladiator Taurus     Khartu-Al Freelancer MAX     Origin M50 Gladius     Retaliator Bomber Redeemer     Retaliator Bomber Vanguard Sentinel     Sabre Super Hornet     Sabre Gladiator     Sabre Taurus     Super Hornet Taurus     Terrapin Khartu-Al     Terrapin Taurus     Vanguard Warden Caterpillar     Vanguard Warden Constellation Andromeda