I have been a gamer my whole life ( I am 32 years btw) , and most of my gaming experience has been about killing/neutralize different types of figures. And older I get the more I change my playing style due to the endless killing other figures. Games I think about is games like GTA, Maffia, Max payne, and etc..
Don't get me wrong, killing figures is fun, but what I mean to say is that there are no (realism) consequences of the killing action to the figure you play (maybe some negative reputation depending on who you just killed) but is that enough?
My question to you and to the rest of the community of StarCitizen, would it hurt the gaming satisfaction if we added different consequences to your character (e.g. trauma, dehumanization, PTSD etc.. ) when killing starting to be a normal day habit?