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Gamescom! what a time to drink! Any of these keywoards mentioned or things happen during the presentation, take a drink!
Immersion / Immersive
RED ONE JARED RED ONE
THE JAW DROPPER - Take a shot
Stream is delayed
Flesh (as in flesh-out, you perverts)
Saying that we can’t give a date on something
Sandi cries during speech
That should be all. Don't want to die of alcohol poisoning this year, or any.
(New Rule: You can omit any 2 words but not actions such as crying or stream audio cutting out)
Has anyone been able to get there hands on the Star Citizen trading card thats being given out at Gamescom.
If so, I would like if you can take pictures of it. Just curious on how they look. They're giving out 2 trading cards a day. Each trading card is a different ship that has a code on it to be able to buy that ship at its original introduction price for a limited time until 3.0 comes out.
By pyro nl
so i got a mail that i can send a question to tyler as im at gamescom. they wil randomly pick a question and ask a couple at the saturday event
Once the event is over, you will be able to submit a question to Tyler Witkin for Chris to answer during our event at the Hyatt Beer Garden the following Saturday afternoon. During the afternoon at the Hyatt, we will draw questions at random from those submitted and have them answered as best we can on the spott"" .. now i alrdy have my questions answered so does anyone have a good question to put into the bag ? i do have to reply soonTM as i seem to have missed there original mail
Up front, I'm not going to pretend to be certain about any facts I present, any references or claims are only what I have heard from another person, and if my memory serves correct, so please revise anything incorrect.
I heard, and I think many (especially early) backers will agree that Star Citizen was promised to be entirely independent of your real wallet, that the money you make outside of the game is entirely inconsequential to your gameplay and progression in the universe. A lot of people complained and are complaining that being able to buy ships for real money is pay-to-win, but I think it's necessary to fund the game, and is altogether not a huge factor. I mean, you can really fly one ship at a time, so having them is hardly something that would affect you, and most backers would only have a few at most at release.
Then I saw this:
In case the link doesn't work, or whatever may happen, essentially one can purchase UEC with real money, and even if the page is taken down, it has been said that it is planned for this to be a part of future income. I have seen a few youtube channels (BoredGamer, among them) saying this.
In a lot of cases, the argument is that you can only buy a limited amount of UEC in a given length of time, and that this was 'for the people that don't have the time to grind in game'...
Well, for the first point, the simple fact that you can purchase in-game currency (and therefore progression) sort of destroys the allure and pride of owning UEC. For the second point, everyone knows that's just an excuse to sell it, but taking it as a legitimate argument, I'll say that if you're short on time, buying progression in a game so that you can play it a little when you can is not fun at all, and it ruins the game for everyone else at the same time. You can't buy another queen in a chess match because you didn't have the time to think through a move and expect people to take the game seriously.
Basically, we need to fix this problem early, before it becomes anything. The backers who backed the game in hopes of a true universe, where players make their own stories, actions have consequences, and hard work is rewarded, and any money you own in this universe doesn't carry over to the next-those backers I expect will be and are disappointed in this turn and will respond and ensure their investment is still in what they thought it was.
Edit: I used p2w out of a lack of a better word.. I suppose in this case, its more pay-for-an-advantage, even though it's small, it still means they are letting a person's wallet affect in-game. For me, I think it's really less of a worry about some players having that advantage, and more that you can't look at someone without wondering if they got stuff spawned in for them.