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snakeeyes2050

Imperium Battle Marathon

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Hello everyone!!

First of all, let me greet everyone here at Imperium. I'm SnakeEyes from OWN (Outer Worlds Network) a small knit group that has some ties in its origin to Imperium.

I've been recently speaking to Warwulf to get a game going but it seems that the interest for the game may have scaled to something more interesting. Therefore I'd like to start a thread to share with you guys a common project that could of general interest. When Warwulf mentioned that you guys would bring like 15 to 20 pilots for a few AC Squadron Battle games I went and started a thread in the spanish AC forums we have in several communities. The response was quite unexpected and, instead of getting 3 to 4 extra members, a few full squads (teams of four) ended up showing interest.

It was then that occurred to me the possibility of setting some sort of special event: Codename for now "IBM - Imperium Battle Marathon". The idea behind this is to encourage people to play AC in teams... encourage to play friendly games at multiple levels of skill and do it always from a fairplay a chilled out perspective (Just a slight touch of competitivity to keep things rolling).

So multiple teams, several hours of gameplay, availability for people on different timezones... we could do this on a saturday for example.

Let this thread be a place to show the interest of people (I will start adding the list of teams that might want to play this event) and start building a date for the event with the rules and everything.

Basic set of rules:

1- No tempest or CS missiles at all.

2- Scoring system yet to be determined (default score system or last man standing in rounds).

3- If one member from a team falls or crashes the game may continue for the sake of a fluid game, unless it's during the first 5 minutes of the round.

Of course all this data needs to be properly discussed before the event takes place, so that we can give everyone some basic guidelines

¿What do you guys think?

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Definitely a great idea, I think this could really be a fun thing to do. Somewhat will be based on the stability of AC, but maybe by the time this kicks off we will have a few more patches in that make it more stable.

I could see this even becoming like a monthly thing if perception and interest of the Gaming Event is positive enough. Keep up the work, looking forward to hear more about this!

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Awesome! We need to practice on how to play as a cohesive unit, rather than as individuals. Count me in.

@snakeeyes2050, nice to see you around our neighborhood.  Send my regards to Trak

Edited by Drago

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Can we put a limit of 2 on omnisky's? The last time we played it was omni boats everywhere resulting in really low TTKs and a lot of fights that were over in 2 to 4 seconds.

Good idea!

Oh, and count me in! 

 

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Thank you everyone for all your responses.

As a matter of fact, it wasn't my intention of waiting strictly for another patch to happen before giving this an impulse. It's my belief that trying to organize this now, will either serve us to help revamp Arena Commander when it evolves towards 1.2, or help current players to keep the flame going while waiting for that patch.

However I have contacted several orgs and I will start listing them (with their players) on the main thread post.

I will also modify the list of rules to:

1 - Default score system (Although a score system based in rounds seems to commonly satisfy many of the groups that play inter-org Squadron Battle games). However the default score systems allows a fluid experience, which is what we seek in this event for every game.

2 - 4vs4 Squadron Battle games.

3 - No ship limitations (By type or number of ships per team).

4 - No weapon restrictions (Besides aforementioned).

5 - No CS missiles in their current state (As of 06/06/15 CS missiles are a gamebreaker in many senses so they are disallowed and will continue to be unless a change in stats/behaviour re-balances them adequately).

These would be the most basic rules to take into consideration (Always open for you guys to debate if needed). After these, we would have to check on some rules related to stability:

a - If a pilot does not make it into the game during the loading process game must be restarted.

b - If a pilot fallos/crashes from the game during the game we must determine if there is a time in which we should force to restart the game. But to keep the game fluid maybe we should allow an scenario for 3vs4 within a given time limit.

-------------------------------------------------------------

Clans that have shown interest in participating so far: Perseides, BECH, Spawars, Hypernova. But I've currently contacted a few others that I'm sure will respond during this week.

So let me know what you think please and try to build up a list of potential interest. (I can also build it from the replies on this post).

And yeah, sorry, but on the subject of Omni VI or III restrictions....do you guys think it's absolutely necessary?

Regards.

Edited by snakeeyes2050

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Hi Snakeeyes good to see you here!!!

and yes the Bloodmoon squadron (29 members) would be very interested in learning from some of the best pilots on the leader boards.

I'll forward this link to our home thread.

 

cheers,

AstroJak

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I like the idea and would be interested in being involved.

As part of Eclipse squadron this should not a problem for me, but what about sort of 'rag tag' groups apply - made up of people that are not part of a squadron or cross multi-squadron groups apply?

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I have kept on contacting organizations out there and TeamLegacy + Overdrive and Some other players with less active orgs have also shown interest.

I think we should start thinking about a possible date to sort this out. Just a tentative date while we discuss the details of the project. Now the new patch is on it's way and it seems quite logical to allow it to rollout while we keep shaping the idea.

Is everyone on holiday during August? Would it be wiser to set a date back in September? Or should we try and rush it for the last week of July?

@AstroJack thanks for the welcome, I have now confirmed 6 teams of for players for a total of 24 confirmed assistants....always depending on dates and schedules of course. Still in conversation with a few others. I'll post the official list next week, Monday or Tuesday.

@drago Will get back to Trak on your behalf. Nice to see you around.

Edited by snakeeyes2050

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I have kept on contacting organizations out there and TeamLegacy + Overdrive and Some other players with less active orgs have also shown interest.

I think we should start thinking about a possible date to sort this out. Just a tentative date while we discuss the details of the project. Now the new patch is on it's way and it seems quite logical to allow it to rollout while we keep shaping the idea.

Is everyone on holiday during August? Would it be wiser to set a date back in September? Or should we try and rush it for the last week of July?

@AstroJack thanks for the welcome, I have now confirmed 6 teams of for players for a total of 24 confirmed assistants....always depending on dates and schedules of course. Still in conversation with a few others. I'll post the official list next week, Monday or Tuesday.

@drago Will get back to Trak on your behalf. Nice to see you around.

@snakeeyes2050, any updates on how things are proceeding?

 

Please advise,

cheers,

AstroJak

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