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VoA

Persistent Universe (PU) - Star Citizen - 3.x +

305 posts in this topic
Spoiler

Star Citizen WIP (3.0 and beyond)

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Star Citizen WIP (3.0 and beyond)

See Spoiler images above

Masokas and radoorid like this

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On 21-7-2017 at 2:59 AM, VoA said:

qu9ekaqtstaz.png

From ATV: Foliage on Hurston 

although amazing looking.. is it just me or does this flora look too.. earthlike?
I mean, I lke cacti as much as the next person but c'mon.. its an alien world:p

I'm looking forward to seeing some truly alien looking flora and fauna in the future.

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ArtStation - Foundry 42 Art Test, Josh Van Zuylen

fdd155789c096fd0fa0ec21d600f80d7.jpg?1462281549

Senior Environment Artist, Foundry 42, Cloud Imperium Games

Foundry 42 Art Test

My 2-week art test for Foundry 42. 
The scene is comprised entirely of tileable textures making use of Trim, pom decals, custom normals, layered materials, and vertex colours. 
Everything on this post was done in those two weeks including breakdowns and animations.

Posted a day ago

 

Spoiler
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PLAY ME!!!

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josh-van-zuylen-engineroom-decals.jpg?1496975405
 

Decal/Trim Sheet

josh-van-zuylen-engineroom-decals-highpoly.jpg?1496975401
 

Decal/Trim HighPoly

josh-van-zuylen-shaderandmaterialfunctions.jpg?1496975572
 

Shader functions. (Needs more optimization/functionality)

josh-van-zuylen-wireframe-1.jpg?1496975481
 

Wire frames

josh-van-zuylen-wireframe-2.jpg?1496975486
 

Wire frames

josh-van-zuylen-wireframe-3.jpg?1496975491
 

Wire frames

josh-van-zuylen-wireframe-4.jpg?1496975476

 

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