NightFall Posted June 18, 2014 Share Posted June 18, 2014 https://robertsspaceindustries.com/comm-link//13956-Star-Citizen-Patch-123 New Features/Fixes Arena Commander Arena commander menu now accessible through options menu Proper score awarded when an enemy is destroyed in Vanduul Swarm All ballistic weapons now use ammo boxes Frozen effect no longer appears for everyone after ejecting Command pp_rebindKeys layout_joystick_spacesim now properly works HOTAS X55 Joystick is diplayed under controller options menu Run no longer toggled off when user interacts with something Cockpit and ship should now despawn after ejecting All ship controls now have smoother animations X-box right joystick can now be inverted Countermeasures should now be more effective No longer stuck unable to respawn if chat open while killed Spawn warping audio no longer heard by everyone in the match Broadsword when equipped now has ammo and properly overheats Ship debris can no longer pass through cockpit Improvments to zero-g movement Various performance improvements Various server and client crash fixes Switched spawn points so that players respawn next to their own bases inCTC Match end after reaching over 100 points. Helmet Animations Various matchmaking tweaks (public matches were requesting private ones) Reduced texture sizes on the 300i Implement new win mechanic into Team Deathmatch. Fixed up next kill wins mode, audio and HUD alerts. Item Balancing Shield energy reallocation does not loose energy but realloc existing energy Loading screen remains on screen after the level has loaded Pausing the game as DFM loads from hangar sticks on a black screen Added directional indication for shield impacts not in view (similar to an older verison of the shield) for gameplay feedback. ReExported LandingGear_deploy animation Player is able to enter ship while he is also able to ‘press X to respawn’. Ship now correctly rez’s out when landed after ejection. Improved lighting but for real this time If a Vanduul becomes sufficiently damaged they disappear from the map and their name in-game becomes “undefined”. Need to be destroyed to progress. Added missing return to fix. Allow custom user CFGs to be specified in cmd line. When one player ejects from their ship, the frozen visor FX may appear on all player’s screens. After destroying another player their body will float in space in a t-pose. MP Fix – Player is now hidden following a vehicle destruction death as in SP. Hangar Buggy can now drive properly in the Business Hangar Turrets no longer mountable on missile racks hardpoints Third person camera no longer rotates using Q and E Replace me ball no longer present under Hornet Trainer Improvements to Trainer Hornet rear landing gear geometry No longer able to place 325a engine on other ships Hornet Ghost engine no longer able to be equipped on other ships Resolved issue of no ammo when chaingun removed and added back to ship Fix for third person camera rotating when pressing Q or E when not in zero-g Created basic mapping for Logitech G940. Fixed up a number of asserts it caused in the Joystick device handler. The Logitech G940 completely changes if you install the correct drivers. Updated the mappings to work with those drivers rather than the default windows ones. AC menu can be navigated using a gamepad Known Issues: HUD target indicator arrows can be missing Graphical issues can occur while using SLI/Crossfire It can be possible to sometimes load into a black screen when choosing an Arena Commander match Hornet gatling guns take heat damage when not being fired Hornet gatling gun ammo temporarily shown as missile racks in the Holo-Table VoA, Mindphazer, Draegar and 2 others 5 Link to comment Share on other sites More sharing options...
Edward T. Valkyer Posted June 18, 2014 Share Posted June 18, 2014 Thanks for the post! Its awesome that these patches are coming regularly. o7 Link to comment Share on other sites More sharing options...
Whittle Posted June 18, 2014 Share Posted June 18, 2014 Thanks Link to comment Share on other sites More sharing options...
CC-Corp Posted June 18, 2014 Share Posted June 18, 2014 20,000 down 400,000+ to go YAY well at-least it's going up Link to comment Share on other sites More sharing options...
Minted Posted June 18, 2014 Share Posted June 18, 2014 A few nice improvements....A few more bugs lol. As I'm 300,000+ Ill be here a while ha. CC-Corp 1 Link to comment Share on other sites More sharing options...
Mindphazer Posted June 18, 2014 Share Posted June 18, 2014 thanks for sharing Link to comment Share on other sites More sharing options...
NightFall Posted June 18, 2014 Author Share Posted June 18, 2014 thanks for sharing you're welcome Link to comment Share on other sites More sharing options...
Niwa Posted June 19, 2014 Share Posted June 19, 2014 Graphical issues can occur while using SLI/Crossfire I hope they fix this soon, as I use dual GPU cards. At the moment the only reliable way to fix this is window mode. Link to comment Share on other sites More sharing options...
Alex Posted June 19, 2014 Share Posted June 19, 2014 Yesh, an update! And damn, that is a lot of stuff that got fixed/updated! They are doing a wonderful job. Hopefully this patch fixes the last patch which made me unable to get into the game on iGPU (massive graphical issues). I really wanted to take some screenshots of my Avenger for stock/wallpaper and was super disappointed to find that I couldn't. lol Link to comment Share on other sites More sharing options...
TitanEntity Posted June 19, 2014 Share Posted June 19, 2014 How big is this patch guys anyone know? Link to comment Share on other sites More sharing options...
Nameless Posted June 19, 2014 Share Posted June 19, 2014 ~680mb So rather small this time TitanEntity 1 Link to comment Share on other sites More sharing options...
TitanEntity Posted June 19, 2014 Share Posted June 19, 2014 Thank god Link to comment Share on other sites More sharing options...
Kenetor Posted June 19, 2014 Share Posted June 19, 2014 hopefully this will bump up performance some more, good to see them hitting out regular updates too! Link to comment Share on other sites More sharing options...
Nord Posted June 19, 2014 Share Posted June 19, 2014 Good patch, but still no roll on the mouse?? My citizen number is 300.000+ and the X55 is uncomfirmed in stock end of august. I'm starting to believe I'm blessed with a "The Patient One" buff. Atleast the patches are regulary! Link to comment Share on other sites More sharing options...
CyberianK Posted June 19, 2014 Share Posted June 19, 2014 did anyone try the ballistic weapons after the patch: Longsword Broadsword 60mm Mass Driver are they usable now? Link to comment Share on other sites More sharing options...
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