I just had a thought, I was wondering what sort of scale you guys are thinking would be optimal for planet-side battles. I was thinking huge, open worlds, or ArmA size maps would be awesome planet-side environments, allowing players to fight over individual areas on a planet. Or do you guys think smaller sized maps would be better?
Hell, while we're talking about groundpounders, what about marine boarding actions on the larger ships like the Idris or Carriers or even the connie. I'd be interested to know how CIG will manage authentic zero g combat in CryEngine. Like proper zero g where you can roll and everything rather than just bumping your head on the roof all the time. I'll certainly be interested to find out, and to hear your thoughts