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Found 5 results

  1. Black Star Legion Realism Organization [ Black Star Legion's Mobiglass Portal ] [ Talk to a Recruiter on Discord] [ The Black Star Legion RSI Organization Page ] [ Seeking Early Volunteer Staff Applicants for Member Services ] ======================================================================= <You see a brief message appear on your mobiglass ....> Sector 26-D | Grid Coordinates: 1309N 2633E Desert Region | Elysium Present Day It didn’t take long for them to get famous after Operation Unilateral Force (OUF) hit the wires. Earth needed a major public relations success given the rise in Vanduul attacks against the frontier systems. The 78th Squadron for example became heroes for their strikes against Vanduul targets and the public consumed it, they said enlistments in the UEE Navy and Marines rose for months after the operations went public. What UEE Public Affairs didn’t report however was the loss of an entire task force in another sector. Our mission, blockade the Centauri Sector and deploy offensively out of the Elysium System - land Marines from 3rd MEU in a Direct Action mission against several confirmed Vanduul military logistical centers across the frontier's border, conduct an HTV recovery at a known interrogation facility, hit comm-nodes and logistical nodes to divert Vanduul assets away from the main UEE engagement zones. CTF70's bulk force mission, utilize the capital ships and Marine strike assets from Combined Task Force 70 to hold the jump point, act as a blocking element of the main UEE force that deployed from Ceran during the operations main assault. Lead by the UEES Imperia Tiberius, her escorts, fighters and strategic strike platforms the CTF was fully engaged with a light reserve element holding the Elysium System. High Command; snug and warm deep in the Idris and Centauri Systems said we could expect "light contact" due to the main UEE advance ... ... It was a damn nightmare. Sector High-Command and intel got it wrong, big time. After six days, and the remainder of CTF70 flooding back into Elysium hoping for cover and protection - well UEE High Command didn't even try to mount a rescue … How did they put it? “The sector was overrun with Vanduul and congested with civilian refugee’s, Sol considered the risk unacceptable to mount a rescue. Combined Task Force 70, nicknamed Black Star Legion is an acceptable loss.” … but some of us survived. The UEE betrayed us … they left us with no cover … they abandon us. My name is 1st Lieutenant Vall Ridder. Platoon Commander, 1st Platoon, Alpha Company 1/1, 3rd Marine Expeditionary Unit - Black Star Legion. Myself, along with Lieutenant Cowski, Sgt Redfern, SirPotato, Alli, Nicoma and a few of our surviving capital ship crew, fighter pilots, supply and logistics crews and fellow Marines are looking for those wanting to break from the UEE. Be it casual civilians seeking businesses, or military survivors and veterans wanting to honor those we volunteer to serve and protect here. We ask you to join the independent city-state of Imperia Tiberius; and become citizens of Black Star Legion. ======================================================================= 2018 RECRUITING FOCUS Hello, and on behalf of our small but growing membership, we want to thank you for checking out our thread and hopefully being interested in us. This month with the FPS most likely on the horizon. We are looking for Marines! Our organization is spending the 3.0 series of launches in 2018 centering around a Constellation and her crew, a few Navy fighters and some Marines to solidify a core group of members that will launch us into 2019. We are focusing on the following key activities in 2018: SOP and TTP development to be used by both military and civilian members in coordinated and combined operations Setting up civilian city services and backend systems that will grow in 2019 with expanded membership Building a small support staff and set of staff teams that will help us in some areas we've historically be weak in to improve our performance in building a solid and long lasting organization. Taking the traditions of over 15 years as a RP, PVP, PVE, Raid, Logistics, Crafting, and City oriented guild - molding them to write our permanent future in Star Citizen. While we will accept members, our main focus is bringing in those who enjoy being apart of support staff roles typically found in most MMORPG guilds. (Recruiting, Event Staff, Art & Propaganda, Logistics, Supply, Combat and other specialists.) Steps to Success: 1. Go to our General Recruiting Information and find out more details about us and our goals. 2. Get into Discord or TeamSpeak to talk to a Recruiter and we'll help you apply 3. Submit a Membership Application 4. Attend and complete our brief New Member Indoctrination course 5. Start joining regularly scheduled activities beginning in July 2018 ======================================================================= Hello, thank you for checking us out. We are a realism organization that offers a wide range of unique experiences to both casual seeking civilian members who want to grow businesses, or those who enjoy something more structured in our milsim realism task force. We are driven by a fair and unbiased system outlined in our Master Directives Document giving every member fair and unbiased opportunity. We center ourselves around a 24 sq km group of land plots where we will build a city. Imperia Tiberius is the independant city-state that offers every member a home, anchor and port of safety as they travel the stars. We offer you a story different then most, and an experience that is unique and unparalleled in this game. We are a Star Citizen experience where everything you gain is earned by your output and your membership in a Team. A home where you look to the Aviators, Capital Ship Crews, Marines and Crewmen to your left and right every day. A home where when you log in and go to the Rum Runner Cantina in our city, you meet your friends who are farmers, business owners, outpost directors, elected senators, bounty hunters, traders, haulers, explorers, scientist, Marine Aviators, Naval Aviators - and everywhere in between to figure out the events for the day over drinks and good food. We offer a long term home, where your character can be immersed in functional systems, not contrived RP and your 'next of kin' are welcomed as descendants of your original character. When we say a unique experience, it is because we truly are. We are not doing what 95% of the rest out there do. We're not some sci-fi channel knock off of Battlestar Blackwater. We are built around tried and true methods, a policy driven chain of command, we derive how we do business from SOP's and train like we fight. This experiences comes from years of MMORPG gameplay, experiences ranging from SWG and WOW to EVE and Dayz; some of us even have time in the famed 15th Marine Expeditionary Unit (15th MEU) for ARMA III where "realism milsim" is at its absolute finest. We are lead by real life military veterans both active duty and DD-214 holders, as well as civlians who understand gaming and gamers. We are designed from the ground up to provide you one of the most fulfilling simulation experiences in the community - while not sacrificing fun, authenticity, attention to detail, team work, and good solid community gaming. Organization Design: The org is designed to support two basic types of game play. First being our Civilian members. The second being our realism Military component. Civilians: Low time requirements, Low overall structure, Self and group built and managed "businesses". Freedom to pursue wide activities supporting the organization, your goals, and friends with professional military protection. Combined Task Force 70 (CTF 70): Realism Milsim, slightly more time requirements, unit slotting based on the MOS you choose, professional level training. Structured Billeting (similar to raid slotting on roles), , "on-duty" / "off-duty" game time supporting the organization, your goals, and friends. Why do we do this? Why do we put in so much work and time in this organization? We wanted a very solid and scale-able infrastructure in place prior to recruiting to support growth at any level. Star Citizen is (going to be) a very complex game, each of us invests time, emotion, effort - hopes and dreams into our characters and each other. We want to give you, and this org the best we can and that each of us deserves from a game organization. You and the Team around you will enjoy being gamers, while having immersion opportunities rarely found elsewhere in the 'verse. You, and the Team around you will learn to be dependable, respectful, and respectable. You can do the same old same old with everyone else. Or you can achieve a higher level of professionalism, fun, and excellence as a civilian, military member, or periodically transfer freely between the two within Black Star Legion. We offer YOU the challenge of Black Star Legion
  2. Welcome to Overwatch: Alaris Unit "The world could always use more heroes!" - Tracer About We might all be interested in Star Citizen, but it doesn't mean we can't continue to work together as a team outside of it (just like The Division, etc). As such, this is a focused post to kick things off for all things Overwatch, the latest FPS game from Blizzard. Because Overwatch features fast-paced games with overall short rounds, we are taking a 'non-structured' approach. What this means is: while we might have set play times in the future, for now this is mostly a list to help spread the word and get people in games together. After all, it is more fun to work together and give a good fight to the opposing team instead of being steamrolled. So please, add your fellows to your friends list and let's get some games going! Mission Statement Work together, hone skills, and have fun! Players Korren: Korren#1210 Doopsums: Doopsums#1628 Thaeus: Thaeus#1443 darkbanefox: DarkBane#1737 wfja: wfja#1155 Fleischwolf: Fleishwolf#1104 Please provide the above information into a reply on this thread. Table will be updated shortly thereafter. To Do Clean up title page Set play schedule Update availability Cheers!
  3. Alaris Training Night: The Division With Star Citizen’s “party system” currently not working making it difficult to host practice sessions, we will be using The Division to fill that gap. While on paper, The Division does not relate to Star Citizen, the mechanics of the game and party system will allow for Alaris to further improve upon ourselves as a team. We hope to build stronger team cohesion from this exercise, learn the best average play times, and develop an overall better unit. Training will begin on Saturday March 12, the weekend following the release of the game March 8th. We will be training every Saturday, 22:00 UTC to 0:00 UTC (5pm EST to 7PM EST). While showing up to every training event is not required, Alaris holds its members to high expectations. We are interested in building a stronger cohesive unit overall. How are we going to Organize? The first step is to determine who has played the beta, the members that have will inherently have a greater understanding of the mechanics at launch. These players should be able to lead a group of 4 in game and will be the initial group leads. Please note, if you are not comfortable as a group lead, the spot can either be temporarily filled or disbanded. Because this is a brand new game, we will all be starting fresh together and all have the same footing in terms of gear and character level at start. As one final note, group leads and group members will be able to switch out at a later date. Teamspeak Organization Since this is a training night for Alaris, we will be practicing in Imperium’s TS. These training nights will be conducted in a single channel titled “Alaris Training”, with a password to be decided at a later date. Within this locked channel There will be multiple sub-channels with the Alaris Training channel. When signing up for a group, please respond to this post with the Group number that you’re taking. While this may seem very structured and detailed, this is exactly what Alaris represents. Do not mistake the training session as being all training and no fun, this is the exact opposite of what we should accomplish. If successful, we will build a more cohesive unit, mesh better and ultimately whoop more ass. Important Links Cheap prices: Game Key Price Comparisons Weapon Types: Weapon Type link Guides Basic gameplay 8:00 [Ubisoft Official] Skill tree description 2:50 [Ubisoft Official] Skills / Talents / Perks **Note: If groups don't fill, they will be filled in by compacting groups together. Group 1 Group 2 Doopsums Trophias Thaeus mSaNiaC Caldon I Zhoriax Wfja Rocket Man Group 3 Group 4 SharpSpoonFul Tooms Switch Fleischwolf FALL Pablosky101 Colossal Rimmer59 Group 5 GreenAvenger Brygen Pole Dancer Slot 4 **Note: If groups don't fill, they will be filled in by compacting groups together.
  4. Hi everyone! Hope everyone is well! Doops and I will be going through Inactive members soon, as discussed within our last meeting. We will be starting the Inactivity Policy shortly. That being said, we have 2 openings in Alaris at the current time and we will be "re-opening" recruitment, so if you know anyone, please let Doops or I know! General Reminders: 1) Please remember to fill out the following doc - New Member Report Members who have not filled out Report: @thekalman @ameskeoh @bobert0 @Stockade @Zero-Hour @thaeus @Zhoriax @Pole Dancer @mSaNiAc @Sharpspoonful @Colossal @domat @Korren 2) Fill out and Update your Ship Hangar and Share it with the Unit if you decide to make it Private. 3) Fill out your Play Times on the Portal as well under your Profile Settings! I'm probably forgetting something, so Doops will put me in my place in his post, just watch!
  5. The 1st Royal Aerospace Squadron is recruiting Website: http://1ras.enjin.com Timezone: USA mostly Commo: TS3 Focus: Casual Play, some RP, and Moderate Competitive play. Fun Description: The 1st Royal Aerospace Squadron is an Independant Squadron from the UEE Marines. In Which is Give the freedom to maneuver where ever is needed of them. We have Ships dedicated to exploration, and Patroling the boarders, as well as the lawless areas of Space. we accept request for assistance from Civilians who might need help or protection from Pirates or just any hostiles, We are not a unit that Engages in Smuggling nor Piracy, we are a Loyal Unit of the UEE. To apply: Visit your local UEE recruiter on planet or visit 1ras.enjin.com
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