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  1. NOTE: So as to not distract from the purpose of the Printable Blank thread I decided to birth a new one. I have a sense this will generate pro and con responses and I did not want to dilute the other thread in this manner. My fault. because I sidetracked and said -> Will be interesting to see how these (FPS Keys) function in a HOTAS Mode 2 or 3. I really hate the idea of having to shove the HOTAS aside because I am now on foot ← and it got a response from @Prosev... Here is one problem with Arena Commander. If all you have is a hammer, then everything looks like a nail. Focus narrows until all you see are combat angles. This will not change until the multi-player and non-combat features of our test bed are implemented. I will grant you that the Verse will be a harsh place, but unless you are actively looking for a showdown, a majority of the time you will not be killing someone. There are plenty of buttons and swivels on a HOTAS, allowing you to maneuver about without necessarily putting it to the side. In fact, if you have done it enough that motor memory allows you to get twitchy, then even a sudden firefight should not necessarily make you want to reach for the mouse. I would think that FPS and moving around in a ship will use the same keybinds and even while flying it will be problematic to drop the HOTAS to examine MobiGlas and menu functions. I for one am willing to give it a try with the mouse parked. Now all we need is for CIG to release a Grabby Hands test bed and see if this is practical. - DRUM out
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