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So I was watching the live stream of the solar system development and I saw something that blew my mind and it really opened up the full size of the game. Don't misunderstand me, I knew it was big, I have been avidly involved since 2013 and I heard what they were saying, but when they mentioned some pictures showing the size of playable areas compared to a single crater on one of Star Citizens smallest moons being released in 3.0.... well lets just say I am not only in complete shock. So I figured I would share the pictures. As amazing as this is there are some things that I now see that need to be adjusted to the current state of the game. Tell me what everyone else thinks. In the end though this is one moon of a possible many orbiting one planet that is literally billions of miles from the star, as we are supposed to eventually have 100+ known systems this whole moon could literally be 1/100,000th and up (including playable space) of the total size of the game. And all but Daggerfall fit inside a single crater TOGETHER with plenty of room to spare between them. (Drop the mic) Star Citizen 3.0's smallest moon, compared to other popular games (added Fallout 3 and 4, fixed scale)