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Found 28 results

  1. GOOOOSE

    Mining / Scrapping

    Hey all, long time backer and not so avid follower of Star Citizen, and i just wanted to see if somestuff is in the game or known to become part of the game: 1. Can you modify any ship, such as the Aurora CL or other freighter/cargo ship to have a mining laser+tracter beam for mining operations? Or is it just the ships in the "mining" category 2.As a supporting player that is terrible in combat, I had envisioned helping my guild after piracy/dog fighting as a scavenger in the wreckage. Is this going to be a niche thing, and is there a ship already for this?
  2. Jezal Sekil

    Mining Guide?

    Hello Pilots! Did someone compiled a full guide on mining? I mean not how to just start your mining laser on a rock, but actually how the mining laser is working? how to use all the data efficiently? I mean the energy transfer graph is it usefull? does the distance between your ship laser and the rock influence the laser power transfered to the rock? how? any data compiled already ie: distance/laser power/rock container?? So much questions I have my own theory of some sort but right now, I'm not fighting the rock or the laser mechanic, my biggest challenge is the lag! Fly Safe!
  3. Black Star Legion Realism Organization [ Black Star Legion's Mobiglass Portal ] [ Talk to a Recruiter on Discord] [ The Black Star Legion RSI Organization Page ] [ Seeking Early Volunteer Staff Applicants for Member Services ] ======================================================================= <You see a brief message appear on your mobiglass ....> Sector 26-D | Grid Coordinates: 1309N 2633E Desert Region | Elysium Present Day It didn’t take long for them to get famous after Operation Unilateral Force (OUF) hit the wires. Earth needed a major public relations success given the rise in Vanduul attacks against the frontier systems. The 78th Squadron for example became heroes for their strikes against Vanduul targets and the public consumed it, they said enlistments in the UEE Navy and Marines rose for months after the operations went public. What UEE Public Affairs didn’t report however was the loss of an entire task force in another sector. Our mission, blockade the Centauri Sector and deploy offensively out of the Elysium System - land Marines from 3rd MEU in a Direct Action mission against several confirmed Vanduul military logistical centers across the frontier's border, conduct an HTV recovery at a known interrogation facility, hit comm-nodes and logistical nodes to divert Vanduul assets away from the main UEE engagement zones. CTF70's bulk force mission, utilize the capital ships and Marine strike assets from Combined Task Force 70 to hold the jump point, act as a blocking element of the main UEE force that deployed from Ceran during the operations main assault. Lead by the UEES Imperia Tiberius, her escorts, fighters and strategic strike platforms the CTF was fully engaged with a light reserve element holding the Elysium System. High Command; snug and warm deep in the Idris and Centauri Systems said we could expect "light contact" due to the main UEE advance ... ... It was a damn nightmare. Sector High-Command and intel got it wrong, big time. After six days, and the remainder of CTF70 flooding back into Elysium hoping for cover and protection - well UEE High Command didn't even try to mount a rescue … How did they put it? “The sector was overrun with Vanduul and congested with civilian refugee’s, Sol considered the risk unacceptable to mount a rescue. Combined Task Force 70, nicknamed Black Star Legion is an acceptable loss.” … but some of us survived. The UEE betrayed us … they left us with no cover … they abandon us. My name is 1st Lieutenant Vall Ridder. Platoon Commander, 1st Platoon, Alpha Company 1/1, 3rd Marine Expeditionary Unit - Black Star Legion. Myself, along with Lieutenant Cowski, Sgt Redfern, SirPotato, Alli, Nicoma and a few of our surviving capital ship crew, fighter pilots, supply and logistics crews and fellow Marines are looking for those wanting to break from the UEE. Be it casual civilians seeking businesses, or military survivors and veterans wanting to honor those we volunteer to serve and protect here. We ask you to join the independent city-state of Imperia Tiberius; and become citizens of Black Star Legion. ======================================================================= 2018 RECRUITING FOCUS Hello, and on behalf of our small but growing membership, we want to thank you for checking out our thread and hopefully being interested in us. This month with the FPS most likely on the horizon. We are looking for Marines! Our organization is spending the 3.0 series of launches in 2018 centering around a Constellation and her crew, a few Navy fighters and some Marines to solidify a core group of members that will launch us into 2019. We are focusing on the following key activities in 2018: SOP and TTP development to be used by both military and civilian members in coordinated and combined operations Setting up civilian city services and backend systems that will grow in 2019 with expanded membership Building a small support staff and set of staff teams that will help us in some areas we've historically be weak in to improve our performance in building a solid and long lasting organization. Taking the traditions of over 15 years as a RP, PVP, PVE, Raid, Logistics, Crafting, and City oriented guild - molding them to write our permanent future in Star Citizen. While we will accept members, our main focus is bringing in those who enjoy being apart of support staff roles typically found in most MMORPG guilds. (Recruiting, Event Staff, Art & Propaganda, Logistics, Supply, Combat and other specialists.) Steps to Success: 1. Go to our General Recruiting Information and find out more details about us and our goals. 2. Get into Discord or TeamSpeak to talk to a Recruiter and we'll help you apply 3. Submit a Membership Application 4. Attend and complete our brief New Member Indoctrination course 5. Start joining regularly scheduled activities beginning in July 2018 ======================================================================= Hello, thank you for checking us out. We are a realism organization that offers a wide range of unique experiences to both casual seeking civilian members who want to grow businesses, or those who enjoy something more structured in our milsim realism task force. We are driven by a fair and unbiased system outlined in our Master Directives Document giving every member fair and unbiased opportunity. We center ourselves around a 24 sq km group of land plots where we will build a city. Imperia Tiberius is the independant city-state that offers every member a home, anchor and port of safety as they travel the stars. We offer you a story different then most, and an experience that is unique and unparalleled in this game. We are a Star Citizen experience where everything you gain is earned by your output and your membership in a Team. A home where you look to the Aviators, Capital Ship Crews, Marines and Crewmen to your left and right every day. A home where when you log in and go to the Rum Runner Cantina in our city, you meet your friends who are farmers, business owners, outpost directors, elected senators, bounty hunters, traders, haulers, explorers, scientist, Marine Aviators, Naval Aviators - and everywhere in between to figure out the events for the day over drinks and good food. We offer a long term home, where your character can be immersed in functional systems, not contrived RP and your 'next of kin' are welcomed as descendants of your original character. When we say a unique experience, it is because we truly are. We are not doing what 95% of the rest out there do. We're not some sci-fi channel knock off of Battlestar Blackwater. We are built around tried and true methods, a policy driven chain of command, we derive how we do business from SOP's and train like we fight. This experiences comes from years of MMORPG gameplay, experiences ranging from SWG and WOW to EVE and Dayz; some of us even have time in the famed 15th Marine Expeditionary Unit (15th MEU) for ARMA III where "realism milsim" is at its absolute finest. We are lead by real life military veterans both active duty and DD-214 holders, as well as civlians who understand gaming and gamers. We are designed from the ground up to provide you one of the most fulfilling simulation experiences in the community - while not sacrificing fun, authenticity, attention to detail, team work, and good solid community gaming. Organization Design: The org is designed to support two basic types of game play. First being our Civilian members. The second being our realism Military component. Civilians: Low time requirements, Low overall structure, Self and group built and managed "businesses". Freedom to pursue wide activities supporting the organization, your goals, and friends with professional military protection. Combined Task Force 70 (CTF 70): Realism Milsim, slightly more time requirements, unit slotting based on the MOS you choose, professional level training. Structured Billeting (similar to raid slotting on roles), , "on-duty" / "off-duty" game time supporting the organization, your goals, and friends. Why do we do this? Why do we put in so much work and time in this organization? We wanted a very solid and scale-able infrastructure in place prior to recruiting to support growth at any level. Star Citizen is (going to be) a very complex game, each of us invests time, emotion, effort - hopes and dreams into our characters and each other. We want to give you, and this org the best we can and that each of us deserves from a game organization. You and the Team around you will enjoy being gamers, while having immersion opportunities rarely found elsewhere in the 'verse. You, and the Team around you will learn to be dependable, respectful, and respectable. You can do the same old same old with everyone else. Or you can achieve a higher level of professionalism, fun, and excellence as a civilian, military member, or periodically transfer freely between the two within Black Star Legion. We offer YOU the challenge of Black Star Legion
  4. Sage Parvil

    A'care Mining and Reclamation

    Good day to the Citizens of Imperium. I am Dr. Sage Parvil of A'care Mining and Reclamation, Director of Corporate Outreach and Engagement. We are a small, employee-owned corporation who seek to provide our clients with the foremost in asset retrieval and mineral survey capabilities in the increasingly complex security environment we find in the 'Verse. We were founded in 2944 in Houston Texas / Earth / Sol but have recently moved our operations to the Crusader system where we feel we can be closer to our clients and our operations. We specialize in the timely and tailored retrieval of materials of concern and low-observable prospecting and survey reports in compromised environments. In addition, we provide real-time threat observations to our clients ensuring they have to most accurate environmental picture prior to undertaking any activity in a sector. We understand that during these times that economic access and security are intimately tied and our trained professionals provide up-to-the-minute assessments to ensure your interest are secure and you are ready to strike when opportunity presents itself. Due to our desire to remain flexible and impartial to our clients, we are not seeking direct affiliation with any entities at this time, but we are willing to discuss exclusivity agreements to avoid potential conflicts of interest arising in the future. With our exclusive clientele we are also open to discussing our full range of capabilities so that we may better tailor ourselves to your needs. A-M-R. We are what you need us to be.
  5. Ostia

    Game Day, July 28th

    Hello Once More @Imperium Members! This month we’ll be continuing the format from last time! In case you missed it, here is the explanation of the changes and some new information related to how Game Days will operate in the near future: We wanted to improve the experience of Game Day overall and felt that with Star Citizen in its current state just doesn’t warrant the amount of effort that we had once been able to put into it. IE. Custom Scenarios, Hype Trailers, Streaming, Competitions. Eventually that will change again and we can get back to the game that we are so anxiously awaiting. Until that time we would like to keep Game Day’s focus as a team building event that gives us a regular time each month that we can set aside to play games as an org. You’ll notice at the top of this post there is a poll with several games as options. If you plan on taking part in this Game Day, please vote for your favorite choice from this list, and those that play in the chosen game will be added into a raffle! The poll will close on this next Friday, the 25th of May. You’ll still be free to join in with anyone else that would be playing Star Citizen, so don’t worry if you don’t have any of the games in the list. If you would like to suggest game to play together as an org on future Game Day’s please leave us suggestions in this thread and we will add them to the poll for the next event. We’ll also be shortening the duration of Game Day for this month. Instead of 1600 UTC through 0400 UTC, we’ll be starting at 1800 UTC and run to 0400 UTC. Joining Game Day For those of you that want to make a return visit, or show up for the first time, you only need to enter the Landing Channel on Teamspeak (ts.starcitizenbase.com), and one of our Hosts will direct you to the action! Raffles As for most other Game Day’s, we will be providing raffles for participants that play games in Star Citizen. However, this month we will be only conducting a participation raffle, so if you join any Star Citizen games created by other Imperium members, you’ll be entered into the raffle! As mentioned above, we will also be conducting a participation raffle for the winning game from the poll. Said game will have several TS channels created for players to meet up and play together, and doing so will enter you into this second raffle as well! Since we are hosting two games at once, be sure to check in with an officer or specialist that your name was added to the raffle of the game you played in! (As much as we may pretend otherwise, our Game Day hosts are still human, and you wouldn’t want to miss out on your chance to win free stuff) The prizes for both raffles will be $10 Star Citizen gift cards, and the winners of the raffles will be PM’d in the following week to confirm their prizes. New to Star Citizen? Read this post for information on the game and our Game Days:
  6. Ostia

    gameday Game Day, June 30th

    Hello Once More @Imperium Members! This month we’ll be continuing the format from last time! In case you missed it, here is the explanation of the changes and some new information related to how Game Days will operate in the near future: We wanted to improve the experience of Game Day overall and felt that with Star Citizen in its current state just doesn’t warrant the amount of effort that we had once been able to put into it. IE. Custom Scenarios, Hype Trailers, Streaming, Competitions. Eventually that will change again and we can get back to the game that we are so anxiously awaiting. Until that time we would like to keep Game Day’s focus as a team building event that gives us a regular time each month that we can set aside to play games as an org. You’ll notice at the top of this post there is a poll with several games as options. If you plan on taking part in this Game Day, please vote for your favorite choice from this list, and those that play in the chosen game will be added into a raffle! The poll will close on this next Friday, the 25th of May. You’ll still be free to join in with anyone else that would be playing Star Citizen, so don’t worry if you don’t have any of the games in the list. In fact you will probably find lots of us getting into the new mining mechanics by next weekend. It would be a thrill to see some of the trade and industry folks show up and mine some space rocks for the first time. If you would like to suggest game to play together as an org on future Game Day’s please leave us suggestions in this thread and we will add them to the poll for the next event. We’ll also be shortening the duration of Game Day for this month. Instead of 1600 UTC through 0400 UTC, we’ll be starting at 1800 UTC and run to 0400 UTC. Joining Game Day For those of you that want to make a return visit, or show up for the first time, you only need to enter the Landing Channel on Teamspeak (ts.starcitizenbase.com), and one of our Hosts will direct you to the action! Raffles As for most other Game Day’s, we will be providing raffles for participants that play games in Star Citizen. However, this month we will be only conducting a participation raffle, so if you join any Star Citizen games created by other Imperium members, you’ll be entered into the raffle! As mentioned above, we will also be conducting a participation raffle for the winning game from the poll. Said game will have several TS channels created for players to meet up and play together, and doing so will enter you into this second raffle as well! Since we are hosting two games at once, be sure to check in with an officer or specialist that your name was added to the raffle of the game you played in! (As much as we may pretend otherwise, our Game Day hosts are still human, and you wouldn’t want to miss out on your chance to win free stuff) The prizes for both raffles will be $10 Star Citizen gift cards, and the winners of the raffles will be PM’d in the following week to confirm their prizes. New to Star Citizen? Read this post for information on the game and our Game Days:
  7. What kind of people will Consolidated Amalgamated appeal to? If you are one of those people who wants to do some combat mission running or PvP in a group with large, powerful support ships and ground attack vehicles then... Sorry, let’s try this again, if you want to be part of a group that claims vast holdings on alien worlds and then helps build that org’s own custom settlements... Oh, wait, no if you’re one of those who likes the sound of deep space salvage or mining we... No, hold on, if you really are looking forward to running a science, agriculture, or medical station complete with ambulance on a capital sized starship in... Hm, no sorry, what I meant to say was if you are dying to try edge-of-known-space exploration in the hope of finding new jump points and... One sec, "Hey! Hand me that wrench! We've got a line of broken ships to repair here before..." Wait, really the thing is if your dream is putting the pilot’s cap on and greeting your passengers while you run a giant starliner between ports to... Argh me matey, 'tis really s'posed to be readin' that if ye be lookin' forward to a little bit of the pirate booty, (ahem) or some smuggling, or even just legal bulk and specialty cargo running... Well, really it's if searching seedy bars for the specific scumbag you have the bounty to collect on is... No, if you want to cruise the Empire in the lap of luxury on Origin’s top super yacht while playing host to the rich and famous, then you have definitely found the right corporation. TL;DR - WE HAVE THE SHIPS TO DO IT ALL. SCROLL DOWN FOR FLEET GRAPHIC. Okay, the nitty gritty: We are a small group of mid 20s through late 40s US-based folks (across all US time zones) who are long time MMO gamers, and right now we're ship-rich and people-poor. As we get closer to beta there are old friends who will be joining us, but with our current fleet and desire to try it all we'd really like to make some new good friends. We're not looking for many, and we're looking for a specific kind of person. Who you are doesn't matter, we are completely open and accepting of all people, it's what you want out of the game that will determine if we're the right fit for you. If you're wanting a smaller, tight-knit group of folks who just want to have fun in the verse and who have the resources to basically try anything in the game from day one, then hop on our website and, if you like what you see, fill out an application. Or, hop on our Discord and either chat or leave us a message. We want some new folks who are as excited about this game and its potential as we are. I've got an image of our current organizational fleet posted at the bottom so you can see our ships, and of course a martini glass. Let's get this party started. If you don’t have Discord I think you’ll like it. You can get it here: https://discordapp.com/download And you can join the CONAM server here: https://discord.gg/rnBehBj We're still gaining steam, so if we're not on just shout out and we'll see it later. the H/M/C tabs on our website contain a little more information about us... https://robertsspaceindustries.com/orgs/CONAM ... and the Spectrum CONAM forum is a place you can read through past discussions. I invite you to check it out by clicking the link below! https://robertsspaceindustries.com/spectrum/community/CONAM Looking forward to seeing you in the 'verse! =D
  8. Donut

    Reclaimer as a Mining Ship

    Lately I've been digging around at what ships have been designed for, and what players plan on doing with those ships. It has also been brought up that CIG has been re-working ships based on these modular ideas of both the player and what the ship can do or be. "As for the lessons learned, the feedback, we learned that you guys are very interest in having modular ships - that was something that was a big take-away from that. You're very interested in being able to swap out the internal components of ships, so rather than just exterior components, being able to say, "hey I want these crew quarters to be 'this' now," so that's something we've been exploring and hopefully we'll have more information on soon." "So, if you have an Aegis ship which is supposed to be a mining vessel - well, the Reclaimer is actually not a mining vessel. But, as an example let's assume there was an Aegis ship that was a mining vessel. We would start off with mining equipment as references, and then we'd go ahead and apply the Aegis aesthetic on top of that. So we'd have smooth curves. We'd have like… space shuttling panelling, since that's part of the look for them, and we'd probably have the intakes on the top since that's like an Aegis thing. So, we have style guides which define some of the elements that these ships need to have and that's kind of how we arrive at the look. And we'll do variations of that and pick the coolest one." $65 million strech goal: After doing such research, I've come to the conclusion that making the Reclaimer a mining ship wouldn't be very hard at all. In fact the arm that stretches out to grab stuff could very well stay attached and all the processes that go into breaking down ships and pieces of stations internally would stay as well. How do you guys feel about the Reclaimer being able to be dual purpose such as mining, too? Personally I love the aspect of it and hope that we can explore additional options with the ship, and maybe even see modular parts go on sale.
  9. Greetings from UEMC United Earth Mining Corporation We are mining https://robertsspaceindustries.com/orgs/UEMC We are very excited to have met and been welcomed by your fine group here at Imperium. Our first and last rules are fun and fun which match up nicely with Imperium. Here is a copy of our latest gazette. You can contact me here on SCB, Saulbitumen@gmail.com, and our Discord https://discord.gg/TGgVgH2 where we can host any ambassadors as well.
  10. Ducati

    Space mining

    http://www.businessinsider.com/goldman-sachs-space-mining-asteroid-platinum-2017-4
  11. Saul Bitumen

    3/13 Citizens of the Stars

    My fellow miner Rockseeker had a Citizen of the Stars spotlight interview today regarding his creation of the Yela asteroid map. Enjoy! https://robertsspaceindustries.com/comm-link/transmission/15780-Citizens-Of-The-Stars
  12. A quick news bulletin as Development Director for Foundry 42 Frankfurt, Brian Chambers, has just confirmed that mining will be in Star Citizen 3.0.
  13. Hello Ladies and Gentleminers of Imperium, Update 1/15/2017: MM has 21 Orions. Our combined ship total at UEMC is approximatly 55 Orions. I will be representing UEMC as an ambassador to Imperium. Update 11/21/2016: We now have 16 Orions up from 6 when I first posted here. Saul Bitumen here. Do you want more UEC? Do you have an idle Orion rusting in your hangar? Let Multiverse Mining bring value to your underutilized equipment and profit while you sleep and wake up to the smell of UEC in the morning! Alright Saul, how can you staff even one Orion with an org your size let alone the six you've already got? Well Multiverse Mining is now partnered with United Earth Mining Corporation. A great group of guys ready to mine the depths of any rock. Lets make space bucks out of space rocks. Ok Saul but how does this rental thing work anyways? Friends I present to you the various statements made by the developers regarding contracts and ship rentals. Details will have to be left to the imagination at this point, but I'm certain the premise of my proposal is sound. Ship rentals https://forums.robertsspaceindustries.com/discussion/comment/231664/#Comment_231664 http://www.scqa.info/transcript/?episode=10FTC-012 http://www.scqa.info/transcript/?episode=10FTC-031 player-player contracts: https://forums.robertsspaceindustries.com/discussion/comment/261776/#Comment_261776 https://forums.robertsspaceindustries.com/discussion/comment/787972/#Comment_787972 https://forums.robertsspaceindustries.com/discussion/comment/273378/#Comment_273378 Example agreements Get paid weekly XXX UEC by letting your Orion out on a permanent basis. You are a space marine who just wanted a good investment opportunity. Think of your retirement. Getting merc'd in zero G has got be expensive on the bank account! Get paid weekly XXX UEC when you pick up / drop your ship of at the Multiverse Mining corporate hangar every morning/afternoon/night at Beer:30 and pick up / drop off the next day for your own mining adventures and or relaxation activities. Think of all the UEC profits and diplomatic brownie points we can forge together under such an arrangement. Sincerely Saul Bitumen https://robertsspaceindustries.com/orgs/MULTIVERSE https://robertsspaceindustries.com/orgs/UEMC
  14. Nosfaratu

    IMP mining group?

    Hi , I want to introduce myself to the group and I am very interested in Running a mining crew and or helping. I will collecting all Trade, Cargo, mining and transporting ships before the game releases. A bit about myself. I have been playing games since the first Pong ever released. as for Mining,trading and recourse harvesting experience I have played countless hours in most all space sim games and just about any games that allowed resource harvesting from starwars galaxies, Eve and ever-quest to X titles and recently elite dangerous. I have always been apart of harvesting crews and or ran them, every one gets fair cuts and a good % of resources gos back into the guild. I know we have time to decide on how we will trade and mine but if I could have a crew ready by the time the game launches that would be great or even work closely with another member who would also be interested in purely mining crafting trading. Please let me know what your opinions are in this thread and your support would be great. I am also sure when the game releases we will have specific guild mining days and times, Example: mon, wed, fri thanks again Jayson Aka Nosfuratu
  15. Our structure is as follows: #1: Leader #2: Co-Leader #3: Profession Leader #4: Profession Member #5: Profession Fill-in #6: Independent With this structure, we allow as many profession leaders as possible to manage their own squadron. Should you want to be focused on mining you can star off as a Mining Member and eventually become a leader of your own crew. This goes for all types of professions. As for capital ship owners, maintaining a capital sized ship will be a profession on its own. An example of a #3 could be a Polaris captain with their own #4's as Polaris Crew Members. Should anyone not want to focus their attention towards a specific profession, they can always do what they like. If someone knows that they wan't to always do their own thing, they can remain as "Independent" and progress on their own liking but still under the umbrella of the org. With that being said, Self Made would like for all of you to consider applying and earning your own way among like minded individuals. Our goal is mutual benefit for all and to retaliate against any that would initiate force upon others. We uphold honor, integrity, and justice among the verse. Should you have any questions, feel free to ask. You can find our history in progress, manifesto, and charter on our RSI Org page here: https://robertsspaceindustries.com/orgs/1905 Should anyone be thinking about getting the game Star Citizen, you can always make an account now and purchase later. There is no need to buy the game when making an account. We are currently more focused on hiring leaders of professions more than anything as of now. We currently do have a Polaris captain but would like to find dedicated mining leaders, cargo run leaders, and exploration leaders as such. Thank you for checking us out, we hope to build a strong community of Self Made Men. Good day to all, and may the Verse be with you.
  16. Painmiester

    mining roving security

    roving packs of motorcycle security guards for yhe miners that would be funny
  17. See RSI Forums Sister thread and vote there as well --- >> MISC - Mining Ship - Concept Sale Price [POLL] Ben keeps teasing us with info on the latest Wave 5 Concepts Ships and his latest reveal was about the MISC Small Mining Ship. Note that the word "Small" in its description really just means that it is "smaller" than the Orion. The MISC mining ship would likely be "Bigger" than the Aegis Terrapin (a possible Starter Ship that didn't get the community votes). The MISC Mining ship would likely be a "Medium Size Industrial Ship" since Ben has mentioned they would have an intermediate set of ships that allow people to transition into the larger Industrial Ships. If you look at this image below you can see we are missing ships of the "medium" size and have plenty of "small" and "large" ones. It could also mean though that CIG could eventually make various sizes of "Mining Ships" beyond the MISC and the Orion === this could be "Tiny" = Argo (with Mining Module)... "Small" = Aegis Terrapin...... "Medium" = MISC Mining Ship...... "Large" Orion...... but all we can say for certain is the MISC and Orion mining ships.For More details on this "Evolution" and various CIG interviews see --->> WAVE 5 - Confirmed Concept Ships (new from BEN) + New Ideas + Idea Ship List [POLL] [1,242+VOTES]=========Ben Hinting about the MISC Mining Ship as the next concept sale on Twitter...Below are the new videos with Ben talking about the new MISC Mining Ship.... ++++++++++ &&&&&&&The MISC Mining Ship will likely be used to Mine on Planets and Moons - in addition to Asteroids = where the Orion is really only designed to Mine Asteroids (mainly due to its size and design). Since "size" also determines its ability to Refine Ore (since this process requires a great deal of equipment) = ONLY the Orion will have a built-in Ore Refining Option.For reference: Star Citizen Careers: MiningThe Orion has a Max Crew of 6 so it is likely that the MISC Mining Ship will likely not have One to Three of these positions (1-3):MINING SPECIALISTS (from above link)1) Pilot = Both MISC Mining Ship and Orion will very likely have this position2) Scan operator = Both MISC Mining Ship and Orion will likely have this position3) Beam operator = Both MISC Mining Ship and Orion will likely have this position with #4 below rolled into position 3 for the MISC mining ship.4) Exothermic Reaction Detector/ Laser Seismometer /Analytical Materials Processor = operator = ONLY the Orion will likely have this position5) Cargo operator = ONLY the Orion will likely have this position - since this has to do with storing refined ore.6) Refinery operator = ONLY the Orion will likely have this position - since ONLY the Orion can refine ore.==============NOTE The Concept Sale Price Poll (ever since the Herald Concept) - is intended to to communicate to CIG what the community expects of the new Concept Ship based on what we currently know. CIG welcomes and encourages community input and besides..... Polls are FUN = The price will likely be above a Starter Ship price and Below the Orion price of $325. +++++++++++++++++++++ Post your ideas of how you think the MISC Mining Ship might look like or function + post how many crew do you think it will have (Max Crew for ship efficiency)
  18. MISC Prospector Q&A - Part 1 Greetings Citizens, Another Concept Sale, another Question & Answer session. Since Friday, we’ve been collecting questions from the dedicated Q&A post here and today our designers and artists working on the ship will answer 13 questions for the community. Tune back in on this Friday to see the answers to 14 more questions. The Prospector and its precision mining capabilities make it an ideal candidate for covert jaunts into dangerous space for the extraction of small quantities of highly dispersed and valuable commodities. We are very excited to discuss this unique ship in more detail, so let’s jump right in! Special thanks to John Crewe, Phil Meller, Paul Jones, Luke Davis, Todd Papy, and Jonathan Jacevicius for taking the time to answer these questions for us. Question & Answer Will the Prospector use the same RMAPs technology that the Orion uses? The RMAP system on the Orion is manned by the scan operator, who is able to use it to provide precise information. As the Prospector is only manned by one miner, we wanted to put more focus on searching with the ships scanning system. So instead the Prospector will be using the scanners to provide general information in a local space to pinpoint nearby mineral pockets, like a larger, more advanced metal detector. Will the prospector be better at tracking/recovering smaller amounts of valuable and rare mineral deposits, compared to the Orion operating on mass scale collection? The Prospector will be much better at pinpointing specific resources and extracting just that type of mineral, targeting pockets directly rather than multiple at once. Can only specialized ships (Orion/Prospector) mine or can you retrofit mining equipment on to other ships? Mining equipment will only be able to be equipped on specific hardpoints, as they require other ship equipment to be present for them to operate (pipes, processing equipment and storage tanks), so they will only be on specialized ships. Can you describe container transfer during planetary and space operations? We can’t go into too much detail yet, only to say that containers can be dropped in space and on planets and then be picked up and stored by other ships. Does the Prospector have a Quantum/Jump Drive and if so does it travel through small jump points? The Prospector will come equipped with a light jump drive and light quantum drive and as it’s a small ship, it will be able to travel through small jump points too. Are the containers compatible with the container docking system on the Hull series? Yes they are, the aim is to have all containers compatible with this system. The Prospector and Hull series ships make a very good team! The Prospector is able to keep mining and dumping cargo pods for some time before heading back to a station, allowing the Hull series to do the transporting. While performing planet-side/asteroid mining, how deep can the mining laser/tractor beam cut/extract? Unfortunately we don’t have any exact numbers to give you yet. But expect more information on this as we progress mining further! What size shields will the Prospector have? It will have one light shield generator, enough to protect it out in hazardous mining areas but not from sustained fire. Will the Prospector be modular, allowing for mining slots to be swapped out for general cargo? The Prospector has quite a specialised setup with the processing equipment and collapsible storage crates. These crates adhere to standard cargo measurements, but it isn’t currently planned to be a cargo transport. It is mentioned that the ship holds 128 cargo units, but is that all container space(32 units a container) or does that include space in the hull? That’s all container space including reserve collapsed containers. Is the mining laser upgrade-able and are there different types of lasers depending on the type of mineral you are mining? As we have several industrial manufacturers, expect to see a few options here for choosing a laser that’s fit for purpose. Some might be better and quicker at boring a hole to the target mineral pocket, or be better at mining lighter/denser minerals. Can the mining laser be used as a weapon? Technically yes, though it is not designed to cut through shields and ship armour. The high power draw, low damage and the short range of the laser in comparison to other ship weapons means it’s not an effective combat weapon. Is the Prospector strictly a one person ship, or will it be a viable experience for two players? The Prospector has been designed to be handled by one person from the pilot seat and has facilities/quarters for that one person only. MISC Prospector Q&A Part - 2 https://robertsspaceindustries.com/comm-link//15319-MISC-Prospector-Q-A-Part-2 Greetings Citizens, Another Concept Sale, another Question & Answer session. Since last Friday, we’ve been collecting questions from the dedicated Q&A post here and today our designers and artists working on the ship will answer 14 more questions! We are very excited to discuss this unique ship in more detail, so let’s jump right in to part 2! Special thanks to John Crewe, Phil Meller, Paul Jones, Luke Davis, Todd Papy, and Jonathan Jacevicius for taking the time to answer these questions for us. Question & Answer Can you set the Prospector to mine while you go out and explore the asteroid, or does it require an active pilot in his seat? When in the landed mining state you will be able to leave your laser going while you take care of other business, but your productivity will suffer for it. You will have to effectively manage your heat and power on the laser, otherwise your mining rate will slow or you could risk damaging your laser. Is there an emergency exit/escape hatch on the Prospector? The interior is relatively compact, so the door to enter/exit is easy to reach in the case of an emergency. Since there are 4 containers, does that mean the ship can sort and harvest 4 different types of ore at the same time? We haven’t drilled down into too much detail on organising between the containers at the moment. Ideally you will be able to mine as many different types of ore as you want, and organise them as you see fit. Will you be able to eject your containers for a speed boost in case of emergency? The containers will have a mass value depending on what is stored in them and how full they are. So if you jettisoned some full containers in space, you might notice a slight improvement in ship responsiveness. What will the maneuverability be like for the Prospector? It will be on the poorer side of average. The Prospector only needs to maneuver among asteroids to get to specific mineral pockets and so will be in precision mode most of the time. Is the ore filtering the same refining technique that the Orion has, or just a first reduction step to do a coarse removal of useless rock? The Prospector will only be removing things like useless rock, the processing equipment on the Orion is much more advanced. Do Prospector pilots risk the chance for gas pockets in asteroids to combust, or is this an Orion-only risk? If the surface is big enough to land on and you start mining, you will encounter different hazards depending on the location and which minerals you’re mining. Will the Prospector have any interaction with the Orion, like docking or easy ore drop-off? There is no special interaction planned between the two. The Orion should be capable of taking crates from the Prospector though, so it should be able to give a full mineral load to the Orion and use its reserve crates to go and fill up again. It does synergise well with the Hull series ships though, being able to drop loads of cargo off for the Hull to take for selling while the Prospector can continue to mine a while longer. In the concept art, what is the large disc beneath the ship used for? The large disc is acting as a conduit for the ship’s scanners. A large part of mining will be in scanning and finding the resources you want to mine in space, but especially planetside. Can you tell us a bit about self-defense/weaponry that the ship has if the Prospector were to find itself in a sticky situation? Unfortunately the Prospector doesn’t come well equipped for combat, but has just enough to potentially warn off attackers and withstand some light fire. If you plan on mining in dangerous areas it might be worth paying for a fighter escort to save risking going alone and being found. It will come with two size one laser repeaters, a light shield generator and some basic countermeasures. Will there be variants for salvage/repair? i.e. swapping out the arm for a repair arm. There is nothing planned currently. Is landing on a surface required in order to begin mining? You will be able to mine both when flying in space and when landed. In space, you will be mining from pockets on the outer surface of asteroids. When landed, it allows you to reach deeper pockets under the surface that are potentially larger or more valuable. Does the bed function as an escape pod? No, it will have a bed similar to the one found in the Starfarer. Will there be some type of cage/cover available to outfit the cockpit glass to allow it more protection? It originally had a cage around the cockpit, but we wanted to keep high visibility and the exterior bars didn’t match the MISC ship style.
  19. [WTS]Orion Mining Ship LTI @Cost $325 https://www.reddit.com/r/Starcitizen_trades/comments/3yjbew/wtsorion_mining_ship_lti_cost_325/ WTS Orion Mining Ship LTI @Cost $325 - Buyer pays fee's Upgraded from P-72 Archimedes RSI Orion Mining Ship Lifetime Insurance SelfLand Hangar P-72 Archimedes Poster Takuetsu P-72 Archimedes Model, decoration for hangar $325 - Buyer pays fee's PP Verified only Paypal email must match RSI account email Previous trade history / reputation gives priority
  20. StoryTale

    Obligatory intro post

    Hey everyone. I'm new to Star Citizen but have caught the Roberts Fever from Green Avenger (I tried the doctors first but they said there isn't a cure so.. ) .. Anyways, I'm waiting on the game to develop more of the gathering/pirating/mining side before I become super addicted so I might not be around too much *yet* but I will definetly get into it when they start that. Thanks for having me and I'm so impressed with how massive and well managed this organization is. High five! p.s. Green needs a raise. buh bye.
  21. darkness

    mining friend?

    if anyone has brought the mining ship I be glad to tag along and help and get stuck in has soon has we can mine! Also now the social thing coming in a few weeks I would like to start meeting up and that and start getting to know you guys! .
  22. The Next Great Gold Rush Won't Be Taking Place on Earth The Next Great Gold Rush Won't Be Taking Place on Earth By Ellie Kaufman April 21, 2015 This branded content story is part of a collaboration with United Launch Alliance on the future of space exploration. For more information about Mic's branded content guidelines, please visit our FAQ page. There's a new gold rush heating up, but the hunt isn't for oil, gas or tech stocks — it's for asteroids. There are more than 10,000 near-Earth asteroids shooting by at any given moment, and many of them contain valuable resources like water, platinum and iron. While water and iron don't seem worthy of a gold rush by Earth standards, their value skyrockets due to their scarcity in space and the challenge of extracting them. If private companies can figure out a sustainable way to mine and sell these cosmic assets, they could make a killing in the new space economy and help fuel the next stage of galactic pursuits in the process. Already, private companies are betting big on the potential of asteroid mining and working hard to get there first.Japan launched its own asteroid mining operation last year. Serial entrepreneur and X Prize founder Peter Diamandis believes the first trillionaire will be made in space. That's right: trillionaire. If that's hard to imagine, just take a look at the value of one asteroid compared to what we normally think of as expensive or high-value: What exactly makes asteroids so valuable? While water is abundant on Earth, in space, it becomes a multi-purpose commodity. It can fuel rockets, sustain potential life on other planets and shield astronauts from harmful radiation. Asteroids also contain large quantities of platinum and its sister minerals, which are incredibly rare on Earth and can be sold for a hefty profit. By mining resources in space instead of transporting every material from Earth in a rocket, asteroid miners could save millions of dollars for future space missions. The mineral-rich asteroids have orbits that bring them close to Earth's atmosphere, making them relatively accessible to space miners. These mining operations could enable an unprecedented level of autonomy to future space missions, empowering bigger and better exploration efforts. "Resources have allowed us to move into every frontier on planet earth," Chris Lewicki, president and "chief asteroid miner" at Planetary Resources, told Mic. "If we can find the same opportunity in space, we will find an economic engine to fund the exploration of space." Computer generated image of near-earth asteroids, shown in relation to the Sun and planets' orbits.Source: Planetary Resources Enter the private sector. The private sector has recognized the potential of the asteroid mining market, and they want in. Private companies like Planetary Resources, backed by Google's Larry Page, and Deep Space Industriesare investing millions to develop new technologies that could tap into asteroid resources. Without federal regulation and dependence on government funds, these companies can create new tools much faster. "I think it is the golden age of the new space race," Lewicki said. "Rather than two competing superpowers, what we really have now is dozens, maybe even hundreds, of competing capitalists." But the lack of government involvement cuts both ways. While privatization of the space industry might speed up exploration, it is unclear whether or not these companies are legally entitled to the resources they mine. Once you exit Earth's orbit, it's much harder to determine who owns unclaimed planets — or asteroids. Last year, a new bill entered Congress to protect companies for this very reason. The bill, creatively named theAsteroid Act, would grant ownership of resources to the company that has extracted them from the asteroids. The bill has yet to reach the floor at the House of Representatives, but the fact that it exists signals the growing attention being paid to a subject that feels like a sci-fi movie. As K. Dean Larson writes for the Wall Street Journal, "the passage [of the bill] will cost the taxpayer nothing — while the ensuing economic activity will benefit everybody through the creation of jobs and appropriate future taxes on asteroid mining." A digital depiction of the Planetary Resources Arkyd 101 Space Telescope that will be used to identify asteroids to mine.Source: Planetary Resources This is happening sooner than we think. Before Congress has something to regulate, these companies need to actually mine an asteroid. That process begins with finding the right asteroid to invest in — not an easy feat, considering they're trying to prospect rocks hurtling through space at speeds upward of 56,000 miles per hour. "Robotic missions up to asteroids are relatively recent, and we know that there are all sorts of different asteroids up there," NASA's Rebecca Keiser told Mic. "It's really hard to guarantee for these companies exactly what they are going to find when they go up and mine the asteroids." That uncertainty is leading to a secondary market for space prospecting tools, like a new telescope. These tools will be able to locate the asteroids outside of Earth's atmosphere before choosing which one to mine. After they locate the right asteroids to mine, small robots will cling to the asteroid's surface and use drills to extract resources. While asteroid platinum quarries might seem far away if companies are still searching for their next asteroid-shaped gold mine now, experts insist that these realities are right around the corner. "The development, exploration and settlement of space is going to happen a lot faster than I think people think it will naturally," Lewicki said. "This isn't 50 years away, it's 10 or 20 years away." If asteroid mining is right around the corner, the large fortunes these companies plan to cash in on isn't far off either. That means in just a few short years, we may not be looking at financiers or heirs to Wal-Mart on top of the Forbes billionaire list. We may be looking at asteroid miners. Data sources for charts include NASDAQ (prices from March 31, 2015), Mashable, Gold-Eagle, the World Bank,Fortune, the Space Review and Forbes (1, 2).
  23. TheEternalRat

    Radical Industries LFM!

    Hello fellow Citizens! I've always found it fun to travel out among the stars, floating alone silently crunching asteroids. I love to focus on the production side of games. I often find it is among one of the most lucrative parts. It's been about a year since I discovered Star Citizen and the game looks better and better each day. With the sale of the Orion I thought I would really invest in the good work the guys at CIG are doing. So I made the bold move and picked one up. I'm looking for more to join me in the hunt for rare minerals! Not only do I hope to build a crew to run the behemoth, but a corporation to quickly and efficiently seek out fields and turn them into pure profit. Of course it takes many preforming all kinds of roles to accomplish these goals. I'm looking for explores who want to run the reaches of the galaxy, miners and transporters. As well as managers and marketers to sell and connect the resources with customers. Any are welcome to join and I'm always looking for new great ideas of how to improve! Shoot me a line here, in the thread or as a PM. Or hop over to our forums and tell us about yourself.
  24. Hi All, If your in need of exotic materials and minerals or protection, rescue or recovery on the edge of known space, I'm your man! Living on the fringes of the known universe is tough, unforgiving and dangerous, it's also where I thrive. Always pushing the limits, always going further and deeper into the unknown. Living on the edge is impossible without support. I am equipped and ready to aid those in need in return for the supplies and equipment I need... do you know how hard it is to get a good Kellog Cake around here! Warm company is also always welcome. - I fly a Cutlass for the storage and firepower it provides - try to bump me of my rock at your peril! Comment or get in touch if you want to come and expore the very depths of space and edges of human existance. DrKing Explorer, Miner and Protector of People
  25. Very exciting reveals from Foundry 42 in today's Wingman's Hangar for anyone interested in mining and how it might be realized in Star Citizen. Includes in-engine mining platform fly-through and new information about mining "drones." Segment begins at 4:46. http://youtu.be/fllp5o5Qkq0?t=4m46s Some Eye Candy: Shubin Mining Base Mining Booms Details View Silhouette View Mining Lasers Operating Asteroid Tether Concept Mining Robot Concept All the newly released concept art can be found here: https://robertsspaceindustries.com/comm-link/engineering/13585-Gallery-Squadron-42-Concept-Art
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