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  1. During Happy Hour the devs were mainly just brainstorming ideas for a new Drake ship to add to the lineup. Viewers were allowed to vote on the 'name' of 2 potential ships as well as a Viewer's Choice third entry (and name). The viewer's choice from today's live stream was the Drake Kraken 'Scout Carrier'. Final vote is up on the RSI forums and can be found here: >> YOU Pick the Next Drake Ship << A. ENTRY-LEVEL DRAKE SALVAGE SHIP (CODE NAME: VULTURE) A one man salvage starter ship, no drones but plenty of on-board storage to help with EVA salvage operations (space for cutters, charges etc) and space in a separate area to store/process the recovered salvage. Mostly designed for the player to EVA out and do the salvage, rather than sit inside and do it with tractor beams/lasers. Small enough to sneak into hostile areas unnoticed to recover fresh salvage. B. MULTI-CREW DRAKE EXPLORER (CODE NAME: CORSAIR) Drake’s competitor to the Constellation, the rough and ready multi-crew explorer. Differs from the 600i by its crude basic construction and from the Constellation by its lower missile count, but with a third turret to make up for it. Able to transport a vehicle and cargo (think extended/up-scaled Cutlass rear area) faster and more nimble than the others, but like all Drake ships pretty paper thin. C. DRAKE SCOUT CARRIER (CODE NAME: KRAKEN) Drake’s capital ship entry, space to park and store a few medium ships (up to Freelancer-sized) and transport them around the verse. Serves as a mobile truck stop in function with a small hub of stores (some less than legit) to help restock.
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