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Found 7 results

  1. Is immersion, and are haptics, still relevant? Sony has recently revealed their new controller... and it looks like they've replaced the usual rumble pad with actual haptics and force feedback. In their blog post, Sony detailed the "variety of powerful sensations" haptic feedback can bring to gameplay, like "the slow grittiness of driving a car through mud." Haptic feedback is the same technology behind the Nintendo Switch's HD rumble and we know the Xbox Series X controller will make use of it as well. Probably the most famous haptic controller in this community will be the Mi
  2. In this video series I look at recent feedback from the Ask The Devs forum on Spectum, choosing 5 answers to highlight.
  3. SCB Marketplace sellers and buyers, I must apologize for the delay in having put up this announcement, but we had hoped this issue would not last very long. As some of you have found out and reported, our feedback system has been a bit buggy recently, with most, if not all, of the attempts made to leave feedback failing. This is a result of a bug in the feedback plugin that our forums uses. We have been working with the plugin's author to help resolve the bug, but it is taking longer than anticipated. Once it is back up, myself or @Gallitin will make an announcement to that ef
  4. @StratoCrewzr and @Sir_Belial have put a considerable amount of time into preparing a comprehensive document with regards to the vetting system mentioned this past week on the forums and discussed at length in a handful of impromptu Teamspeak meetings. @VoA and I have been present for some of this and we like where it's going. Fleet Command has actually reviewed it and will be following up on this to see what they can do with it at the organization level, I believe. I've moved a copy of the document into the Official Documents folder (click here). This document is still a work in progress
  5. This subject is something I've been looking at for many years and a friend happened to talk about one she happened to test from RICE university, this is what it has turned into so far and I'm beyond ecstatic to see the final product. People have talked of feeling rain drops on their hands to a butterfly's wings flap. This can only further our VR immersion if not complete the bundle. Gloveone info
  6. The system has been updated and all of the feedback is still intact. You can visit by clicking the feedback system up in the navigation. I'm hoping that in the next release we will get the counts back under our profile and the deal link functionality when adding new feedback. Let me know if you notice anything else.
  7. This thread is about the probably most important thing regarding the hangar module - and it's not you watching your shiny ships - it's about giving the devs the feedback they need to make SC the game we all want it to be. Remember the hangar is part of the alpha testing - and that means it's about testing the whole thing, trying to break the code, running it on as many different machines as possible and giving feedback back to the Devs so they can improve the game. So first I want to encourage everyone to give as much feedback as possible to CIG - there will probably be some kind of ingam
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