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  1. What kind of people will Consolidated Amalgamated appeal to? If you are one of those people who wants to do some combat mission running or PvP in a group with large, powerful support ships and ground attack vehicles then... Sorry, let’s try this again, if you want to be part of a group that claims vast holdings on alien worlds and then helps build that org’s own custom settlements... Oh, wait, no if you’re one of those who likes the sound of deep space salvage or mining we... No, hold on, if you really are looking forward to running a science, agriculture, or medical station complete with ambulance on a capital sized starship in... Hm, no sorry, what I meant to say was if you are dying to try edge-of-known-space exploration in the hope of finding new jump points and... One sec, "Hey! Hand me that wrench! We've got a line of broken ships to repair here before..." Wait, really the thing is if your dream is putting the pilot’s cap on and greeting your passengers while you run a giant starliner between ports to... Argh me matey, 'tis really s'posed to be readin' that if ye be lookin' forward to a little bit of the pirate booty, (ahem) or some smuggling, or even just legal bulk and specialty cargo running... Well, really it's if searching seedy bars for the specific scumbag you have the bounty to collect on is... No, if you want to cruise the Empire in the lap of luxury on Origin’s top super yacht while playing host to the rich and famous, then you have definitely found the right corporation. TL;DR - WE HAVE THE SHIPS TO DO IT ALL. SCROLL DOWN FOR FLEET GRAPHIC. Okay, the nitty gritty: We are a small group of mid 20s through late 40s US-based folks (across all US time zones) who are long time MMO gamers, and right now we're ship-rich and people-poor. As we get closer to beta there are old friends who will be joining us, but with our current fleet and desire to try it all we'd really like to make some new good friends. We're not looking for many, and we're looking for a specific kind of person. Who you are doesn't matter, we are completely open and accepting of all people, it's what you want out of the game that will determine if we're the right fit for you. If you're wanting a smaller, tight-knit group of folks who just want to have fun in the verse and who have the resources to basically try anything in the game from day one, then hop on our website and, if you like what you see, fill out an application. Or, hop on our Discord and either chat or leave us a message. We want some new folks who are as excited about this game and its potential as we are. I've got an image of our current organizational fleet posted at the bottom so you can see our ships, and of course a martini glass. Let's get this party started. If you don’t have Discord I think you’ll like it. You can get it here: https://discordapp.com/download And you can join the CONAM server here: https://discord.gg/rnBehBj We're still gaining steam, so if we're not on just shout out and we'll see it later. the H/M/C tabs on our website contain a little more information about us... https://robertsspaceindustries.com/orgs/CONAM ... and the Spectrum CONAM forum is a place you can read through past discussions. I invite you to check it out by clicking the link below! https://robertsspaceindustries.com/spectrum/community/CONAM Looking forward to seeing you in the 'verse! =D
  2. So I got into a bit of theorycrafting on the subject of being a Star Citizen merchant and subsequently chosing a fitting vessel for the job. The main thing to figure out I think is how much UEC each SCU will run to be able to figure out how much cargospace you really need on your ship or i.e how much cargospace you will really want to use before your cargo is worth multiples of the ship your running it in and thus being worth much more than what is sensible to risk losing. Starting from an Aurora which is a 30 $ or 30 000 UEC Ship it has a cargo capacity of 13SCU it sounds reasonable to expect that 1 SCU of for example weapon crates or ammunition or missiles or ore would run somewhere around 1000 UEC to make a cargo run in a fully loaded Aurora equal a run of 13 000 UEC with maybe a profit margin of 10% for a profit of 1300 UEC for an avarage cargo run. This seems inline with what missions on the TDD screen pays on the concept art provided in the Mining careers article by CIG where a tier 1 missions pays 4500 UEC. So assuming regular cargo is valued at around 1000 UEC per SCU one can extrapolate on this and start looking at more ships and their cargo capacity. For example the Constellation taurus is a 150 000 UEC ship and has a cargo capacity of 236 or 236 000 UEC of standard cargo which would make for a profit of 23600 UEC per full cargorun with a profitmargin of 10% risking almost 3/2 of the ships value for a payout of 17% or so of the ships value. So you would have to wager you are killed in less than every 10th trip to be able to make a profit in the long run if running uninsurable cargo with a fairly reasonable profit margin of 10%, and if you are truly unlucky and get killed before you have completed at least 10 runs you will have to have a pool of money bigger than a full load of cargo to not have to downgrade to a smaller cargoload. Looking at a ship in the large end of the cargo capacity spectrum like a Banu Merchantman the numbers quickly gets totally unreasonable if you were running your own owned cargo. The BMM is a 250 000 UEC ship and has a cargo capacity of 5000 SCU or 5 million UEC of standard value cargo which would equal 5000$ of ingame currency! and you would risk losing 2 Javelins worth of cargo if you ran all that for a payout of 500 000 UEC with a 10% profitmargin. Risking 20 times the ships value is not sensible so for being a merchant and not a Hauler 5000 SCU of capacity is WAY more than you would ever need. In conclusion I think that if you want to be a merchant you would not really need more than 500 SCU of cargo capacity and bigger SCU cargoships are exclusively for hauling other peoples cargo if you intend to fill them beyond 500 SCU. A 1000 UEC/SCU also makes it viable to be using an Idris as merchant if you for example want to travel with 500 SCU of your own cargo from one trading hub to another since you would certainly not want to risk that kind of money in any lesser defendable ship.
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