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Found 12 results

  1. i have not been active in SC for a while as i am waiting for game to go into BETA or release of SQ42. I have a quick question, how much of connection does Imperium of start citizen has to Imperium of EVE (world war bee) i.e. how many if any officers are related to EVE imperium(goonswarm?) Thanks in advance
  2. Looks amazing and so glad that space games are making a come back! https://www.evevalkyrie.com/articles/news/welcome-to-the-revolution/
  3. Hello and nice to meet everyone. I played EVE for 8 years all of which were with Pandemic Legion. I participated in every level of combat the game had to offer. I like playing on highly focused, researched, and deadly teams willing to kill all the time. I lead many small raid groups and would often scout enemy territory. I have currently not purchased a package yet as I am hoping you good people could point in the direction of a good pvp ship. Have a great day!
  4. I've got an EvE account collecting dust right now if anyone is interested. Willing to trade for SC Ships or Cash. I can give account or xfer character (buyer pays fee for this). Activated it for the next month. Some general info: Most skillpoints in Gunnery, Drones, Engineering, MissilesFlys: Frigates, Cruisers, HAC's, BC's, BS'sHas about 1 bill isk on himHas a few ships as well, I believe a few frigs, BC's and a Tempest$150 obo Can link specifics if interested via PM.
  5. Please Delete, this started in the completed section
  6. SnowOwl

    EVE Trailers

    Many of you may have thought, about Star Citizen being able to do everything EVE did and more. Thus far no trailers of Star Citizen have shown the true potential of the game, whereas EVE trailers would do a better job of painting a picture of what Star Citizen could be like. I present you Trailers of EVE.
  7. I found this guy's channel, while surfing for EVE videos on explaining the mechanics and know-abouts of the game. I found this guy to be quite full of knowledge. He could pose as much use in learning from. https://www.youtube.com/channel/UCqVX2VLgAAK_aTrcAPaf6sw
  8. Tuesday 18th February 2014 Imperium has appointed a new Combat Ops Officer!INN is privileged to be the first to congratulate Nazerath on his new appointment. This reporter has known Nazerath for a while and seen his many contributions on the forums as well as hearing many favourable things about him. I’m sure that he’ll do the position proud. This isn’t the last new Officer that will be appointed to Combat Ops! As the largest section of Imperium there is consideration for further Officers. Applicants will be appointed in the next one to three months, anyone who feels interested and capable of filling these roles will be able to send a message to current Combat Ops officers. These applicants will then be reviewed and discussed before a final selection is made. So get those applications in, stay active in chat and the forums and show your worth to the division! A Welcome Addition It’s no secret that Imperium has been rapidly expanding! There are those of us who have been around before Imperium had more than a few hundred members, and have seen the community that was built here attract more and more members. The most recent addition to the Imperium family is a group of gamers that many EVE Online players may recognise. Disavowed has made a decision to add their skill and numbers to Imperiums own. They have been a renowned mercenary alliance in the popular EVE Online game for some time now, and information on them has spread far and wide. So I invite all Imperium members to salute this powerful addition to their ranks and welcome their new brothers in arms! DFM at PAX East Many people have speculated about the release date of the much anticipated “Dog Fighting Module”. Almost everyone who had backed RSI and the Star Citizen project had an opinion ranging from not caring about polish and tweaking of an alpha game before release, to satisfaction that RSI was showing the care and attention-to-detail for which Chris Roberts has a widely regarded reputation. Love or hate the idea of the delay, it was a decision that was made after much consideration. Amazingly for a computer game reporting a delay, the fans and backers seemed largely positive about this decision, showing a level of patience and understanding that internet communities are not normally associated with. That tolerance, acceptance and approval looks to be rewarded shortly. It was confirmed in Wingman’s Hangar what many had already speculated: RSI would like to release the ‘DFM’ at PAX East. Information from the Chairman himself has suggested that the initial plan to have ‘only hornets’ in game at release may well have changed as parallel development continued. Players may be able to expect the Aurora and the 300i to be included as well as the Hornet, however all of this is subject to change based on how well development goes. The decision to host this release in a large, public manner is in keeping with the GamesCom ‘Hangar Module’ release which was a surprise reward which was met with much approval. Will history repeat itself? Will the DFM achieve a standard that RSI would be happy to approve a release to the eager masses? Only time will tell, and at the time of the writing of this article, April 10th seems both disturbingly far away and temptingly close. This has been your INN Newsbrief for Tuesday 18th February 2014. INN: Bringing you all the latest news just as soon as we've finished saving the world. WarWulf INN Community Reporter Is there something you’d like to see happen on INN? We’re here for you - be heard in the comments, or shoot us an email at imperiumnews@gmail.com. Click here to view the article
  9. that record was just plain smashed by this fight. Here we have a number thread by CCP: http://community.eveonline.com/news/dev-blogs/the-bloodbath-of-b-r5rb/ A stunning video: http://youtu.be/RCK-E5AopVI Battle raged 16+ hours thanks to TimeDilation aka Lag 2.0 (well it was TD + Lag because even TD couldn't keep up)
  10. Looking at this Article: http://themittani.com/features/cost-war it will be intresting how big the production capacity of SC will be or supply get rare during certain points of gameplay. SC has the advantage that NPCs are producing most Items but it also could limit the production capacity. EVE at the other hand has it 100% produced by Players but they can have X Accounts running Productionlines. Discuss!
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