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Found 9 results

  1. I have gone through several changes on my HOTAS over the past day. Finally, I just printed a dozen blanks to make it easier to keep track of things until I stop moving things around and am happy with the setup. I had previously made PRINTABLE defaults from the manual, but they are already obsolete, so no hope there. I imagine that as the modules are released we will be expanding on what we can do with these controls. This may assist you in keeping track of any changes you or CIG make in the future. So here are some Printable Blanks that you can fill in and use for reference as you set up your XML control files. - DRUM out EDIT Sept 9,2016: Cheat Sheets added at: https://forums.starcitizenbase.com/topic/9923-printable-blanks-for-hotas-and-other-controllers/?do=findComment&comment=338668 Here are the Default FPS Keys in a printer friendly format. (May 11,2015) - Dec 12,2015 near end of PAGE 2 Blank Keypad Controller Blank Joystick Blank Warthog Hotas NEW Detailed WARTHOG (thanks @typicalmale) 4-18-2015 Blank X52 Hotas Blank X55 Hotas Blank X55 Thruster ONLY ADDED G940 7/3/2014: Blank G940 NEW SCU 2.0 Flight Keyboard (Dec 12,2015) ROLL YOUR OWN KEYBOARD - Total Blank for those heavy modified key binds...
  2. This looks like it will be useful for SC/SQ42/ED if you aren't one for a throttle-type left hand controller
  3. The Microsoft Strategic Commander The control compared to my normally hyperspace tuned control on my orbweaver is startling. I use the thing for strafing and there is even some left/right turn that I'm gonna try to set for strafe up/down. Coupled with my JS and voice attack, I'm having much less frustration with flying. If the strafe up/down idea pans out, the hatswitch on the JS will be used for speed selection (V) and some other things. I now have 2 of these. One in the box, even. Not sure how much abuse it'll take, though.
  4. Awhile back someone posted about this on Reddit, it looks great for a second stick. It's a 3DF stick and I've heard of a 6DF but still this is the type of second stick I've been looking for but does have a high price tag at around $250 US dollars, it has a few buttons on the ball on the top which is a big plus from others I've seen. Adds to the list of "need to get before SC release" list. lol UPDATE: Heard this brand is discontinued, fun thought. Buy Noviant Falcon Controller Reddit link (Pictures) Amazon reviews
  5. Hey guys, I ended building my own controller for Star Citizen that I wanted to share. Enjoy, 64
  6. Looks like we're going to get a Saitek-made controller. Wonder if it'll be worth it? http://globenewswire.com/news-release/2015/08/04/757593/10144478/en/Mad-Catz-R-Teams-Up-With-Cloud-Imperium-R-Games-to-Create-Dedicated-Saitek-R-Branded-Star-Citizen-R-Hardware.html
  7. I just stumbled across this while hunting for a high contrast 1.1 keyboard and mouse template and thought it was a really neat solution. Their Kickstarter was successful and I'd like to see what they've done. https://d2pq0u4uni88oo.cloudfront.net/assets/001/804/368/d2507d0b6a5f8cdd06c65e5238ca4c99_h264_high.mp4 There's also AimPad which unfortunately has failed in Kickstarter attempts but wants to bring analog input to the keyboard allowing you to use the WASD keys more granularly. Something anyone who has been playing Witcher 3 with a keyboard might recognize would be a huge benefit. Then there's the Delta Throttle which is a 6DOF controller which you can build yourself right now. This looks amazing, but only has a single button. Use it as a modifier for a many-button mouse to gain added functionality. And then there's Travel Trousers 6DOF controller and joystick in one. The same guy is working at Feel Three on a VR motion chair that would be really neat for SC. Have you found anything out there that would make for a great alternative control device?
  8. http://www.gamesradar.com/ps4-keyboard-mouse/ it'll be great for Elite: Dangerous after it gets ported to the PS4.
  9. Rumor: Oculus Will Unveil A Handheld Virtual Reality Controller At Its Conference <<<--- see article
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