At the end of Reverse the Verse, Sean Tracy talked about server and client performance based on how many cores are available:
Timestamped Twitch link: http://www.twitch.tv/cigcommunity/v/30598087?t=91m37s
Applicable reddit thread where I saw this linked: https://www.reddit.com/r/starcitizen/comments/3xe7a1/sean_tracy_on_i7_vs_i5_in_star_citizen
I've speculated about how well threaded Star Citizen will be a number of times on these forums. It seems that an i7 (quad core with hyperthreading) will end up having a noticeable advantage over an i5 (quad core without hyperthreading). He mentioned "eight cores", so that leads me to believe that even octo-core extreme CPUs will see a benefit (whether it outweighs their inherent clock-speed disadvantage compared to quad and hexa cores, I dunno).
This is also good news for people with the "eight core" AMD CPUs, like the FX-8350. I doubt they'll be better than a desktop i7 due to their significant IPC deficit, but they may well be better than an i5 or some of the laptop i7s that are clocked a lot slower.
I still want a Star Citizen time demo feature! Anyways, this is a great sign that they are taking multi-threading very seriously. The future of CPUs clearly is not faster and faster cores, but more and more cores, so its very important that they make these considerations early, and they are!