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  1. and some highlights: Refutation of CryTek's Claims Claim: CIG was only given permission to make "the game" with CryEngine, selling SQ42 standalone is in violation of this. Defense: The GLA defines "the game" as both "'Space Citizen' and its related space fighter game 'Squadron 42'", with a passage allowing for name changes (Space Citizen > Star Citizen). Additionally, this term does not apply to any games made without CryEngine, and CryEngine is no longer used. Claim: CIG violated the GLA by switching from CryEngine to Lumberyard, they are only allowed to "exclusi
  2. Per the Monthly Report: September 2014 we will be getting images, videos, Dev posts, etc... about the WIP that CIG is now starting to reveal on the Persistent Universe. We can use this thread to collate all new WIP items about the Persistent Universe like these sister threads: Below are some collated WIP items from the Sep. monthly report specifically on the PU (wanted to summarize these so we can track their WIP on this thread): CIG Austin - Our team has been working hard on Persistent Universe tasks and a m
  3. Per the Monthly Report: September 2014 we will be getting images, videos, Dev posts, etc... about the WIP that CIG is now starting to reveal on Squadron 42 (but CIG is careful about leaks on S42 because they rightfully don't want to not spoil the story for players - so you may want to view this thread as a SPOILER thread). We can use this thread to collate all new WIP items about Squadron 42 like these sister threads: CIG Did reveal some Squadron 42 items in Citizen Con 2014. Below is a short Vid on the Subin Mining Station that will be in Squadron 42 but you may want to watch the
  4. MISC - Lore, Details and Design is a thread to understand specifics / Lore, Details and Design from the ship Manufacturer MISC. See sister threads: Anvil Aerospace - Lore, Details and Design
  5. ATV #49 had a great Ship Shape segment for: Anvil Aerospace - Lore, Details and Design Thought this deserved its own thread for those people learning about Star Citizen later on (new backers) - where it might be easier to find.
  6. https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/3-7-trade-economy-is-a-massive-step-back/2436975 jmuehle.cig@jmuehle_cig Yesterday at 10:50 pm Hi Jack, Thanks for the effort you've put into this, and the passion you have for trading gameplay! I'm glad to hear that you loved the changes with 3.6. As you pointed out, the prices in this 3.7 aren't just close to 3.5 prices, they're exactly 3.5 prices. Due to an oversight, old values for trade routes were added over the values set in 3.6 when we added new i
  7. Those in Concierge may have noticed Third's topic on the $0 CCU removal having backfired completely, by formulating the database operation incorrectly. Some $0 CCUs that originally cost money before pricing changes were removed A lot of $0 CCUs that were free, now have a value due to price changes and have been left on accounts.
  8. I'm curious, what is the average salary for a developer at CIG? Doing a quick google search the lowest is around $44k a year to $120k a year for a game developer. This is in the US. CIG has multiple studios around the world which also differentiate the average income. Let's say the average across all studios is $60k a year (a "wild" guess) and they now have around 500 employees. That's $30 million each year. Do we know how much CIG has used on salaries since 2012? I don't know the math here since I don't know all the numbers, but my wild guess would be around $80-90 million since 201
  9. Reduced price for five game packages (free fly event) = Time to get your friends into SC for cheap 😃 See https://robertsspaceindustries.com/pledge/game-packages GAME PACKAGES All Sort by: PriceName AURORA MR STARTER PACK 3.2 FREEFLY- Package $35.00 USD$45.00 USDSAVE$10.00 USD IN STOCKMORE INFOADD TO C
  10. Star Citizen Development Process Interview Summary Inside the Star Citizen Development Process Full Article | https://wccftech.com/inside-the-star-citizen-development-process-exclusive-interview/
  11. Everyone knows (or should know) that RSI is currently Updating all the Hangars. These updated hangars will be truly transformative compared to what we currently have = Hangar 1.0. They are adding better graphics, PBR, room expansions, decorations, bling, and eventually the connection to the PU - with the Planet Side / Social Module. I wanted to Create a Thread so people can keep up to date with all the Hangar 2.0 News (like we have Ship Threads). Post anything you want on this thread regarding hangars, even sharing what you have currently for decoration, fish in your fish tank,
  12. Apparently it seems that Crytek wants a piece of the cake after the success CIG brought with using the founding elements of CryEngine. They now are suing for copyright infringement. I feel like this is a last dick move to try and save themselves before they finally go under. https://www.scribd.com/document/367101474/Crytek-v-CIG
  13. CIG cancelled due to technical difficulties. will show tomorrow, 22 Dec. I cannot defend them in public over this after they've had a literal freaking year to get their shit together.
  14. While Gamescon and Citizencon have impressive presentations....... the big sale (where almost every ship goes on sale - though sometimes limited ships do not - but every year they seem to release a small allotment of Idris P and Javalin ships). Thought this also deserved its own thread and maybe post on what ships you hope to get to fill out your pledge? This image below looks like a new Anvil Ship?? *** Note it is called "Anniversary Special" this year instead of "Anniversary Sale"...... I guess they are trying out a new marketing pitch...
  15. Sean Tracy has confirmed that the 60 player test servers in Evocati is REAL ^^^ THIS IS HUGE
  16. I quit reading Rollingstone decades ago, but found these. yesterday's article: Squadron 42 Will Not be at This Year's CitizenCon Event, The Annual 'Star Citizen' Convention Squadron 42, the single player component of Star Citizen, will not be at the upcoming Citizen Con event in Frankfurt, Germany. companion article from Late August 2017 'Star Citizen': A Peek at Planetside Gameplay - The Alpha 3.0 update is scheduled to launch next month.
  17. After asking who designed the 600i yesterday, this morning, I find a message in my Spectrum mailbox: The 600i design is my favorite ship design so far - even the interior is nice - and I ask who designed it - (by "Hobbit", I refer to Hobbes and "human designer" means as opposed to in-lore Origin designers) Also, CIG so far has freely, sometimes proudly disclosed who the designer(s) of a ship are, so how is this an offensive question? This response is perplexing and annoying me. Has anyone had any success appealing mod actions on the SC forum? I've talked to a
  18. There hasn't been one of these in awhile. .... Ben has been having issues with his eye. ... but looks to be recovering. The only SC comment is at the end when he talks about his excitement about the next two concept sales...
  19. So, given the amount of debate around CIG's pricing practices, especially when it comes to new ships, policies about CCUs, etc... we've decided it would be best to keep commentary about said practices OUT of the threads for the specific ships, and in a single thread that members of the SCB community can contribute to. While we want to foster good debate and discussion, this thread WILL be moderated heavily for violations of our forum rules. We know this is a highly charged topic, and that a lot of people have strong feelings both for and against CIG and the pricing practices they have be
  20. Greetings Citizens! This week’s episode of Happy Hour we’re going back to the Gamedev that started it all. As you know, Star Citizen will need lots of star systems, and those systems will need planets, and those planets will need inhabitants. In this Friday’s Happy Hour: Gamedev, Character Art Director Josh Herman will create the concept of a new creature LIVE with direct input from you, the backers. This is your chance to be a part of the creative process live, as we’ll take suggestions from the chat, and put important decisions up to vote. What creature will you help Josh create this
  21. Greetings Citizens Letter from the Chairman - Nov. 26th, 2014 Congratulations on helping us get to $63 million in crowd funding! Many backers have picked up limited or wave two ships during the anniversary sale, and I’m truly grateful. We’ve always stressed that you don’t need anything beyond a basic starter ship to be able to earn anything or go anywhere in the Star Citizen universe, but we acknowledge that the support the community gives by investing in bigger or additional ships allows Star Citizen to deliver a deeper, richer experience much sooner than we could otherwise. In addition your
  22. The Ship loaner matrix summed up: What ship will CIG loan you until your ship is complete or hangar/flight ready. Source: https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/the-ship-loaner-matrix Ship Loaner spreadsheet
  23. A quick news bulletin as Will Maiden has been talking on Spectrum about how cargo with work with pirates, smuggling and more in the Star Citizen verse. Will also briefly spoke about about how we might see the first iteration of cargo in Star Citizen 3.0. Reddit Post: https://www.reddit.com/r/starcitizen/comments/5zz795/will_maiden_on_spectrum_unplanned_qa_about_cargo/
  24. Some bug fixes and patch updates in the new production schedule. - https://robertsspaceindustries.com/schedule-report 2.6.2 Overview 3.0 The Stanton System
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