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Found 30 results

  1. Hi everyone / I think it's about time that I share my collection of ship albums that I use for The Base chat that I've had for a while now I only have ships that are either from lore, concept, development or being re-worked, not for ships that are flyable and I do add more to the albums. Enjoy. Aopoa (Xi'An) | "Capital" | Nox | "Oracle" | "Transport" | Volper | Aegis | Eclipse | Idris | Javelin | Reclaimer | Retaliator (Modules) | Vanguard (Variants) | Anvil | A4A Hurricane | Carrack | Crucible | F7A Hornet Mk II | F8 Lightning | Terrapin | BIRC (Banu) | Defender | Merchantman | Crusader | Genesis Starliner | Drake | Cutlass Black (Re-Work) (Variants) | Dragonfly | Esperia | "Blade" | Prowler | Kruger | P-72 Archimedes | MISC | Endeavor | Freelancer (Variants) | Hull - A B C D E | Prospector | Razor | Reliant (Variants) | Origin | 600 | 890 Jump | RSI | Aurora (Re-Work) | Bengal | Constellation Aquila Mk IV (Variants) | Orion | Pegasus | Polaris | (Ursa) | RSI/Aegis | Retribution | Vanduul | "Cleaver" | "Driller" | "Harvester" | "Hunter" | "Kingship" | "Mauler" | "Stinger" | "Void" | -------------------------------------------- BONUS -------------------------------------------- Characters | Banu | Human | Tevarin | Vanduul | Xi'An | Armor, Uniforms & Clothing | Places | Planetary Environments / Bases | Shubin |Stanton I II (Celin) (Daymar) (Yela) III IV (Delamar) | Star Systems | Truck-stop | Weapons | FPS | Ship | Other | Sataball | Other Vanduul Art | UI |
  2. Soooo.... another Aegis fighter, apparently ( they haven't announced the name yet). It's bound to be the best stealth fighter ever if it matches the sneakiness of how we got to the sale. More seriously, it's labeled as a superiority fighter ( F8 tier I guess? it was mentioned as one of the secret projects dismissed by the UEE recently after a treaty with the Xi'an) and seems seriously cool.
  3. Aegis Idris-P new images and new sale allotments today Star Citizen Argo utility craft (comes with Idris and not a Spoiler - we have seen it before in JP)
  4. The Aegis Gladius is the UEE’s reigning light short-range patrol fighter. A single-seat ship with no room for expansion, the Gladius is fast, maneuverable and capable of punching far above its weight. The main advantage to the design is simplicity: cheap to produce, easy to repair and outfit and quick to train new pilots on. The Gladius is an aging design nearing the end of its life-cycle, although iterative updates have kept it the most nimble fighter in the active fleet.
  5. Aegis Sabre - just announced at Citizencon 2015 $170 OVERVIEWCONCEPT ARTTECHNICAL OVERVIEWPart of Aegis Dynamics’ Phase Two of new ship models, the Sabre was designed as a space superiority fighter for those situations where you need to leave a lighter footprint. The Sabre is more than capable of establishing battlefield dominance for any number of combat sorties. IN CONCEPTStats balancing in progress CONCEPT ART Download imageConcept Art - Blueprint Download image Download imageConcept Art - On Deck Download imageConcept Art - Cockpit The Aegis Sabre and Military Ship Sale The Aegis Sabre and Military Ship SaleSomething New from Aegis Part of Aegis Dynamics’ Phase Two of new ship models, the Sabre was designed as a space superiority fighter for those situations where you need to leave a lighter footprint. While no one will deny the Hornet’s place as the UEE Navy’s brawler, the Sabre offers an elegant and nimble alternative to handle an ever-evolving combat landscape. Designed to be a rapid responder, the Sabre is more than capable of establishing battlefield dominance for any number of combat sorties. Engineers looked equally to the past and the future to build the Sabre . Incorporating Aegis’ battle-tested power distribution systems into their dependable ship-hull construction while developing cutting-edge flight and system technology, the Sabre is truly a next generation fighter that represents the new Aegis. Aegis Dynamics has designed the Sabre in response to a United Empire of Earth Navy’s request for proposal for a next-generation fighter capable of outmatching the Vanduul STINGER-class heavy fighter in speed and turning. While the Navy has not yet accepted the the Sabre bid, Aegis has opted to make a run of production prototypes available to licensed civilian operators. Ship DetailsThe Aegis Sabre is a new starfighter designed explicitly to premiere at CitizenCon 2015! The Sabre will be available from October 10, 2015 through October 19 as a concept sale. The Sabre has been designed to make use of systems already in place in Arena Commander, to allow it to come online faster than a ship that requires new game mechanics. Known SpecificationsLENGTH26mBEAM24m (Folded) 30m (Deployed)HEIGHT5m (Gear down) 3.8m (Gear up)NULL-CARGO MASS18’000 KgCARGO CAPACITYNoneMAIN THRUSTERS2xTR3MANEUVERING THRUSTERS8xSize 2RETRO THRUSTERS2xTR3BODY WEAPONS2xS3 Fixed Laser RepeatersWINGS WEAPONS2xS2 Gimbaled Laser CannonsSHIELDS4xLightPOWER PLANTS3xLightAll specifications are subject to change for game balancing. About the SaleThis ship is being offered for the first time as a limited concept sale. This means that the ship design meets our specifications, but it is not yet ready to display in your Hangar or to fight in Arena Commander. The sale includes Lifetime Insurance on the ship hull and a pair of decorative items for your Hangar. A future patch will add a poster and then once the in-game model is finished you will also be given an in-game mini ship model! In the future, the ship price will increase and the offer will not include Life Time Insurance or these extras. If you’d like to add one to your fleet, they’re available in the pledge store until October 19, 2015. DisclaimerRemember: we are offering this pledge ship to help fund Star Citizen’s development. The funding generated by sales such as this is what allows us to include deeper, non-combat oriented features in the Star Citizen world. Concept ships will be available for in-game credits in the final universe, and they are not required to start the game. Additionally, please note that the Endeavor will be entering the ship pipeline now, it will ultimately be released after other concept ships have been completed. Endeavor pods may come online at different times, as game mechanics to support them are completed. All decorative ‘flare’ items will also be available to acquire in the finished game world. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the persistent universe launches. Limited saleAEGIS SABRE - LTI- Standalone Ship$170.00 USDIN STOCKMORE INFOBUY NOW
  6. Chris Roberts just revealed at Gamescom that there will be a Vanguard Hoplite Vairant - primarily made for S42 but sounds like they are going to also make it available to players in the PU. I'll add and modify the OP as we get more info
  7. Anvil - Terrapin - Mining Ship - Concept Sale Price [POLL] In Today's ATV (see text at bottom of Image)Letter from the Chairman Post your speculations about the ship..... will it indeed be a smaller ship (a starter)......... or since we now have the Single Person MISC Prospector will the Terripin turn out to be a Medium Sized ship (maybe 2-3 person crew) in between the Prospector and Orion?
  8. We have a totally new paradigm where CIG is selling capital ships like never before. At the Anniversary sale 2016 an unprecedented amount of Idris was offered: 5 batches of 200 ships in each batch for a total of 1000 Capital ships in a single sale. The effect was grave, CIG killed off the demand for this previously rare ship and more than half of the ships remained unsold at the 26th of November -a week after the start of the sale. CIG now decided it was a bad idea to officially state how much they inflate the numbers of capital ships because that killed off the demand. The solution they came up with was to sell 100 Javelins in a stealth batch at the announcement of the final Grand Finale on the 26th November at 1PM PST, this was followed by yet another stealth Javelin batch of 100, none of which is officially mentioned in clear numbers as to not kill off the demand by the enormous volume dilution that these sales represent. It is also interesting to note that of the 450 Javelins that was sold in one week 300 were offered for Cash Only, so this is a clear cash-grab move. This represents a new paradigm in that CIG no longer cares about capital ship rarity, they care only about deceiving backers by not officially stating they they sell 100's and hundreds more ships than the sale description states as to not kill the demand and make the maximum amount on new fresh cash. The Idris and Javelin are no longer rare and powerful capital ships that needs to be kept at a low number. The only rarity concern CIG has is to keep demand high to maximize cash revenue, thus they have started selling capital ships in Stealth Batches that are totally unannounced and for Cash Only. The overselling of capital ships had grave implications. Not only do we now have over twice as many Javelins as before but these ships were available for hours and hours without selling out, a sign that the demand is sated and probably would they have sold out faster CIG would have offered more, as many as the market can bare for mazimum amount of New Cash. I can't imagine the completionist 17500$ Backer that probably justified his pledge level by getting a Javelin that previously was a ship only available in 1-10 sec sales out of a year being happy about that instead of paying 17500 USD before, you could have just taken your time and comfortably within a total of over 24 HRS of javelin availability spent 2700$ for the same ship. What we can abstract from CIG's new marketing tactics is: CIG is not anymore concerned with limiting capital ships for game balance reasons, they are only concerned in keeping demand high. CIG knows rarity is a driving factor for capital ship demand CIG wants to keep the true javelin numbers a secret/the official numbers low to not lower demand CIG peculiarly enough decided to go through with the unanounced 100 Cash Only javelin batch on 1PM PST 26th november at a time where only 50% of Idris had sold out, almost to the dollar making up for the projected loss of profit from the Cash Only Idrises. Using this wonderful forum as a platform I'm going to go on record and make a prediction about where CIG marketing is heading with their capital ship sales going forward. Based on CIG's clear will to sell javelins for cash only in unannounced not officially acknowleadged large volume batches I predict the following: A Holiday Livestream 2016 sale of unannounced Cash only javelins of up to three batches of 100 each adjusted after demand with a possible addition of 50 javelins Store Credit allowed to not upset previous backers too much. The secret sale would be launched at the commensation of the Holiday Livestream at a time with maximum site traffic for maximu sale speed/sales oppurtinity. The sales will not be officially acknowleadged and no numbers of batches of numbers of ships in each batch will be mentioned to keep the image of javelin being a rare ship alive. The goal is to sell as many javelins for cash only as the market can bare. So the prediction is we will se another 350 Javelins sold for a total of 700 javelins sold in 2016. What does this new marketing tactic mean for Capital Ship numbers on launch of the PU? 2012 100 Idris-M sold 2013 150 Idris-P sold 2014 200 Idris-P sold in 4 batches of 50 2015 Introduction of the 2500$ Idris-P containing Armada pack (unknown amount sold commonly predicted thousands) and 100 Idris-P sold 2016 1000 Idris-P sold in 5 batches of 200 So almost a Tenfold increase of the amount sold in previous years in 2016. Extrapolating the new annual sales volumes and using the Roadmap laid out by CR (which is aleady heavily delayed) we are looking at a 2020 PU release at the earliest which gives us 1000 more Idris in 2017, 1000 more Idris in 2018, 1000 more Idris in 2019, and a possible 1000 more Idris in 2020. Total number of Idris at PU release with current sales volumes= 4550 to 5550 plus an unknown amount of Armada packages for a total of a conservative 6000+ estimate. These are not numbers that support a 1250$ price, these ships wil e so common that everyone will aim for one and thus the acquisition time will have to be lowered accordingly and thus the USD convert price from CIG's own UEC ingame store will be much lower than the 1250$ we paid. 2014 200 Javelin sold in 4 batches of 50 2015 200 Javelin sold in 4 batches of 50 (officially excused by a growing number of accounts allowing more to be sold though Turbulent has claimed the real backer numbers when we had 1,5 million accounts was 500 000 persons with 3 accounts each) 2016 250 Javelins sold officially 100 javelins sold off the record, And a prediction of 350 more sold in the anniversary sale Thus in 2020 at PU launch (according to the roadmap laid out in citizencon 2016 this will be the earliest launch date) and taking the new yearly sales volumes into account we will have 400 + 350 + 350 2017 + 350 2018 + 350 2019 = 1550 at the lowest plus the additional completionist owners and my prediciton: 400 + 700 + 700 2017 + 700 2018 + 700 2019 + 700 2020 = 3900 Javelins at PU launch.
  9. From the 8th expo day article : Maybe it's the stealth cruiser I've been hoping for?
  10. The trend set from the latest CIG concept sales have been increased prices. We have had the Dragonfly for 35$ which is actually 10$ more than a capable Aurora MR. Then we had the Prospector for 140$ followed by Terrapin for 195$ (which I hope was priced low since I want it to be overpowered and have the longest range of all ships in the game) though it was still pricey for a 19,5m long ship intended for a solo pilot. After that we got the big hugely anticipated Polaris for 750 (not counting the 625$ pre-sale discount). The terrapin, prospector and dragonfly indicate that the smaller ships might be getting a price increase in coming sales for example the Cutlass might increase to 125$ after its rework and the 300i series might increase 25$ above their base-prices after the 300-series rework. We have already seen the m50 and 350r increase 20 and 25$ respectively from 80 and 100 original price so this is nothing new. Also the 750 Polaris brakes the trend of the next tier of capital ship being 200% the price of the tier below it that the Idris and Javelin has as a price relation. This might mean Idris is now intended to be 1500$ and Javelin intended to be 3000$, would make sense. So what do you think? Will we see an across the board price increase where Idris will be 1500$ at the next sale (probably in a big value-pack but valued at 1500$)?
  11. I thought I would post this here as well as Reddit, for more exposure. I have a never-worn engagement ring, purchased from Fred Meyer Jewelers here in Oregon that I'd like to be rid of. Its centerpiece is a 6.5 x 4.5mm Oval Tanzanite stone, ringed by smaller diamonds. It's set into 10k white gold. The size is 4.0, but it's my understanding that it's fairly easy to get it re-sized. It also has a lifetime care plan attached to it. It also comes with all the paperwork for the care plan and the receipt from when I purchased it. It's valued at 400$ + 50$ for the care plan. What I'd like to do is trade it in whole or for part of an Esperia Glaive. I'm also open to other ships as well, such as a Vanguard, Carrack, or Redeemer, but I would prefer a Glaive. I can pay with cash what the ring won't cover - Despite the ring having never been worn, it's pretty difficult to sell jewelry for anywhere near the purchase price, so I thought I'd post it here first to see if there was any interest, before I put it up on eBay. If you're interested, but worried about low-balling me, don't be. I'll consider everything and would be happy to give someone a good deal. Here's a shot of the ring: http://imgur.com/a/VxbPw Here's one with a timestamp for proof: http://imgur.com/a/73x5C And if you prefer to do business over Reddit, my username is the same, and here is the link to my posting there as well: https://www.reddit.com/r/Starcitizen_trades/comments/58ssrh/wtt_engagement_ring_for_esperia_glaive/ Cheers
  12. Hello Citizens. I am looking to buy an Aegis Retaliator Bomber with LTI. Please PM me if you have any available. Also PM me your offered price.
  13. Avenger Variants Star Citizen Alpha 2.0 will see the addition of flyable variants for the Aegis Dynamics Avenger! The base Avenger available today is now the Stalker, designed with the needs of bounty hunters in mind. A basic Titan cargo ship and an advanced e-warfare Warlock are also available… and all three will be available for combat in Star Citizen’s next patch! The Titan and Stalker are permanent additions to the pledge store, the Warlock will be on sale through the end of the anniversary sale (Sunday, November 29th.) Please note that these variants will be available as separate modules in the future. The initial release of Star Citizen Alpha 2.0 does not allow changing modules, so we are offering them as distinct, playable ships first. We would encourage you to CCU to the Avenger you’re most interested in trying rather than picking up all three! Avenger Titan Lacking the Prisoner Cells of the Stalker or the EMP Generator of the Warlock, the Titan’s hold is free to carry cargo. Couple that available space with the Avenger’s tried and true combat abilities and you’ve got a light cargo hauler that’s more than capable of handling itself in a fight. BUY NOW
  14. Warlock EMP Avenger Variants Star Citizen Alpha 2.0 will see the addition of flyable variants for the Aegis Dynamics Avenger! The base Avenger available today is now the Stalker, designed with the needs of bounty hunters in mind. A basic Titan cargo ship and an advanced e-warfare Warlock are also available… and all three will be available for combat in Star Citizen’s next patch! The Titan and Stalker are permanent additions to the pledge store, the Warlock will be on sale through the end of the anniversary sale (Sunday, November 29th.) Please note that these variants will be available as separate modules in the future. The initial release of Star Citizen Alpha 2.0 does not allow changing modules, so we are offering them as distinct, playable ships first. We would encourage you to CCU to the Avenger you’re most interested in trying rather than picking up all three! Avenger Warlock The Avenger Warlock was built towards a single design philosophy: stop ships, don’t destroy them. Probably the closest to a non-lethal fighter, the Warlock is outfitted with a Behring REP-8 EMP Generator, capable of emitting a powerful electromagnetic wave to disable any electronics unfortunate enough to be within the blast radius. BUY NOW
  15. I have a sabre, avenger and a aurora. I was thinking about melting these ships and getting a redeemer or a vanguard which would be used for bounty hunting. Do y'all think this is a good idea ? If not what ships do y'all recommend?
  16. Hello everyone, I'm selling 3 x Aegis Sabre with LTI and some modules for the Retaliator with LTI aswell. Fees included in price. Prices should be the same as some of the major sellers/middlemen. Stuff 1 x Rear Living module LTI - SOLD 1 x Dropship Module LTI - SOLD 2 x Aegis Sabre LTI - SOLD Terms and conditions Paypal only Verified Paypal accounts only Paypal fees included in price You are buying a digital item, not a physical item
  17. The Redeemer concept sale is now up. LTI until 10 November. Who picked one up? I decided to drop the Cutlass Blue in favor of this ship after seeing developer notes that Hornet > Cutlass. The Redeemer will replace the smaller multi-crew gunship in my ship line up. I also wondered if it makes for a good 'FPS exploration' ship, where the Redeemer can fly a squad of marines to a frontier planet for FPS action.
  18. Idris(M) 6 x Class 5: Behring M3C ASA Turrets 1 x Class 6: Behring M5C STS Turret 1 x Class 6: A&R Plowshare Anti-Ship Missile Launcher (ASML) 1 x Class 8: Klaus & Werner Zestroyer Spinal Mount Rail Gun Idris(P) 7 x Class 5: Behring M3C ASA Turrets 1 x Class 6: Behring M5C STS Turret ----------------------------------- What roles do you guys see the two ships? How much of impact will the railgun have over not having? How many people you think will upgrade to the (M) when they sell the kits for the (P)?
  19. Just as the Ad says, I'm looking to purchase a Vanduul Glaive for $340. If you have one for sale shoot me a PM. Seller must be Paypal verifield NO EXCEPTIONS! Scams or suspicious activity will be reported to PAYPAL and elevated. Also looking for AMD Omega package with Beta, Squadron 42, and Star Citizen for $20 total. **LET'S MAKE A DEAL!!!**
  20. Aegis Vanguard class Twin-Engine Deep Space Fighter – Strike hard from a distance! The Vanguard, a recent design from Aegis, has quickly become Earth’s premier deep space fighter. Deep space fighters are typically used to pursue engagements in outlying areas when support from a carrier is not available. Vanguards are usually flown by ground- and station-based naval forces, and are widely used by militia squadrons. Specifically designed to operate from planetary bases and engage targets up to a star system’s distance, the fighter trades some maneuverability for an extended supply of fuel and munitions as well as basic survival accommodations for a pilot and radar operator. The Vanguard’s RIO operates a turret, the ship’s missile loadout (optionally) and its highly advanced sensor suite. This distinct scanning array gives the ‘Guard a particular advantage when fighting in and around an obstacle such as an asteroid field or nebula! Finally, the Vanguard is known to be an extraordinarily sturdy spacecraft, with multiple backup systems not commonly found in single-seat ships; stories of Vanguards limping back to base with a single engine and half their fuselage exposed to vacuum have become common as the battle against the Vanduul has heated up. Another Aegis ship, my favorite manufacturer!! Very stoked!
  21. Hi everyone, i have some ships to sell, which are : * Vanguard LTI https://lut.im/2UXj9hxY/nAU3DLE8 : **290$ (or 255€)** All prices are fee included. I will send you an invoice on Paypal. If you want to use a middleman, any additional fee will be on you. You will have to be verified on Paypal (I am). And provide me with some proof of your "sincerity". We can add each other on steam (i have some +rep on it) or skype (if you want to have a voicecall with me, no prob, but remember i'm not a native english speaker ). About me : I have a verified paypal account, and i'm a proud citizen since 16/01/2014. So far i have mainly 2 trades on reddit : Here is the first one (buying) : https://www.reddit.com/r/Starcitizen_trades/comments/2on5k4/wts_rsi_credits_165_rsi_for_145_also_a_cheap_way/ Here is the second one (selling) : http://www.reddit.com/r/Starcitizen_trades/comments/365svj/wts_orion_lti_375_vanguard_lti_290_fees_included/ Here is also my steamgifts profil with some feedbacks : http://www.steamgifts.com/user/FragleFameux/feedback If you wish to PM me, add a comment here that you did so plz .
  22. Looking to sell my Aegis Avenger and Origin 325A. Neither are LTI, and I am selling them at a small discount to account for this. I am looking for $65 for the Avenger with Game package. And I am looking for 60 for 325A. OR, $120 for Both. Verified Paypal only, can't/won't do it any other way. PM if interested. http://i.imgur.com/dXK04gj.png http://i.imgur.com/WQ2FUVK.png EDIT* Both have been SOLD
  23. STARFARER Q&A - PART 1 “They like to say that the hardest maneuver to pull off is in-flight refueling. And depending on the ship, sure it can be tough. My brother flies an M50 and yeah, it’s pretty tough to line it up with the nozzle. But there’s no danger. The real deadliest maneuver in a Starfarer is fueling up in the first place. You ever dive into the ionosphere of a gas giant? You lose all visibility, your sensors flicker off… and if you aren’t lucky, you’ll suffer a cracked windshield or worse from ice particles. So that’s the rule on the Treat: fueling operations are in full spacesuit only, every single time.” - Helena Malloy-Vasquez, First Mate, Starfarer Sunshine Treat The 2945 MISC Starfarer is the refueling platform of choice for the United Empire of Earth and nine out of ten major corporations. Rated #1 transport by Ship and Pilot, the Starfarer is a masterpiece of dedicated transport design. Featuring a modular nose mount capable of loading any of a dozen variant utility packages, the Starfarer can be adapted for any mission from fuel gathering to ranged radar support. Onboard refinery equipment and built-in, reinforced hydrogen piping installed throughout the hull mean that the Starfarer isn’t another converted transport: it’s been designed from the ground up to make efficient fuel transfer possible. With the MISC Starfarer, you’ll never run on empty again. - MISC Cavalcade of Transports! brochure, 2945 Greetings Citizens, Last month, we ran a series of Hull series Q&A posts during the concept sale. The idea went over so well that we’ve decided to make it a tradition. All future concept sales will include at least one ‘post launch’ Q&A post. This week, for the Starfarer and Starfarer Gemini sale, we’re answering the questions backers have posted to this thread. We will have additional Q&A posts on Wednesday and Friday, so if your question didn’t show up today, keep watching! Question & Answer Can we get confirmation on whether or not the cargo specifications are related to the ship’s internal cargo bay, and whether or not the Starfarer Gemini’s cargo size is reduced due to the increased mass of armor? The numbers provided for the Starfarer and Starfarer Gemini are the aggregate of their internal and external cargo capacities. Most of the cargo reduction on the Starfarer Gemini is because of changes to the internals, where it will mount more reinforced bulkheads and larger military-related equipment. Will the Starfarer cargo area be able to hold pods for snub fighters and can a Rover fit inside the internal storage area? At this time, we do not expect the exploratory rover to fit inside the Starfarer’s internal bay, although something like a Greycat should. Sizing for the vehicles is still in flux, though, and in the final game the limitation will be purely physical. Does the base model Starfarer have any other advantages over the Gemini outside of increased maneuverability and increased cargo space? Increased maneuverability and cargo space are the key benefits to the standard Starfarer. There will also be differences to the internals and the finished look of the two ships. Will the in-flight refueling be done while moving or stationary or both? In-flight refueling can be conducted either way; while in motion (like an actual aircraft) will be most difficult! Can both Starfarers land on a planet? Can they both land fully loaded? Yes. Unlike the larger Hull series ships, the Starfarer can set down with a full load of cargo. Would the Gemini be available to be obtained in the PU? Yes, absolutely! Anything sold through the website to benefit funding will also be available on the final universe. Are the older Starfarer owners going to get the VFG industrial hanger too? Yes, all Starfarer owners will have access to the VFG industrial hangar (also known as the “asteroid hangar”). Will the Starfarer be upgradeable to use long-range scanner, jump engine, etc, to use it as an exploration ship with a lot of cargo? Yes! There are other, more dedicated explorer ships in the ‘Verse, but the Starfarer is still a customizable platform that can be adapted for roles beyond fuel and transport. How viable is the Starfarer as a solo player ship? Max crew has grown quite a bit on it. Perfectly viable! The Starfarer has had several seats added for its part in Squadron 42, but we don’t see the gameplay changing significantly. Remember that ‘max crew’ refers to the number of people who can have a role at any one time, not the number of people needed to fly the ship in the first place. Will the Gemini variant be branded as MISC or AEGIS? Good question! In our lore, MISC builds the basic chassis of all Starfarers. If this chassis is to become a standard Starfarer, it’s completed in the MISC factory. If it’s being adapted by the military, it’s shipped off to Aegis for completion. (This is based on real life civilian aircraft which are often completed by military contractors for use as sub hunters, AWACs planes, etc.) The formal badge on the Gemini will read Aegis Dynamics, although you can rest assured a great deal of MISC work went into the ship! Can the Starfarer’s underslung fuel tanks be swapped out for holding straight cargo containers? Yes! Standardized Stor-All containers can be used instead of fuel tanks (though if you’re only interested in cargo, a Hull series ship might be a better choice; less space wasted on fuel pipes!) Can you tell us a little bit more about the state of the fuel mechanic? How important is fuel ingame? Will I have to refuel regularly on a long flight? How important is the size of my fuel tank? Is it useful to have a Starfarer on long exploration convoys? The fuel mechanic is still being developed and is likely something that will shift significantly based on actual game balance. That said, the general plan is for fuel to be important but not something you are worried about at every turn. Think of the original Wing Commander or Privateer, where you could run out of afterburner or jump fuel and be forced to travel home very, very slowly… but it wasn’t ever the key danger (jump fuel being the more dangerous of the two, as poor planning could leave you ‘stuck’ in a system without a fueling station.) We expect fuel to be a serious ‘support’ role in Star Citizen. There will be players and NPCs with Starfarers serving the masses… and the importance of fuel will go up depending on the nature of the mission. For instance, a military campaign against the Vanduul might be significantly benefited by supporting Starfarers, as the ships in battle will be taking damage and expending supplies quickly. A force of transports moving through safe space, however, might never need in-flight refueling as they will always be close to a planet. Will we Be able to Race in Old Vanderval and other Tracks Big rig racing Eventually! Right now, it’s likely the Starfarer would become stuck in the ‘gates’. (A racing Starfarer has already appeared in Star Citizen’s fiction.) If the Starfarer G is a military variant , can it transport one Hornet with a docking Clamp or is it possible to buy in the later PU ? The Starfarer Gemini is not intended to transport fighters. Current prototypes suggest that the midget fighter attachment for the Hull series would not really ‘fit’ on the Starfarer (as it would be blocked by the sides of the hull.) What does the Starfarer have to offer over the similarly sized Hull C? Why would you want to buy a Starfarer specificaly over the other space trucks? Fuel is the name of the game here. While the Hull C can store fuel pods (and the Starfarer can store cargo pods,) the Starfarer is further designed to do something with them. The hull superstructure has the ‘plumbing’ for actually using the fuel in those tanks, rather than just storing them. Can Starfarer be retrofitted into a heavy (but vulnerable) gunship like AC-130? We aren’t in a position to test this yet, but: quite possibly. The Starfarer (especially the Gemini version) has a number of weapons hardpoints and other modular areas. We’ve already developed a potential ‘missile pod’ that can be placed in the nose instead of the refueling equipment. (Source: link) Starfarer Q&A - Part 2 “Welcome, new pilots and crewmen! Many of you likely dreamed about flying fighters and taking the battle to the enemy, stenciling your first Vanduul silhouette to the side of your ship. I’m here to remind you that you have an even more important job: keeping our boys and girls in the fight. Because of the fuel and support you provide, men who would otherwise perish in the cold of space will live to fight another day. No one here will judge your dedication to the Empire because of the ship you fly; you are an essential part of the process. I remind and encourage all pilots, crew and boom operators to familiarize themselves with the electrostatic hazards guide. Around here, killer aliens are the least of your worries.” - General Danis Kutler, Space Refueling Command “The weirdest thing anyone ever transported in a Starfarer? One word: spiders. Exploratory services has these three old Starfarer [Gemini]s that are slotted for supporting scientific runs but spend most of their time rotting on base. I had this idea to see how Terran spiders acclimatize on an artificial biosphere, so we kitted out a couple of their fuel pods with environmentals and we filled the tanks with a hell of a lot of spiders. Anyway, somebody [expletive deleted] up and they were all exposed to vacuum. So I guess the strangest cargo was dead spiders.” - Dr. Clyde Burroughs, Noted Exoarachnologist Greetings Citizens, Last month, we ran a collection of Hull series Q&A posts during the concept sale. The idea went over so well that we’ve decided to make it a tradition. All future concept sales will include at least one ‘post launch’ Q&A post. This week, for the Starfarer and Starfarer Gemini sale, we’re answering the questions backers have posted to this thread. We will have additional Q&A posts on Friday, so if your question didn’t show up today, keep watching! Today’s post also includes questions selected from the Star Citizen subreddit! Question & Answer How does CIG intend the Starfarer to perform in flight? 3x TR4 main thrusters and 14x TR3 mavThrusters means it will turn quite well but accelerate very very slowly. Is that intentional? To quote an earlier Chris Roberts game, the Starfarer will “maneuver like a pregnant yacht.” The standard model will maneuver more cleanly than the Gemini, but it will still be significantly slower than anything like a Hornet or even a Constellation. (Often times, the number of thrusters is defined by a ship’s shape, not because you can bring all of them to bear at once.) Do either of the Starfarer models come pre-fitted with a refinery? Also does the Gemini come with the means to collect fuel or does it come as stock with the missile system? Both variants come with limited fuel processing tools. The Gemini comes with both the external nozzle and the missile pack (in the fiction, Geminis typically mount the nozzle rather than the missiles.) Will the Starfarer Gemini suffer a reduced modularity, because of bigger engines, weapons, shields and less cargo space? This will limit some of the internal customization, as there will not be as much room as the standard model. The room system is still in the works, though, so the degree to which this is applicable is unknown at this time. Will there be any other Starfarer variants? There aren’t any in the works at the moment. Never say never, but we typically only add variants later if we have a compelling idea that we think will improve the game. But don’t plan for a ‘Super Starfarer’ any time soon! Will both versions able to have the same upgrades, or will there be some limitations due to how each is designed? The only limitations will be those introduced by equipment sizing; the Gemini can mount larger guns, shields and engines which can’t transfer back to the standard model. Everywhere else, parts should be interchangeable! EVA required to operate boom? No, the refueling equipment can be operated internally. We are playing with a mechanic in which it is faster or more efficient if operated from the external point. Which component(s) is/are responsible for the loss of cargo capacity? And can it/they be removed as well? (StarG) The primary reduction in cargo capacity is because of internal armored bulkheads which can not be removed. The larger powerplant also plays a role (and it can be reduced in size.) How many ships can one full Starfarer(G) refuel ? Like 6 Hornets , 2 Connies or even something much larger like Idris ? We don’t have an exact number yet, as it may change for game balancing, but the general thought is that it can refuel about a squadron of fighters (roughly a dozen) or a couple of larger ships. How will Starfarer Gemini be more of an Aegis design? Besides the ship interface? You will ultimately see some Aegis styling in the larger, Gemini-unique components (such as the main engine) and the internals (which are finished completely by Aegis.) Will the Gemini be available for purchase in the PU, or will it only be attainable through capture? The Gemini will be available in the persistent universe; while it’s flown by the military, it isn’t a particularly classified piece of technology. Geminis are sold not only to the UEE government, but to other powers and organizations. Will “official” fuel stations buy fuel from you while in the Starfarer? Yes. Can we refuel Alien ships like the Banu Merchantman or the Xi’An Scout with the Starfarer, or are there multiple fuel types? At the moment we’re envisioning only one type of fuel. If that changes, the Starfarer would be able to support multiple types. Can the Starfarer’s carry cargo & fuel at the same time i.e. Left side fuel, Right Side cargo! Yes! This would be accessed by the cargo management system we recently detailed during the Hull series release. Can the tanks explode? Can they be used as tactical weapons mid-flight? Under certain circumstances, the tanks can certainly explode. We intend to work out the actual physics, so it won’t be a direct ‘exploding barrel’ situation (hydrogen doesn’t explode in a vacuum in the way you may be imagining.) As for tactical weapons… well, that’s up to you! (There’s a potential Starfarer variant: an armored minelayer.) Can you go into any detail regarding the difference in the variants internals? (I want my Gemini to have that fish tank very badly) We can’t offer too many additional details, but rest assured your fish will have a home In both the Gemini and standard Starfarer (unless you swap out the captain’s quarters for another room!) Will the source of natural fuel that Starfarers collect fuel from (i.e gas giants) be relatively close to safe space? Also, will the amount of Starfarers collecting at these sources affect the output/production? Will these resources ever run out for a particular location? There will be gas giants throughout the galaxy; roughly 75% of the star systems we have built to date include at least one. The number of Starfarers shouldn’t really deplete them: gas giants are very, very big! The cargo capacity of the Starfarer changed from the Hull B Q&A (4043.52 SCU) to the Starfarer Design Update (3321 SCU). What changed over the week? Is it a difference in container efficiency of using cube shaped boxes vs round barrels in the exterior hold? This change occurred when we received the new, more detailed model to measure. You will likely see similar fluctuations with cargo on many ships as they come online, although they should all stay in a similar range. Other than fuel, what other liquid or gaseous cargo will the Starfarer be the primary choice to carry. We haven’t finished the cargo registry yet, but the options are endless. Water will be a big deal (imagine being called to help with a drought after a solar flare) as will all sorts of typical commodities: crude oil, space milk, liquid oxygen, nitrogen, melted cheese (okay, maybe not that last one.) Where will the refueling ports be on other ships? This will differ depending on the ship; though they will typically be forward of any given canopy to allow for ease of docking. Will the Starfarer be able to refuel itself? A Starfarer can refuel itself by processing fuel from its tanks. (That is to say, no need for a second Starfarer.) How many stars could a Starfarer fare if a Starfarer could fare stars? 42! (source: link) STARFARER Q&A - PART 3 ”The G2G Gemini is the galaxy’s premiere armored refueler. With the capacity to support a squadron of Hornets on a multi-system combat assignment, the Gemini is how the tip of the spear stays sharp. Based on the award-winning MISC Starfarer chassis, the Gemini has been rebuilt from the ground up to military specifications. Optional weapons packages ranging from missile launchers to minelayers allow this ‘turtle’ to pack a real punch! The Gemini is available for broad use today, and is highly recommended for anyone operating on the frontiers or beyond. “ - Aegis Dynamics Weapons of War! brochure, 2943 “TOP FIVE REJECTED STARFARER VARIANTS 5) Jarfarer: Carries jams, jellies and UEE Marines. 4) Carfarer: Can’t hurt to add wheels! 3) Charfarer: Packed full of delicious Terra BBQ. 2) Scarfarer: Exactly the same ship, but pointier. 1) Aarghfarer: Don’t ask.” - MISCellaneous Quarterly (internal corporate newsletter) Greetings Citizens, Last month, we ran a collection of Hull series Q&A posts during the concept sale. The idea went over so well that we’ve decided to make it a tradition. All future concept sales will include at least one ‘post launch’ Q&A post. This week, for the Starfarer and Starfarer Gemini sale, we’re answering questions backers have posted to this thread. Question & Answer With the Starfarer’s designed modular rooms, will those be unique to the Starfarer hull? Or are modular rooms being designed with cross-chassis use in mind, to allow more variety with less work by designers and artists? This will depend largely on the room; some ships (especially larger ones like the Idris and Javelin) will have rooms that could apply to multiple ships, whereas smaller ships like the Starfarer will likely end up with primarily unique rooms (although models and props can be reused between them, for ease of art and development! So while the physical room may be shaped differently, the same desk or aquarium might appear on multiple ships.) Can ALL the fuel and refining equipment be removed from either variant in favor for an all-cargo carrying version? No, you’ll always have internal fuel support systems taking up some space. Think of it this way: on the Hull series, the cargo is fully separate from the ship and the job of the ship is only picking it up and dropping it off. On the Starfarer, the ship has to interface directly with the fuel pods in flight… so there’s all sorts of internal plumbing to support this. In the PU, will it be more difficult to obtain the Star-G due to reputation requirements with a UEE military faction? Yes, the Gemini will likely be produced in significantly lower numbers. Does it come with a jump engine? Yes. Will there be other variants of Starfarer in the future, or Gemini is the only known modification? The Gemini is the only variant currently planned. Will we be able to use the Starfarer to refuel the rest of our fleet in hangar? For instance can you take your Starfarer out and collect and refine fuel and use that fuel for another ship you take out next and store the remaining fuel in some personal depot somewhere? We don’t have personal depots ready yet, but you can store the pods in your hangar. Otherwise, the answer is yes you will be able to use the Starfarer to manage your own fleet. Clearly the external cargo space of the SF can handle multiple types of cargo, but what about the internal cargo space? Can that only be used for fuel? For internal fuel, the answer is ‘anything that fits.’ It is not limited to just fuel. The stats page and ship info list the Starfarer and Gemini as having the same weapons, engines, and mass. Is this an oversight? If they haven’t yet been determined, it’s ok to tell us, it would be a lot less confusing. This is an oversight – the Gemini has one size larger turrets and engines. Because the models are very similar and components have not been finished, it’s not possible to measure a more accurate mass yet. Does the “Gemini” variant show that gas will become a strategic resource in future limited by possible trade embargoes for instance? While it’s possible in some situations that fuel will become such a resource, the existence of the Gemini doesn’t indicate this. The Gemini was created because the military needs a supply chain. In the past, we’ve told stories about fighter pilots on the front lines without filling out the entire universe… with Star Citizen, we want to show you all the support systems necessary for a universe to make sense. Can we expect soon an indepth article about fuels, liquids in general and the whole economy in the verse Yes! The fuel system and related balancing are still in development, but when we have a solid prototype in place we will present it to you. The economy will be fleshed out in many articles as we approach the launch of the persistent universe. Does the Gemini carry less actual fuel as cargo than the regular Starfarer can? Yes. I’m interested in the possibility of skimming fuel from gas giants. Any idea where they are going with that? Seems like the perfect chance for procedural generation, since you don’t even need a ground. This is one of the Starfarer’s primary goals. You can see in one of the concept pieces we put together for this promotion: the ‘filter’ is in the nose of the ship, so you need to fly down into the outer atmosphere to collect the fuel. When flying a Starfarer, will NPCs ever hail us looking for an in-flight fill-up? This seems like it could be a good way to make a little extra money for the fuel (would cost more than a normal station refill), but the request could also be a pirate trap. Absolutely! Any role we imagine in Star Citizen will be used for NPC mission generation. What is the advantage of refined vs unrefined fuel? Refined fuel can be used, unrefined fuel cannot. The Starfarer’s equipment will refine fuel much more slowly than a dedicated refinery, but quickly enough for personal use. So you’ll be able to choose between trucking vast quantities of fuel to a refinery, or refining a more limited amount immediately for your own use. What have the developers envisioned as far as mishaps during inflight refueling? What would be the results of a collision with the refueling boom? What happens to a Starfarer or refueling craft if say one of those crafts explodes mid-refueling. These situations are all bad news; we want refueling to be a challenging process, so failures and collisions should cause significant damage to ships. There seems to be a belief that an explorer would be able to hire a Starfarer for support on long trips, allowing the player to take advantage of a near unlimited supply of fuel. That seems like a good plan! Having a tanker with refinery capabilities along with you will significantly expand your range. (There will be other limitations that will likely prevent you from going forever, chief among them onboard munitions and system damage.) (source: link)
  24. I am looking to trade my 3x Aegis Vanguard UK accounts or $1000 for your 1x Vanduul Scythe. Due to the nature of these ships being held in these accounts with giftable status they are multiple move ships as long as you do not gift them from the account. All three of these accounts come with genuine original emails. The RSI accounts and the email accounts are UK based. Options such as 1x Vanguard + $650 or 2x Vanguard + $350 are available so just toss your preferred option my way and I'll see if we can make a deal. **Be advised these accounts can be gifted as the 30 day cooldown period has ended.** If you have a Vanduul Scythe you are looking to trade please don't hesitate to contact me. **NOTE** (1) Account sales are in clear violation of RSI's terms of service, and are at high risk of being terminated at any time (2) The original owner will remain the legal owner of the account except in specific jurisdiction where local laws that supercede RSI's EULA allows for account transfers I (seller) promise to abandon my account, agreeing to never attempt to recover said account via RSI or any other means. As per RSI�s EULA all accounts remain the original account owner and RSI�s sole property.**