Jump to content

Search the Community

Showing results for tags 'skyrim'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Welcome
    • Announcements & News
    • New Arrivals
  • Star Citizen - Roberts Space Industries
    • General Discussion
    • Ship Discussion
    • Professions
    • Multimedia and IT
    • Modding
    • Fleets & Recruitment
    • Role Playing & Fan Fiction
    • Off Topic
    • Imperium Embassy
  • SCB Marketplace
    • Ships & Packages
    • Other Items
  • Imperium Fleet

Product Groups

  • One Time Donations
  • Monthly Donations

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start




Website URL







Found 4 results

  1. Donut

    skyrim Skyrim Reboot

    With Skywind around the corner, figured it was time to finally pick up Skyrim again and get familiar. I decided to start with Skyrim Special Edition, and then go from there. Installed many mods, and it doesn't even feel like Skyrim anymore, which is refreshing. As of this morning, SKSE has been updated to the latest version HERE So to share my experience, here's a list of mods I used and the tools to get them to work if anyone else wants to join in ▄ Installed Nexus Mod Manager (Highly recommend making an account, but not necessary) ▄ Install LOOT. This will easily organize the load order of all your mods and insure they work properly, takes two clicks and tells you any information you need regarding fixes or updates Last but not least, here are the mods I'm using https://imgur.com/a/t41UL Feel free to ask any questions, I had to follow a couple videos just to make sure I knew what I was doing, but with NMM and LOOT, it was incredibly easy to do
  2. So I was watching the live stream of the solar system development and I saw something that blew my mind and it really opened up the full size of the game. Don't misunderstand me, I knew it was big, I have been avidly involved since 2013 and I heard what they were saying, but when they mentioned some pictures showing the size of playable areas compared to a single crater on one of Star Citizens smallest moons being released in 3.0.... well lets just say I am not only in complete shock. So I figured I would share the pictures. As amazing as this is there are some things that I now see that need to be adjusted to the current state of the game. Tell me what everyone else thinks. In the end though this is one moon of a possible many orbiting one planet that is literally billions of miles from the star, as we are supposed to eventually have 100+ known systems this whole moon could literally be 1/100,000th and up (including playable space) of the total size of the game. And all but Daggerfall fit inside a single crater TOGETHER with plenty of room to spare between them. (Drop the mic) Star Citizen 3.0's smallest moon, compared to other popular games (added Fallout 3 and 4, fixed scale)
  3. Good Afternoon community! Just posting because today I found out about the upcoming release of Enderal, a non-monetised total conversion standalone mod for TES V: Skyrim. It appears to be slightly delayed for its initial German release, we'll have to see how the English release goes at the end of this month. So what is it? Enderal is a total conversion for Skyrim that runs off its own launcher and file download. It has new a new story and universe, new art assets, music, professional voice acting and full localization in German and English. I'm not sure how they did all this, but the team has been going since before the Skyrim release and is just now wrapping up their work. It sounds highly ambitious and much awaited by the community, and I for one, am looking forward to it. Where can you find out more? http://sureai.net/
  4. Donut

    Skywind Update- August

    Here's a sneak peak of their August update with Skywind. But, what is Skywind? Skywind is a non-commercial, fan made modification for The Elder Scrolls V: Skyrim that seeks to merge the amazing world of The Elder Scrolls III: Morrowind with the enhanced graphics and capabilities of Skyrim's engine. While ownership of both games is required to play, the player only actually plays Skywind using the Skyrim game, and not the older Morrowind game. This means that the user interface, combat, graphics, and system requirements for the Skywind mod are all those of Skyrim, and NOT Morrowind.