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Showing results for tags 'ongoing discussion'.
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Anyone else read about this? Looks like a nice upgrade at a quarter of the cost if it's really true, but sounds like it. The only piece I don't really understand is how is why the 2080TI's are not falling some in price, maybe they will when the 3070 is released? https://osgamers.com/2020/10/22/leaked-benchmarks-show-rtx-3070-is-equal-to-rtx-2080-ti/
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https://www.anandtech.com/show/16148/amd-ryzen-5000-and-zen-3-on-nov-5th-19-ipc-claims-best-gaming-cpu This is when I finally switch teams to AMD for the CPU (lol I don't think AMD's GPU will be any good though). Amazed that the clock speed keeps going up at 16 cores over 12 cores. Need to look at it closer to see if there's any gotchas. Will be waiting for reviews before buying as always. But AMD is about to wipe Intel's last advantage away. I'm still on my i7-4770K, so this will be a huge upgrade.
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https://www.anandtech.com/show/16057/nvidia-announces-the-geforce-rtx-30-series-ampere-for-gaming-starting-with-rtx-3080-rtx-3090 In the RTX 20 series, the 2080 Ti was way ahead of the rest of the pack, even one step down, the RTX 2080 (Super or not) didn't come close. But in the 30 series, even the RTX 3070 looks like it might have better performance than the 2080 Ti. If true, this will be a revolutionary GPU. I plan to buy at around the same time or maybe slightly before the next Ryzen CPUs come out end of year. I think the best plan will be to order when the Ryzen release date is announced. (On a related note, I definitely think this next release is the moment when AMD unambiguously takes the CPU crown from Intel at the high end, even for gaming.) By later this year all the other manufacturers will have their best offerings in stock at normal prices, so I'll be able to get my usual triple fan version. Not sure yet if I'll get 3070, 3080, or 3090, will try to get best price performance and only go 3090 if its head and shoulders above the 3080 like the 2080 Ti was above the 2080.
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Recently, I had an issue getting the most recent Geforce display drivers to install. I kept getting "the data is invalid" as an error. I tried all kinds of solutions, none worked and I thought I'd have to reinstall Win10. Contacted EVGA, tried their solutions - no joy. then, I remember seeing where evga had recommended using "Display Driver Uninstall" and asked them if I should try it. They said, sure, go ahead. So, I got DDU from Guru3D, ran it in Safe Mode, ran the driver installer, and Voila! The new driver installed.
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Is immersion, and are haptics, still relevant? Sony has recently revealed their new controller... and it looks like they've replaced the usual rumble pad with actual haptics and force feedback. In their blog post, Sony detailed the "variety of powerful sensations" haptic feedback can bring to gameplay, like "the slow grittiness of driving a car through mud." Haptic feedback is the same technology behind the Nintendo Switch's HD rumble and we know the Xbox Series X controller will make use of it as well. Probably the most famous haptic controller in this community will be the Microsoft Sidewinder Force Feedback 2, which hasn't been available commercially since 2003. This controller is now much sought after by a relatively small group of people, and although haptic feedback is not widely supported, it is still incorporated into some of the more detailed flight sims even after 20 years. So what were some of the features that this provided? It's been a long time since I let mine go, but I do remember the demos which were part of the joysticks toolkit. This allowed you to feel simulated experiences such as a something similar to dragging a pencil over corrugated cardboard (intermittent resistance), feeling a difficult spot within the joysticks range of motion, resistance in one direction, etc. It might be nostalgia, but I definitely recall being impressed by these demonstrations. I was even more impressed when I fired it up in my first flight simulation haptic experience. I had never had the experience of fighting the winds before and it was obviously something that Microsoft had spend time refining. So why, if this controller was as legendary as its fans would tell you, did it die off? Patents. The company Immersion Technology had developed the technology and owned the patents to it, and Microsoft and Sony were not paying to license the patents. It would be easy to see this is a patent troll manoeuvre, however the truth is that without these licenses, innovations would probably be fewer and far between. There were a number of court cases, Microsoft settled early paying a dividend and purchasing a portion of the company. Sony were more resistant. The court cases went on for a number of years, during which they were appealing a court decision that would have ceased production of the PlayStation line until the patented technology was removed. Eventually it all closed down and while it never really made any big headlines, even those outlets following the situation lost interest. No console had haptic feedback, favouring the rumble technology instead, and immersion continued to produce technology aimed towards industrial production and military products. Now we're caught up in the timeline, what is the latest development? The patents for a number of applications for haptic technology, including those used in the Sidewinder FF, have finally expired after being extended by the holding company. Those die hard fans have been theorising about a resurgence of this niche technology. However there has largely been radio silence on the subject. Theory-crafting was simply that. Until the consoles announced that they were going to be providing their own haptics. This changes the lay of the land. As any good PC gamer knows (even if they may not like it) a large portion of the industry is motivated by console technologies above those on PC. There are always areas which are PC-centric, and the PC is always at the forefront of the technology curve, but frankly consoles and mobiles are where the big money is these days. And you can't argue with profits. So with this possibly becoming something that will be developed for and supported again, the big question is; Is it still relevant? And how would we want it to be implemented? This isn't an attempt at an opinion piece, although my opinion will bleed into it. I'm genuinely interested in whether or not this has piqued enough curiosity for people to vote with their wallets. How will people want it to apply to Star Citizen, if it is implemented? Feeling the buffeting of atmosphere and the kiss of the tarmac when flying on atmosphere and landing? Simulating faults in the system making controls sluggish and less responsive? Or perhaps something more in-depth? Is this even relevant enough for people to notice? I look forward to your comments, if any.
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- immersion
- star citizen
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I have a setup running a GIGABYTE AORUS GeForce RTX 2080 XTREME 8G Graphics Card. Downloaded a fresh install of Star Citizen and jumped into game. On the highest settings the card is reading 100% utilization at all times. Is this normal still? Would have thought it would handle it a little better for the cost.
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I have as another hobby, Photography. Both of my monitors are IPS. I can calibrate the color using the ColorMunkie Smile which I bought on sale for $80 a few years ago. It's worth the money.
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Coming out soon. Value priced? GRAPHICS Nvidia preparing three new GTX graphics cards
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I was looking at cooling solutions and Arctic Cooling is selling these for $50
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- headset
- headphones
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I checked just to see how the 2700X fared against the i9-9900K This will not dissuade Intel fans. The i9-9900K is faster, by an overall 16%. Of course Intel does single-core better. Cost for the 2700X - $280 Cost for the i9-9900K - $500 Whilst the 6 core, 12 thread 8700K beats the 2700X in single and quad core performance by about 10%, the 2700X wins on multi-core workloads. PC gaming and desktop performance is generally governed by four or less cores but the 2700X offers unbeatable value for money for workstation users. Although the 9900K has around a 16% effective speed advantage over the 2700X, the Ryzen 2700X offers better value for money for most users.
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These people did a blind test to try to find out: Pretty interesting how it turned out.
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I recently purchased a GTX1070ti and then they come out with the RTX2070. Do I feel gipped? price of the RTX2070 compared to the GTX1070ti: lowest seen prices: $550 vs $360 Nope, not at all. Sure, the 2070 has GDDR6 mem over the GDDR5 the 1070ti has, but the hardware points I worry about have negligible differences. Granted, while the RTX does not depend on CUDA cores so much (the nature of Ray Tracing), I'm not one for the new bells and whistles if I do not have a practical need for them. The above link is just one comparison and I just focused on the technical specs and not actual performance. This second link is a start for that. The benchmarks show a 78% increase in multi-rendering over the 1070ti. The RTX2060 may be someone else's entre to the RTX world, but I have avoided the 60-series nvidia cards as consumer level performance GPUs. Nothing surprising in this graphic: I am not authoritative....
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- performance
- gpu
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https://www.extremetech.com/gaming/283261-nvidia-admits-defeat-will-support-g-sync-on-freesync-displays
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Virpil recently posted their 2 years in review where they also announced they'll be releasing their new WarBRD grip on 23rd January 2019. This is their current lineup of products where you see: WarBRD Base with a Constellation Delta Grip Desk Mount MT-50 Throttle MT-50 base(now discontinued) with a MT-50CM Grip Pictures of the new WarBRD grip: Its specs are: Dual Stage Trigger 1 x 8-way POV Hat (+ Push) 2 x Momentary Push Buttons 4-Way (+ Push) Thumb Hat All Metal Twist Axis with VPC Contactless Sensor Configurable Mode LED So it basically has 2 hats with push, 2 buttons, dual stage trigger and a twist axis with contactless sensor. It looks like a good space sim grip for me even it lacks in the button/hat department a bit. I plan to pick it up when I can in combination with a WarBRD base and recently released cosmosim no center cams for WarBRD base. VPC products tend to be out of stock yet they restock every 2-3 weeks and sell out in hours. If you're interested in picking one, you might need to set an alarm to their restocking schedule. Their next restock will be on 7th January 2019, 6 AM - 9 AM GMT.
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Their stock slid from $290 to $150 due to those returned gpu PCBs.
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Gigabyte's Aorus RGB DDR4 kit fills those empty DDR4 slots You'll have to have the headers for them. So, I think that they're $40 each.
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- ongoing discussion
- rgb
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AMD has a utility program that will help you do many things with the Ryzen and Threadripper chips - like turn off hyperthreading (the core disable feature) to give you better single core performance. AMD Rysen Master Utility User guide (pdf downloadable)
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- multi-core
- hyperthreading
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Well who would of expected this. Which one will you be buying? My eye is on the 3700X This is really good news for Star Citizen if we can give the devs more reasons to produce more code for more cores!
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I predict that the FOIP webcam that Faceware will be selling will be pricier than most backers want to pay - I'm thinking it will bump around $200 give or take. To be worth the purchase, a webcam shouldn't peg above $100 I'm thinking. You can use cheaper webcams, but they will be plagued with no low-light capability and FPS speeds not to your liking WRT to FOIP. I've seen faceware's video and photos showing how much better it is in low light. Grain of Salt, imho So, there's the Logitech C920 (discontinued but available for and C922 ($70-$80) - both very good but require a light source if you're a gamer playing in just monitor light. Streamers like them, but they tend to use studio-type lighting. https://www.bestadvisor.com/webcams/logitech-c920-vs-logitech-c922 ASccording to reviews, the C920 ($50 on Amazon) could capture 1080p or 720p at 30fps. The C922 Pro Stream ($100), however, can do either 1080p at 30fps or 720p at 60fps) (The logitech Brio is $200) Razer has an option with it's own ring light (very nice for when you only have the light from your monitors) for $100 and it also handles 1080p/30fps and 720p/60fps with a 4:3 aspect ratio--> https://www.razer.com/gaming-broadcaster/razer-kiyo (order from Razer and it's free shipping)
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https://hothardware.com/news/nvidia-stealthily-launches-geforce-gtx-1060-6gb-gddr5x This could be another option for players wanting to extend their PC gaming rig dollars. I stopped using the GTX-60 series cards, finding the GTX-70 series cards better overall for gaming. I'll look for a comparison chart for 1070's later GeForce_GTX_1060_Chart.webp
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1st Gen TR VPUs marked down - the prices are INSANE!!! https://wccftech.com/amd-1st-gen-ryzen-threadripper-cpus-price-cut-300-8-core-400-12-core/amp/
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RTX2080 prices and others Already out of Stock at $1250: EVGA GeForce RTX 2080 Ti XC ULTRA GAMING, 11G-P4-2383-KR, 11GB GDDR6, Dual HDB Fans & RGB LED The cheapest? for $750: EVGA GeForce RTX 2080 XC GAMING, 08G-P4-2182-KR, 8GB GDDR6, Dual HDB Fans & RGB LED (<-- price reflects a discount of $50 so $800-$1300 price range)