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  1. Around the Verse: Episode 2.34 Published on Jun 2, 2016 THE ROAD TO 2.4. This week, we chat with new Character Art Director Josh Herman and talk to the QA team in Austin about the continuing work on Alpha 2.4. 02:37 - Intro 07:24 - NFATV 17:11 - ATV Interview: Josh Herman 27:22 - ATV Rewind: Bugsmashers Launches 28:35 - Alpha 2.4: The QA Experience 33:02 - MVP w/ Tyler Witkin : (Link Below in Gamplay bumper) 34:09 - ATV Fast Forward: Quick Egress Animations Around the 'Verse: Episode 2.34 - INN Transcript
  2. Published on May 30, 2016 Lead Writer Dave Haddock and Director of Community Engagement Ben Lesnick answer 10 questions from development subscribers. 01:10 - Updated Writer's Guide 03:01 - Whisperer in the Dark 05:31 - Fascinating Parts about Writing 06:48 - Star Citizen Novella 08:52 - Community Influence and Plot Holes 14:59 - Background Ships 17:30 - Endeavor 18:53 - Citizen vs. Civilian 21:12 - Wing Commander or Star Citizen 23:22 - Ship Release Pipeline 10 for the Developers: Episode 12 - INN Transcript
  3. See Twitch Link....http://www.twitch.tv/cigcommunity- Per usual reminding people that it is airing at 11am PST for those that want to get their questions in (to see it live) - and I'll add the INN summary notes and video later on (after it airs) . Reverse the 'Verse: Episode 96 - INN Transcript
  4. Published on May 26, 2016 BUCCANEERISH INTERLUDE. Learn all about the new Drake Buccaneer from Designer Matt Sherman and Concept Artist Jim Martin! 01:26 - Intro 05:38 - News from Around the Verse 16:18 - ATV BTS: Drake Buccaneer - Design w/ Matt Sherman 35:21 - ATV Rewind: 10 for the Chairman Launches 36:25 - SHIP SHAPE: Drake Buccaneer - Art w/ Jim Martin 51:24 - MVP w/ Tyler Witkin : https://www.youtube.com/watch?v=e_8Ke... 52:14 - ATV Fast Forward: Reliant Hangar Ready Around the 'Verse: Episode 2.33 - INN Transcript
  5. See Twitch Link....http://www.twitch.tv/cigcommunity- Per usual reminding people that it is airing at 11am PST for those that want to get their questions in (to see it live) - and I'll add the INN summary notes and video later on (after it airs) . Reverse the 'Verse: May Subscriber Edition - INN Transcript
  6. Published on May 23, 2016 Associate Producer Randy Vasquez and Programmer Mark Abent answer 10 questions from our development subscribers. 01:20 - Cynical Bugs 03:54 - Mistakenly Easy Fixes 07:21 - Open Vs. Closed Development 09:57 - My Own Bug Smashing 12:47 - Bug Fix Ripple Effects 16:26 - Company Devotion to Releases 20:10 - Internal Development Tools 25:18 - Transition to Producer 31:39 - Preparation for PTU Push 35:20 - Bug Reports
  7. See Twitch Link....http://www.twitch.tv/cigcommunity- Per usual reminding people that it is airing at 11am PST for those that want to get their questions in (to see it live) - and I'll add the INN summary notes and video later on (after it airs) . Reverse the 'Verse: Episode 95 - INN Transcript
  8. Published on May 19, 2016 CATERPILLAR METAMORPHOSIS. This week, we sit down with Designer Calix Reneau to tour the Drake Caterpillar in Ship Shape. Archivist Cherie Heiberg explores the cosmos in Loremaker's Guide. And Part II of our ATV Fast Forward looking at the development of the Pipes System. 01:50 - Intro 07:03 - News from Around the Verse 17:46 - SHIP SHAPE: Caterpillar II 38:34 - ATV Rewind: The Orgin M50 42:24 - Loremaker's Guide: Tamsa & Min 53:25 - MVP w/ Tyler Witkin : https://www.youtube.com/watch?v=eWcQt... 54:36 - ATV Fast Forward: Piping System Part II Around the 'Verse: Episode 2.32 - INN Transcript
  9. Published on May 16, 2016 This week, Senior Producer Eric Kieron Davis and Associate Rigger Gaige Hallman answer 10 questions from our development subscribers. 00:57 - Style Guides 01:54 - Clothes Layering System 04:32 - CIG Careers 08:49 - Realism 10:14 - Personal Lives 13:29 - Innovative Contributions 14:53 - Character Creator 16:43 - Loose Clothing Physics 18:17 - Evolution of SC 20:32 - Favorite Cloth 10 for the Developers: Episode 10 - INN Transcript
  10. See Twitch Link....http://www.twitch.tv/cigcommunity- Per usual reminding people that it is airing at 11am PST for those that want to get their questions in (to see it live) - and I'll add the INN summary notes and video later on (after it airs) . Reverse the 'Verse: Episode 94 - INN Transcript
  11. Published on May 12, 2016 THE POWER OF VOICE. This week, we chat with the creators of Voice Attack and HCS Voice Packs, explore fan organization The Imperial News Network, and look forward at the new piping prototype for Star Citizen and Squadron 42. 02:27 - Intro 05:21 - News from Around the Verse 14:40 - ATV Behind The Sceens: Voice Attack & HCS Voice Packs 24:14 - ATV Rewind: Early Spaceport Concept 25:54 - Wonderful World of Star Citizen: INN 35:18 - MVP w/ Tyler Witkin : https://robertsspaceindustries.com/co... 36:41 - ATV Fast Forward: Piping System Around the 'Verse: Episode 2.31 - INN Transcript
  12. Published on May 9, 2016 Writer Adam Weiser and Character Artist Omar Aweidah answer 10 questions from our development subscribers. 01:10 - Appearance Variations 05:26 - NPC AI 08:46 - Female Characters 12:51 - Lore Polling 16:00 - Physical Types 19:02 - Novels 22:36 - What Would You Wear? 24:57 - Local Group and Planet Support 27:16 - Character Customization 30:21 - Alien Language in Lore Post 10 for the Developers: Episode 9 - INN Transcript
  13. See Twitch Link....http://www.twitch.tv/cigcommunity- Per usual reminding people that it is airing at 11am PST for those that want to get their questions in (to see it live) - and I'll add the INN summary notes and video later on (after it airs) . Reverse the 'Verse: Episode 93 - INN Transcript
  14. Published on May 5, 2016 JEREMIAH DOES ME A FAVOR. We chat with Character Artist Cheyne Hessler, explore the Nexus System with our Loremakers, and jump ahead to the development of the Javelin Destroyer. 02:29 - Intro 05:54 - News from Around the Verse 18:15 - ATV Interview: Cheyne Hessler 24:52 - ATV Rewind: Galaxy Map Tests 27:11 - Loremaker's Guide to the Galaxy: Nexus System 45:30 - MVP w/ Tyler Witkin :https://robertsspaceindustries.com/co... 46:33 - ATV Fast Forward: Aegis Javelin Destroyer Around the 'Verse: Episode 2.30 - INN Transcript
  15. 10 for the Developers: Episode 08 - INN Transcript
  16. See Twitch Link....http://www.twitch.tv/cigcommunity- Per usual reminding people that it is airing at 11am PST for those that want to get their questions in (to see it live) - and I'll add the INN summary notes and video later on (after it airs) . Reverse the 'Verse: Episode 92 - INN Transcript
  17. Published on Apr 28, 2016 Thank you everyone for your continued support. I am still recovering as you can hear. I am so grateful to Sandi and Ben for helping me with the show. here are the questions for this week. Bacon Of War Why doesn't the Starfarer have a 1-2 bed medbay? Notable Joe Any chance of getting downloadable versions of the MISC Starfarer magazine and Big Benny's menu? Premium Shank 1) Are there any thoughts on mine laying ships from the CIG team? The Starfarer and now the Prospector both look as though they could have a variant to do mine laying, since they have external containers that could be detached in flight. The Starfarer's larger tanks could hold a cluster of mines. 2) Will there be any portable devices in the game like the shields we have seen demonstrated in the past, but to use to disguise someone as if they were another race, possibly with a translation program for those languages with know translations? Jordan Esbin I was wondering if you'll be able to put your organization logo on your ship Azreal15 We only ever hear about two branches of the UE military, the Navy & Marines. Will we ever hear about the UE Air Force? Does it exist? Most importantly, can our characters join the military in the PU, mainly can I have my character join the UE Air Force? Ken Sandlin The question I have is more in relation to the currency and earning money in game once we go live. I am a successful professional (in other words an old nerd with a little disposable income lol) and I generally am lucky to get an hour or two a few nights a week to play. I want to be able to earn money hauling cargo and mining (I didn't know I wanted to do that till I saw the Prospector I bought instantly!) but with limited time, I know I won't be able to earn as much as someone with less real world income and more in game time. What options will I have to buy things with real world money at that point? Aaron Nelson One question about the prospector nobody has answered. Either because it won't or its not known yet, but it gathers minerals. Are these minerals going to be needed to grow special plants on the endeavor? Is it just gathering for crafting parts or is it something that may help a farmer also, ( making mineral rich fertilizer of somekind). NightLord I currently have well over 1/2 a million REC banked and cannot seem to spend it as fast as I earn it. Are there any plans to change the subscription model when the PU launches to award something else (40k UEC monthly for instance ) or will it remain REC, which has become almost worthless? A system that would allow conversion from REC to UEC or even something more useful would be nice. Oneros “Voiddancer” Armakat We know that the beds in the starships are for the function of saving making them functional as well as adding to the credibility of a living universe. Of course there are other appliances like toilets, showers, food dispensers & waste disposal bins, my question is will other appliances in ships also have some game functionality ? or will they be purely aesthetic ?. Warlust I would like to know if there will be local audio or something similar, that will allow captains of larger ships to speak and give orders to the entire crew at once...think ship wide intercom.
  18. See Twitch Link....http://www.twitch.tv/cigcommunity- Per usual reminding people that it is airing at 11am PST for those that want to get their questions in (to see it live) - and I'll add the INN summary notes and video later on (after it airs) . Reverse the 'Verse: April Subscriber's Edition - INN Transcript
  19. Published on Apr 23, 2016 Here is Bensday episode 50. I had some technical issues. Thunderstorms in the area and a slower than normal internet had my call recorder switch to audio only by the end. Still, this is a great video. Enjoy. I will try to time code this by Sunday. Aaron Meisman Question: When the alpha UEC system is fully implemented, will we still be able to purchase ship upgrades, and UEC, that are permanent and migrate into the live game? Andrew Jennings Regarding ejection systems. In today's world when a pilot ejects, the ejection system may use an explosive type device to disable all equipment that's too valuable to allow to fall into enemy hands. Will SC fighters that are equipped with this style ejection system also have this to disable the ship? Will the person salvaging a ship have to replace/repair the equipment and seat before it's usable again? Second question. Can the self destruct system like what we have now be disabled by an enemy before someone can set it off? Either by EMP, by destroying the subsystem that manages it, or some other way? Marcus Perry Question for Ben: Some people seem to think that once we get Nyx, we get procedurally generated planets with it. I do not think that is true. I think Nyx is just another landing zone and its release has nothing to do with procedurally generated planets. The release of those is much further in the future. Is that correct ? Stewart Knight Question- Can we expect to see animations for when we use systems on our ship while at the cockpit? For example if we use our scanner/activate quantum/open cargo hatch can we expect to see our pilot reach forward and flip a switch or hit a button, similiar to how the Aurora start up is. Or is it going to be telepathic/ all buttons on ships joystick Uroš Likar5 days ago Question: Where we will store cargo inside hangar? ... Around ‘platforms. I’ve seen a lot of room for it, but this mean that you can double your capacity if you move one ship to another platform ? Neal J1 week ago Q for Ben: As we know there are two "official" mining ships (Orion and Prospector) can something like the Caterpillar be setup to mine as well? Example: Cat side module door folds open, side mounted tractor beam pulls in asteroid/rock/ground material, then a "chop shop" or such module interacts with it. Any resources gained could then be moved to a storage module. Rufus Ultra 1. Chris mentioned in the last 10fC that we will be able to own multiple hangars and on other points it was stated that we can break game packages apart if we own more as one to create additonal starting hangars and npc. What I would like to know if there is a more flashed out idea how this will work or how Ben imagine how it will work? If one of those features comes online(Starting hangar or player owned npc) will there be an option to buy additional npc slots or starting location in the website shop? 2. With the new wave of upcoming concept ships will there be some for sale in a the lower price range for the people who don't have much money but would love to be part of a concept event? I personaly hope the prospector and dragonfly will be affordable
  20. See Twitch Link....http://www.twitch.tv/cigcommunity- Per usual reminding people that it is airing at 11am PST for those that want to get their questions in (to see it live) - and I'll add the INN summary notes and video later on (after it airs) . Reverse the 'Verse: Episode 91 - INN Transcript
  21. Published on Apr 21, 2016 PROSPECTOR PROSPECTIVE! Part Two of our interview with Foundry 42's Brian Chambers. Archivist Cherie Heiberg takes us on a tour of the Oberon System, and we get a first glimpse at the MISC Prospector. 01:57 - Intro 06:59 - News from Around the Verse 19:22 - ATV Interview: Brian Chambers 35:16 - ATV Rewind: Introducing the 2944 Aurora 37:21 - Loremaker's Guide to the Galaxy: Oberon System 46:09 - MVP w/ Tyler Witkin 47:13 - ATV Fast Forward: AI Perception Around the 'Verse: Episode 2.28 - INN Transcript
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